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Revert useless changes accidentally committed.
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@ -45,12 +45,12 @@ namespace TagLib
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* \note This does not check the length of the vector, since this is an
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* internal utility function.
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*/
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inline bool isFrameSync(const ByteVector &bytes, long offset = 0)
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inline bool isFrameSync(const ByteVector &bytes)
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{
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// 0xFF in the second byte is possible in theory, but it's very unlikely.
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const unsigned char b1 = bytes[offset + 0];
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const unsigned char b2 = bytes[offset + 1];
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const unsigned char b1 = bytes[0];
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const unsigned char b2 = bytes[1];
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return (b1 == 0xFF && b2 != 0xFF && (b2 & 0xE0) == 0xE0);
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}
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