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https://github.com/vsariola/sointu.git
synced 2026-01-31 04:40:21 -05:00
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This commit is contained in:
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06a1fb6b52
commit
655d736149
@ -27,7 +27,7 @@ type (
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func NewOscilloscope(model *tracker.Model) *OscilloscopeState {
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return &OscilloscopeState{
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plot: NewPlot(plotRange{0, 1}, plotRange{-1, 1}),
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plot: NewPlot(plotRange{0, 1}, plotRange{-1, 1}, 0),
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onceBtn: new(Clickable),
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wrapBtn: new(Clickable),
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lengthInBeatsNumber: NewNumericUpDownState(),
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@ -17,6 +17,7 @@ import (
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type (
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Plot struct {
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origXlim, origYlim plotRange
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fixedYLevel float32
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xScale, yScale float32
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xOffset float32
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@ -41,10 +42,11 @@ type (
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plotLogScale float32
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)
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func NewPlot(xlim, ylim plotRange) *Plot {
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func NewPlot(xlim, ylim plotRange, fixedYLevel float32) *Plot {
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return &Plot{
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origXlim: xlim,
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origYlim: ylim,
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origXlim: xlim,
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origYlim: ylim,
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fixedYLevel: fixedYLevel,
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}
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}
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@ -82,9 +84,11 @@ func (p *Plot) Layout(gtx C, data PlotDataFunc, xticks, yticks PlotTickFunc, cur
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})
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// draw cursor
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paint.ColorOp{Color: style.CursorColor}.Add(gtx.Ops)
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csx := plotPx(s.X).toScreen(xlim.toRelative(cursornx))
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fillRect(gtx, clip.Rect{Min: image.Pt(csx, 0), Max: image.Pt(csx+1, s.Y)})
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if cursornx == cursornx { // check for NaN
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paint.ColorOp{Color: style.CursorColor}.Add(gtx.Ops)
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csx := plotPx(s.X).toScreen(xlim.toRelative(cursornx))
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fillRect(gtx, clip.Rect{Min: image.Pt(csx, 0), Max: image.Pt(csx+1, s.Y)})
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}
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// draw curves
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for chn := range numchns {
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@ -119,7 +123,9 @@ func (s plotPx) fromScreen(px int) plotRel { return plotRel(float32(px) /
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func (s plotPx) fromScreenF32(px float32) plotRel { return plotRel(px / float32(s-1)) }
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func (o *Plot) xlim() plotRange { return o.origXlim.scale(o.xScale).offset(o.xOffset) }
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func (o *Plot) ylim() plotRange { return o.origYlim.scale(o.yScale) }
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func (o *Plot) ylim() plotRange {
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return o.origYlim.offset(-o.fixedYLevel).scale(o.yScale).offset(o.fixedYLevel)
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}
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func fillRect(gtx C, rect clip.Rect) {
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stack := rect.Push(gtx.Ops)
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@ -164,6 +170,8 @@ func (o *Plot) update(gtx C) {
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num := o.ylim().fromRelative(plotPx(s.Y).fromScreenF32(e.Position.Y))
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den := o.ylim().fromRelative(plotPx(s.Y).fromScreenF32(o.dragStartPoint.Y))
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num -= o.fixedYLevel
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den -= o.fixedYLevel
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if l := math.Abs(float64(num / den)); l > 1e-3 && l < 1e3 {
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o.yScale -= float32(math.Log(l))
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o.yScale = min(max(o.yScale, -1e3), 1e3)
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@ -1,6 +1,7 @@
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package gioui
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import (
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"fmt"
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"math"
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"strconv"
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@ -12,19 +13,22 @@ import (
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type (
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SpectrumState struct {
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resolutionNumber *NumericUpDownState
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smoothingBtn *Clickable
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speed *NumericUpDownState
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chnModeBtn *Clickable
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plot *Plot
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}
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)
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const SpectrumDisplayDb = 60
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const (
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SpectrumDbMin = -60
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SpectrumDbMax = 12
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)
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func NewSpectrumState() *SpectrumState {
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return &SpectrumState{
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plot: NewPlot(plotRange{-4, 0}, plotRange{SpectrumDisplayDb, 0}),
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plot: NewPlot(plotRange{-4, 0}, plotRange{SpectrumDbMax, SpectrumDbMin}, SpectrumDbMin),
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resolutionNumber: NewNumericUpDownState(),
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smoothingBtn: new(Clickable),
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speed: NewNumericUpDownState(),
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chnModeBtn: new(Clickable),
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}
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}
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@ -32,32 +36,20 @@ func NewSpectrumState() *SpectrumState {
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func (s *SpectrumState) Layout(gtx C) D {
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s.Update(gtx)
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t := TrackerFromContext(gtx)
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leftSpacer := layout.Spacer{Width: unit.Dp(6), Height: unit.Dp(24)}.Layout
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leftSpacer := layout.Spacer{Width: unit.Dp(6), Height: unit.Dp(36)}.Layout
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rightSpacer := layout.Spacer{Width: unit.Dp(6)}.Layout
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var chnModeTxt string = "???"
