Rename anonymous enumeration symbols to be unique in wavpackfile.cpp

This commit is contained in:
Vinnie Falco 2012-04-15 02:40:46 -07:00
parent 0907e86a94
commit 1bde4cea09

View File

@ -43,7 +43,7 @@ using namespace TagLib;
namespace
{
enum { APEIndex, ID3v1Index };
enum { WavAPEIndex, WavID3v1Index };
}
class WavPack::File::FilePrivate
@ -109,18 +109,18 @@ TagLib::Tag *WavPack::File::tag() const
PropertyMap WavPack::File::properties() const
{
if(d->hasAPE)
return d->tag.access<APE::Tag>(APEIndex, false)->properties();
return d->tag.access<APE::Tag>(WavAPEIndex, false)->properties();
if(d->hasID3v1)
return d->tag.access<ID3v1::Tag>(ID3v1Index, false)->properties();
return d->tag.access<ID3v1::Tag>(WavID3v1Index, false)->properties();
return PropertyMap();
}
PropertyMap WavPack::File::setProperties(const PropertyMap &properties)
{
if(d->hasAPE)
return d->tag.access<APE::Tag>(APEIndex, false)->setProperties(properties);
return d->tag.access<APE::Tag>(WavAPEIndex, false)->setProperties(properties);
else if(d->hasID3v1)
return d->tag.access<ID3v1::Tag>(ID3v1Index, false)->setProperties(properties);
return d->tag.access<ID3v1::Tag>(WavID3v1Index, false)->setProperties(properties);
else
return d->tag.access<APE::Tag>(APE, true)->setProperties(properties);
}
@ -201,23 +201,23 @@ bool WavPack::File::save()
ID3v1::Tag *WavPack::File::ID3v1Tag(bool create)
{
return d->tag.access<ID3v1::Tag>(ID3v1Index, create);
return d->tag.access<ID3v1::Tag>(WavID3v1Index, create);
}
APE::Tag *WavPack::File::APETag(bool create)
{
return d->tag.access<APE::Tag>(APEIndex, create);
return d->tag.access<APE::Tag>(WavAPEIndex, create);
}
void WavPack::File::strip(int tags)
{
if(tags & ID3v1) {
d->tag.set(ID3v1Index, 0);
d->tag.set(WavID3v1Index, 0);
APETag(true);
}
if(tags & APE) {
d->tag.set(APEIndex, 0);
d->tag.set(WavAPEIndex, 0);
if(!ID3v1Tag())
APETag(true);
@ -235,7 +235,7 @@ void WavPack::File::read(bool readProperties, Properties::ReadStyle /* propertie
d->ID3v1Location = findID3v1();
if(d->ID3v1Location >= 0) {
d->tag.set(ID3v1Index, new ID3v1::Tag(this, d->ID3v1Location));
d->tag.set(WavID3v1Index, new ID3v1::Tag(this, d->ID3v1Location));
d->hasID3v1 = true;
}
@ -244,7 +244,7 @@ void WavPack::File::read(bool readProperties, Properties::ReadStyle /* propertie
d->APELocation = findAPE();
if(d->APELocation >= 0) {
d->tag.set(APEIndex, new APE::Tag(this, d->APELocation));
d->tag.set(WavAPEIndex, new APE::Tag(this, d->APELocation));
d->APESize = APETag()->footer()->completeTagSize();
d->APELocation = d->APELocation + APETag()->footer()->size() - d->APESize;
d->hasAPE = true;