Update documentation for version 1.12.0

This commit is contained in:
Urs Fleisch 2021-02-14 11:22:30 +01:00
parent fbc3f9bbec
commit bd254654bc
4 changed files with 71 additions and 24 deletions

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@ -16,6 +16,8 @@ Mathias Panzenböck <grosser.meister.morti@gmx.net>
Mod, S3M, IT and XM metadata implementations
Damien Plisson <damien78@audirvana.com>
DSDIFF metadata implementation
Urs Fleisch <ufleisch@users.sourceforge.net>
Bug fixes, maintainer.
Please send all patches and questions to taglib-devel@kde.org rather than to
individual developers!

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@ -38,7 +38,7 @@ For a 10.6 Snow Leopard static library with both 32-bit and 64-bit code, use:
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.6 \
-DCMAKE_OSX_ARCHITECTURES="i386;x86_64" \
-DBUILD_SHARED_LIBS=OFF \
-DCMAKE_INSTALL_PREFIX="<folder you want to build to>"
-DCMAKE_INSTALL_PREFIX="<folder you want to install to>"
After `make`, and `make install`, add `libtag.` to your XCode project, and add
the include folder to the project's User Header Search Paths.
@ -52,7 +52,7 @@ This means you need to adjust things to suit your system, especially paths.
Tested with:
* Microsoft Visual Studio 2010, 2015, 2017
* Microsoft C++ Build Tools 2015, 2017 (standalone packages not requiring Visual Studio)
* Gcc by mingw-w64.sf.net v4.6.3 (Strawberry Perl 32b)
* GCC by mingw-w64.sf.net v4.6.3 (Strawberry Perl 32b)
* MinGW32-4.8.0
Requirements:
@ -69,15 +69,15 @@ Optional:
Useful configuration options used with CMake (GUI and/or command line):
Any of the `ZLIB_` variables may be used at the command line, `ZLIB_ROOT` is only
available on the command line.
| option | description |
---------------------| ------------|
`ZLIB_ROOT=` | Where to find ZLib's root directory. Assumes parent of: `\include` and `\lib.`|
`ZLIB_INCLUDE_DIR=` | Where to find ZLib's Include directory.|
`ZLIB_LIBRARY=` | Where to find ZLib's Library.
`ZLIB_SOURCE=` | Where to find ZLib's Source Code. Alternative to `ZLIB_INCLUDE_DIR` and `ZLIB_LIBRARY`.
`CMAKE_INSTALL_PREFIX=` | Where to install Taglib. |
`CMAKE_BUILD_TYPE=` | Release, Debug, etc ... (Not available in MSVC) |
| option | description |
| ----------------------- | ----------- |
| `ZLIB_ROOT=` | Where to find ZLib's root directory. Assumes parent of: `\include` and `\lib.`|
| `ZLIB_INCLUDE_DIR=` | Where to find ZLib's Include directory.|
| `ZLIB_LIBRARY=` | Where to find ZLib's Library.
| `ZLIB_SOURCE=` | Where to find ZLib's Source Code. Alternative to `ZLIB_INCLUDE_DIR` and `ZLIB_LIBRARY`.
| `CMAKE_INSTALL_PREFIX=` | Where to install Taglib. |
| `CMAKE_BUILD_TYPE=` | Release, Debug, etc ... (Not available in MSVC) |
The easiest way is at the command prompt (Visual C++ command prompt for MSVS users batch file and/or shortcuts are your friends).
@ -85,11 +85,11 @@ The easiest way is at the command prompt (Visual C++ command prompt for MSVS use
Replace "GENERATOR" with your needs.
* For MSVS: `Visual Studio XX YYYY`, e.g. `Visual Studio 14 2015`.
**Note**: As Visual Studio 2017 supports CMake, you can skip this step and open the taglib
folder in VS instead.
* For MinGW: `MinGW Makefiles`
C:\GitRoot\taglib> cmake -G "GENERATOR" -DCMAKE_INSTALL_PREFIX=C:\Libraries\taglib
Or use the CMake GUI:
@ -126,13 +126,13 @@ The easiest way is at the command prompt (Visual C++ command prompt for MSVS use
C:\GitRoot\taglib> gmake
OR (Depending on MinGW install)
C:\GitRoot\taglib> mingw32-make
3. **Install the project**
(Change `install` to `uninstall` to uninstall the project)
* MSVS:
@ -140,7 +140,7 @@ The easiest way is at the command prompt (Visual C++ command prompt for MSVS use
OR (Depending on MSVC version or personal choice)
C:\GitRoot\taglib> devenv install.vcxproj
Or in the MSVS GUI:
1. Open project.
2. Open Solution Explorer.
@ -151,7 +151,7 @@ The easiest way is at the command prompt (Visual C++ command prompt for MSVS use
C:\GitRoot\taglib> gmake install
OR (Depending on MinGW install)
C:\GitRoot\taglib> mingw32-make install
@ -167,9 +167,53 @@ Unit Tests
If you want to run the test suite to make sure TagLib works properly on your
system, you need to have cppunit installed. To build the tests, include
the option `-DBUILD_TESTS=on` when running cmake.
the option `-DBUILD_TESTS=ON -DBUILD_SHARED_LIBS=OFF` when running cmake.
The test suite has a custom target in the build system, so you can run
the tests using make:
make check
Windows MinGW:
* Get cppunit from https://www.freedesktop.org/wiki/Software/cppunit/
* Build it for MinGW:
- `./autogen.sh`
- `./configure --disable-shared`
- `mingw32-make; mingw32-make install DESTDIR=/path/to/install/dir`
* Build TagLib with testing enabled:
- ```
cmake -G "MinGW Makefiles" -DBUILD_TESTS=ON -DBUILD_EXAMPLES=ON -DBUILD_SHARED_LIBS=OFF \
-DCPPUNIT_INCLUDE_DIR=/path/to/cppunit/include \
-DCPPUNIT_LIBRARIES=/path/to/cppunit/lib/libcppunit.a \
-DCPPUNIT_INSTALLED_VERSION=1.15.1
```
- `mingw32-make`
- `mingw32-make check`
Windows MSVS:
* Get cppunit from https://www.freedesktop.org/wiki/Software/cppunit/
* Build it in Visual Studio:
- Open examples/examples2008.sln, convert all, do not overwrite.
- Set architecture to x64, build configuration, e.g. Debug DLL.
- It may fail, but the needed libraries should be available in src\cppunit\DebugDll.
* Build TagLib with testing enabled:
- ```
cmake -G "Visual Studio 16 2019" -DCMAKE_BUILD_TYPE=Debug -DBUILD_TESTS=ON -DBUILD_EXAMPLES=ON
-DBUILD_SHARED_LIBS=OFF -DENABLE_STATIC_RUNTIME=ON
-DCPPUNIT_INCLUDE_DIR=\path\to\cppunit\include
-DCPPUNIT_LIBRARIES=\path\to\cppunit\DebugDll\cppunitd_dll.lib
-DCPPUNIT_INSTALLED_VERSION=1.15.1
```
- `msbuild all_build.vcxproj /p:Configuration=Debug`
- `path %path%;\path\to\cppunit\DebugDll`
- `tests\Debug\test_runner.exe`
macOS:
* Install cppunit using a package manager, e.g. `brew install cppunit`
* Build TagLib with testing enabled:
- `cmake -DBUILD_TESTS=ON -DBUILD_EXAMPLES=ON -DBUILD_SHARED_LIBS=OFF`
- `make`
- `make check`