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switch tracker.SpecChnMode(t.Model.SpecAnChannelsInt().Value()) {
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case tracker.SpecChnModeCombine:
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case tracker.SpecChnModeSum:
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chnModeTxt = "Sum"
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case tracker.SpecChnModeSeparate:
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chnModeTxt = "Separate"
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case tracker.SpecChnModeOff:
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chnModeTxt = "Off"
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}
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var smoothTxt string = "???"
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switch tracker.SpecSmoothing(t.Model.SpecAnSmoothing().Value()) {
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case tracker.SpecSmoothingSlow:
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smoothTxt = "Slow"
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case tracker.SpecSmoothingMedium:
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smoothTxt = "Medium"
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case tracker.SpecSmoothingFast:
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smoothTxt = "Fast"
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}
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resolution := NumUpDown(t.Model.SpecAnResolution(), t.Theme, s.resolutionNumber, "Resolution")
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chnModeBtn := Btn(t.Theme, &t.Theme.Button.Filled, s.chnModeBtn, chnModeTxt, "Channel mode")
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smoothBtn := Btn(t.Theme, &t.Theme.Button.Filled, s.smoothingBtn, smoothTxt, "Smoothing")
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speed := NumUpDown(t.Model.SpecAnSpeed(), t.Theme, s.speed, "Speed")
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numchns := 0
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speclen := len(t.Model.Spectrum()[0])
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@ -78,15 +70,15 @@ func (s *SpectrumState) Layout(gtx C) D {
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}
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ya := math.Log10(float64(biquad.Gain(float32(math.Pi*math.Pow(10, float64(xr.a)))))) * 20
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yb := math.Log10(float64(biquad.Gain(float32(math.Pi*math.Pow(10, float64(xr.b)))))) * 20
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return plotRange{float32(ya) + SpectrumDisplayDb, float32(yb) + SpectrumDisplayDb}, true
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return plotRange{float32(ya), float32(yb)}, true
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}
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if chn >= numchns {
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return plotRange{}, false
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}
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xr.a = float32(math.Pow(10, float64(xr.a)))
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xr.b = float32(math.Pow(10, float64(xr.b)))
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w1, f1 := math.Modf(float64(xr.a) * float64(speclen))
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w2, f2 := math.Modf(float64(xr.b) * float64(speclen))
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w1, f1 := math.Modf(float64(xr.a)*float64(speclen) - 1) // -1 cause we don't have the DC bin there
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w2, f2 := math.Modf(float64(xr.b)*float64(speclen) - 1) // -1 cause we don't have the DC bin there
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x1 := max(int(w1), 0)
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x2 := min(int(w2), speclen-1)
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if x1 > x2 {
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@ -110,10 +102,8 @@ func (s *SpectrumState) Layout(gtx C) D {
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y2 = min(y2, sample)
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}
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}
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y1 = SpectrumDisplayDb + y1
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y2 = SpectrumDisplayDb + y2
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y1 = softplus(y1/5) * 5 // we "squash" the low volumes so the -Inf dB becomes -SpectrumDisplayDb
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y2 = softplus(y2/5) * 5
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y1 = softplus((y1-SpectrumDbMin)/5)*5 + SpectrumDbMin // we "squash" the low volumes so the -Inf dB becomes -SpectrumDbMin
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y2 = softplus((y2-SpectrumDbMin)/5)*5 + SpectrumDbMin
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return plotRange{y1, y2}, true
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}
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@ -122,22 +112,23 @@ func (s *SpectrumState) Layout(gtx C) D {
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freq float64
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label string
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}
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for _, p := range []pair{
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{freq: 10, label: "10 Hz"},
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{freq: 20, label: "20 Hz"},
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{freq: 50, label: "50 Hz"},
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{freq: 100, label: "100 Hz"},
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{freq: 200, label: "200 Hz"},
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{freq: 500, label: "500 Hz"},
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{freq: 1e3, label: "1 kHz"},
