Workaround for when MSVC doesn't have wchar_t as a built-in type

This commit is contained in:
Tsuda Kageyu 2013-10-08 19:55:44 +09:00
parent 95776b5905
commit 873df184fe

View File

@ -106,6 +106,11 @@
bit mask & shift operations.
------------------------------------------------------------------------ */
// Workaround for when MSVC doesn't have wchar_t as a built-in type.
#if defined(_MSC_VER) && !defined(_WCHAR_T_DEFINED)
# include <wchar.h>
#endif
/* Some fundamental constants */
#define UNI_REPLACEMENT_CHAR (UTF32)0x0000FFFD
#define UNI_MAX_BMP (UTF32)0x0000FFFF
@ -114,10 +119,10 @@
namespace Unicode {
typedef unsigned long UTF32; /* at least 32 bits */
typedef wchar_t UTF16; /* TagLib assumes that wchar_t is sufficient for UTF-16. */
typedef unsigned long UTF32; /* at least 32 bits */
typedef wchar_t UTF16; /* TagLib assumes that wchar_t is sufficient for UTF-16. */
typedef unsigned char UTF8; /* typically 8 bits */
typedef unsigned char Boolean; /* 0 or 1 */
typedef unsigned char Boolean; /* 0 or 1 */
typedef enum {
conversionOK = 0, /* conversion successful */