1
NEWS
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@ -1,3 +1,4 @@
TagLib 1.12.0 (Feb 16, 2021)
============================
* Added support for WinRT.

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@ -4,11 +4,11 @@
### TagLib Audio Metadata Library
http://taglib.org/
https://taglib.org/
TagLib is a library for reading and editing the metadata of several
popular audio formats. Currently it supports both ID3v1 and [ID3v2][]
for MP3 files, [Ogg Vorbis][] comments and ID3 tags
for MP3 files, [Ogg Vorbis][] comments and ID3 tags
in [FLAC][], MPC, Speex, WavPack, TrueAudio, WAV, AIFF, MP4, APE,
and ASF files.
@ -18,9 +18,9 @@ it may be used in proprietary applications, but if changes are made to
TagLib they must be contributed back to the project. Please review the
licenses if you are considering using TagLib in your project.
[ID3v2]: http://www.id3.org
[Ogg Vorbis]: http://vorbis.com/
[ID3v2]: https://id3.org/
[Ogg Vorbis]: https://xiph.org/vorbis/
[FLAC]: https://xiph.org/flac/
[GNU Lesser General Public License]: http://www.gnu.org/licenses/lgpl.html
[Mozilla Public License]: http://www.mozilla.org/MPL/MPL-1.1.html
[GNU Lesser General Public License]: https://www.gnu.org/licenses/lgpl.html
[Mozilla Public License]: https://www.mozilla.org/MPL/MPL-1.1.html