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{freq: 2e3, label: "2 kHz"},
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{freq: 5e3, label: "5 kHz"},
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{freq: 1e4, label: "10 kHz"},
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{freq: 2e4, label: "20 kHz"},
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} {
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x := float32(math.Log10(p.freq / 22050))
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if x >= r.a && x <= r.b {
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yield(x, p.label)
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const offset = 0.343408593803857 // log10(22050/10000)
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const startdiv = 3 * (1 << 8)
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step := nextPowerOfTwo(int(float64(r.b-r.a)*startdiv/float64(count)) + 1)
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start := int(math.Floor(float64(r.a+offset) * startdiv / float64(step)))
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end := int(math.Ceil(float64(r.b+offset) * startdiv / float64(step)))
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for i := start; i <= end; i++ {
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lognormfreq := float32(i*step)/startdiv - offset
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freq := math.Pow(10, float64(lognormfreq)) * 22050
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df := freq * math.Log(10) * float64(step) / startdiv // this is roughly the difference in Hz between the ticks currently
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rounding := int(math.Floor(math.Log10(df)))
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r := math.Pow(10, float64(rounding))
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freq = math.Round(freq/r) * r
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tickpos := float32(math.Log10(freq / 22050))
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if rounding >= 3 {
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yield(tickpos, fmt.Sprintf("%.0f kHz", freq/1000))
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} else {
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yield(tickpos, fmt.Sprintf("%s Hz", strconv.FormatFloat(freq, 'f', -rounding, 64)))
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}
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}
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}
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@ -145,30 +136,47 @@ func (s *SpectrumState) Layout(gtx C) D {
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step := 3
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var start, end int
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for {
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start = int(math.Ceil(float64(r.b-SpectrumDisplayDb) / float64(step)))
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end = int(math.Floor(float64(r.a-SpectrumDisplayDb) / float64(step)))
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step *= 2
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start = int(math.Ceil(float64(r.b) / float64(step)))
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end = int(math.Floor(float64(r.a) / float64(step)))
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if end-start+1 <= count*4 { // we use 4x density for the y-lines in the spectrum
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break
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}
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step *= 2
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}
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for i := start; i <= end; i++ {
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yield(float32(i*step)+SpectrumDisplayDb, strconv.Itoa(i*step))
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yield(float32(i*step), strconv.Itoa(i*step))
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}
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}
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n := numchns
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if biquadok {
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n = 3
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}
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return s.plot.Layout(gtx, data, xticks, yticks, 0, n)
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return s.plot.Layout(gtx, data, xticks, yticks, float32(math.NaN()), n)
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}),
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(leftSpacer),
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layout.Rigid(Label(t.Theme, &t.Theme.SongPanel.RowHeader, "Resolution").Layout),
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layout.Flexed(1, func(gtx C) D { return D{Size: gtx.Constraints.Min} }),
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layout.Rigid(resolution.Layout),
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layout.Rigid(rightSpacer),
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)
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}),
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(leftSpacer),
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layout.Rigid(Label(t.Theme, &t.Theme.SongPanel.RowHeader, "Speed").Layout),
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layout.Flexed(1, func(gtx C) D { return D{Size: gtx.Constraints.Min} }),
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layout.Rigid(speed.Layout),
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layout.Rigid(rightSpacer),
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)
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}),
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(leftSpacer),
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layout.Rigid(Label(t.Theme, &t.Theme.SongPanel.RowHeader, "Channels").Layout),
