mirror of
https://github.com/vsariola/sointu.git
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128 lines
3.8 KiB
Go
128 lines
3.8 KiB
Go
package gioui
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import (
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"math"
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"strconv"
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"gioui.org/layout"
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"gioui.org/unit"
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"github.com/vsariola/sointu/tracker"
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)
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type (
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OscilloscopeState struct {
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onceBtn *Clickable
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wrapBtn *Clickable
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lengthInBeatsNumber *NumericUpDownState
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triggerChannelNumber *NumericUpDownState
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plot *Plot
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}
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Oscilloscope struct {
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Theme *Theme
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Model *tracker.ScopeModel
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State *OscilloscopeState
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}
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)
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func NewOscilloscope(model *tracker.Model) *OscilloscopeState {
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return &OscilloscopeState{
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plot: NewPlot(plotRange{0, 1}, plotRange{-1, 1}, 0),
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onceBtn: new(Clickable),
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wrapBtn: new(Clickable),
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lengthInBeatsNumber: NewNumericUpDownState(),
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triggerChannelNumber: NewNumericUpDownState(),
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}
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}
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func Scope(th *Theme, m *tracker.ScopeModel, st *OscilloscopeState) Oscilloscope {
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return Oscilloscope{
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Theme: th,
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Model: m,
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State: st,
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}
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}
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func (s *Oscilloscope) Layout(gtx C) D {
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t := TrackerFromContext(gtx)
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leftSpacer := layout.Spacer{Width: unit.Dp(6), Height: unit.Dp(24)}.Layout
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rightSpacer := layout.Spacer{Width: unit.Dp(6)}.Layout
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triggerChannel := NumUpDown(s.Model.TriggerChannel(), s.Theme, s.State.triggerChannelNumber, "Trigger channel")
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lengthInBeats := NumUpDown(s.Model.LengthInBeats(), s.Theme, s.State.lengthInBeatsNumber, "Buffer length in beats")
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onceBtn := ToggleBtn(s.Model.Once(), s.Theme, s.State.onceBtn, "Once", "Trigger once on next event")
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wrapBtn := ToggleBtn(s.Model.Wrap(), s.Theme, s.State.wrapBtn, "Wrap", "Wrap buffer when full")
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
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layout.Flexed(1, func(gtx C) D {
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w := s.Model.Waveform()
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cx := float32(w.Cursor) / float32(len(w.Buffer))
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data := func(chn int, xr plotRange) (yr plotRange, ok bool) {
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x1 := max(int(xr.a*float32(len(w.Buffer))), 0)
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x2 := min(int(xr.b*float32(len(w.Buffer))), len(w.Buffer)-1)
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if x1 > x2 {
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return plotRange{}, false
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}
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y1 := float32(math.Inf(-1))
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y2 := float32(math.Inf(+1))
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for i := x1; i <= x2; i++ {
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sample := w.Buffer[i][chn]
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y1 = max(y1, sample)
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y2 = min(y2, sample)
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}
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return plotRange{-y1, -y2}, true
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}
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rpb := max(t.Model.RowsPerBeat().Value(), 1)
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xticks := func(r plotRange, count int, yield func(pos float32, label string)) {
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l := s.Model.LengthInBeats().Value() * rpb
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a := max(int(math.Ceil(float64(r.a*float32(l)))), 0)
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b := min(int(math.Floor(float64(r.b*float32(l)))), l)
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step := 1
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n := rpb
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for (b-a+1)/step > count {
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step *= n
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n = 2
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}
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a = (a / step) * step
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for i := a; i <= b; i += step {
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if i%rpb == 0 {
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beat := i / rpb
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yield(float32(i)/float32(l), strconv.Itoa(beat))
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} else {
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yield(float32(i)/float32(l), "")
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}
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}
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}
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yticks := func(r plotRange, count int, yield func(pos float32, label string)) {
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yield(-1, "")
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yield(1, "")
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}
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return s.State.plot.Layout(gtx, data, xticks, yticks, cx, 2)
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}),
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(leftSpacer),
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layout.Rigid(Label(s.Theme, &s.Theme.SongPanel.RowHeader, "Trigger").Layout),
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layout.Flexed(1, func(gtx C) D { return D{Size: gtx.Constraints.Min} }),
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layout.Rigid(onceBtn.Layout),
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layout.Rigid(triggerChannel.Layout),
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layout.Rigid(rightSpacer),
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)
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}),
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(leftSpacer),
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layout.Rigid(Label(s.Theme, &s.Theme.SongPanel.RowHeader, "Buffer").Layout),
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layout.Flexed(1, func(gtx C) D { return D{Size: gtx.Constraints.Min} }),
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layout.Rigid(wrapBtn.Layout),
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layout.Rigid(lengthInBeats.Layout),
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layout.Rigid(rightSpacer),
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)
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}),
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)
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}
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