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layout.Flexed(1, func(gtx C) D { return D{Size: gtx.Constraints.Min} }),
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layout.Rigid(chnModeBtn.Layout),
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layout.Rigid(smoothBtn.Layout),
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layout.Rigid(resolution.Layout),
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layout.Rigid(rightSpacer),
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)
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}),
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@ -184,13 +192,26 @@ func smoothInterpolate(a, b float32, t float32) float32 {
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return (1-t)*a + t*b
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}
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func nextPowerOfTwo(v int) int {
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if v <= 0 {
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return 1
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}
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v--
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v |= v >> 1
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v |= v >> 2
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v |= v >> 4
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v |= v >> 8
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v |= v >> 16
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v |= v >> 32
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v++
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return v
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}
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func (s *SpectrumState) Update(gtx C) {
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t := TrackerFromContext(gtx)
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for s.chnModeBtn.Clicked(gtx) {
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t.Model.SpecAnChannelsInt().SetValue((t.SpecAnChannelsInt().Value() + 1) % int(tracker.NumSpecChnModes))
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}
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for s.smoothingBtn.Clicked(gtx) {
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r := t.Model.SpecAnSmoothing().Range()
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t.Model.SpecAnSmoothing().SetValue((t.SpecAnSmoothing().Value()+1)%(r.Max-r.Min+1) + r.Min)
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}
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s.resolutionNumber.Update(gtx, t.Model.SpecAnResolution())
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s.speed.Update(gtx, t.Model.SpecAnSpeed())
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}
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@ -34,7 +34,7 @@ type (
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Octave Model
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DetectorWeighting Model
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SyntherIndex Model
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SpecAnSmoothing Model
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SpecAnSpeed Model
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SpecAnResolution Model
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SpecAnChannelsInt Model
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)
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@ -86,7 +86,7 @@ func (m *Model) Step() Int { return MakeInt((*Step)(m)) }
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func (m *Model) Octave() Int { return MakeInt((*Octave)(m)) }
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func (m *Model) DetectorWeighting() Int { return MakeInt((*DetectorWeighting)(m)) }
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func (m *Model) SyntherIndex() Int { return MakeInt((*SyntherIndex)(m)) }
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func (m *Model) SpecAnSmoothing() Int { return MakeInt((*SpecAnSmoothing)(m)) }
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func (m *Model) SpecAnSpeed() Int { return MakeInt((*SpecAnSpeed)(m)) }
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func (m *Model) SpecAnResolution() Int { return MakeInt((*SpecAnResolution)(m)) }
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func (m *Model) SpecAnChannelsInt() Int { return MakeInt((*SpecAnChannelsInt)(m)) }
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@ -158,13 +158,13 @@ func (v *DetectorWeighting) Range() IntRange { return IntRange{0, int(NumLoudnes
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// SpecAn stuff
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func (v *SpecAnSmoothing) Value() int { return int(v.specAnSettings.Smooth) }
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func (v *SpecAnSmoothing) SetValue(value int) bool {
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v.specAnSettings.Smooth = SpecSmoothing(value)
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func (v *SpecAnSpeed) Value() int { return int(v.specAnSettings.Smooth) }
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func (v *SpecAnSpeed) SetValue(value int) bool {
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v.specAnSettings.Smooth = value
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TrySend(v.broker.ToSpecAn, MsgToSpecAn{HasSettings: true, SpecSettings: v.specAnSettings})
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return true
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}
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func (v *SpecAnSmoothing) Range() IntRange { return IntRange{0, int(NumSpecSmoothing) - 1} }
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func (v *SpecAnSpeed) Range() IntRange { return IntRange{SpecSpeedMin, SpecSpeedMax} }
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func (v *SpecAnResolution) Value() int { return v.specAnSettings.Resolution }
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func (v *SpecAnResolution) SetValue(value int) bool {
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@ -18,13 +18,12 @@ type (
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SpecAnSettings struct {
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ChnMode SpecChnMode
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Smooth SpecSmoothing
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Smooth int
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Resolution int
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}
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SpecChnMode int
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SpecSmoothing int
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Spectrum [2][]float32
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SpecChnMode int
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Spectrum [2][]float32
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specTemp struct {
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power [2][]float32
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@ -42,38 +41,24 @@ type (
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)
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const (
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SpecResolutionMin = 7
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SpecResolutionMax = 16
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SpecResolutionMin = -3
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SpecResolutionMax = 3
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)
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const (
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SpecChnModeOff SpecChnMode = iota // no spectrum analysis is done to save CPU resources
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SpecChnModeCombine // calculate a single combined spectrum for both channels
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SpecSpeedMin = -3
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SpecSpeedMax = 3
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)
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const (
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SpecChnModeSum SpecChnMode = iota // calculate a single combined spectrum for both channels
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SpecChnModeSeparate // calculate separate spectrums for left and right channels
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NumSpecChnModes
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)
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const (
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SpecSmoothingMedium SpecSmoothing = iota
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SpecSmoothingFast
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SpecSmoothingSlow
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NumSpecSmoothing
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)
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var spectrumSmoothingMap map[SpecSmoothing]float32 = map[SpecSmoothing]float32{
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SpecSmoothingSlow: 0.1,
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SpecSmoothingMedium: 0.2,
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SpecSmoothingFast: 0.4,
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}
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func NewSpecAnalyzer(broker *Broker) *SpecAnalyzer {
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ret := &SpecAnalyzer{broker: broker}
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ret.init(SpecAnSettings{
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ChnMode: SpecChnModeCombine,
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Smooth: SpecSmoothingMedium,
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Resolution: 10,
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})
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ret.init(SpecAnSettings{})
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return ret
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}
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@ -87,23 +72,28 @@ func (m *Model) BiquadCoeffs() (coeffs BiquadCoeffs, ok bool) {
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case "filter":
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p := m.d.Song.Patch[i].Units[u].Parameters
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f := float32(p["frequency"]) / 128
|
||||
res := float32(p["resonance"]) / 128
|
||||
f2 := f * f
|
||||
g := f2 / (2 - f2)
|
||||
a1 := 2 * (g*g - 1)
|
||||
a2 := (1 - g*(g-res))
|
||||
f *= f
|
||||
r := float32(p["resonance"]) / 128
|
||||
// in state-space, the filter has the form:
|
||||
// s(n+1) = A*s(n)+B*u, where A = [1 f;-f 1-f*r-f*f] and B = [0;f]
|
||||
// y(n) = C*s(n)+D*u, where
|
||||
// C = [low band]
|
||||
//
|
||||
// The transfer function is then H(z) = C*(zI-A)^-1*B + D
|
||||
// z*I-A = [z-1 -f; f z+f*r+f*f-1]
|
||||
// Invert it:
|
||||
// (z*I-A)^-1 = 1/det * [z+f*r+f*f-1 f; -f z-1], where det = (z-1)*(z+f*r+f*f-1)+f^2 = z^2 + z * (f*r+f*f−2) + 1-f*r
|
||||
// (z*I-A)^-1*B = 1/det * [-f*f; f*z-f]
|
||||
var a0 float32 = 1
|
||||
var a1 float32 = r*f + f*f - 2
|
||||
var a2 float32 = 1 - r*f
|
||||
var b0, b1, b2 float32
|
||||
if p["low"] == 1 {
|
||||
b0 += g * g
|
||||
b1 += 2 * g * g
|
||||
b2 += g * g
|
||||
if p["lowpass"] == 1 {
|
||||
b2 = -f * f
|
||||
}
|
||||
b0 += float32(p["high"])
|
||||
b1 += -2 * float32(p["high"])
|
||||
b2 += float32(p["high"])
|
||||
b0 += g * float32(p["band"])
|
||||
b2 += -g * float32(p["band"])
|
||||
return BiquadCoeffs{a0: 1, a1: a1, a2: a2, b0: b0, b1: b1, b2: b2}, true
|
||||
b2 -= f * float32(p["bandpass"])
|
||||
b1 += f * float32(p["bandpass"])
|
||||
return BiquadCoeffs{a0: a0, a1: a1, a2: a2, b0: b0, b1: b1, b2: b2}, true
|
||||
case "belleq":
|
||||
f := float32(m.d.Song.Patch[i].Units[u].Parameters["frequency"]) / 128
|
||||
band := float32(m.d.Song.Patch[i].Units[u].Parameters["bandwidth"]) / 128
|
||||
@ -149,14 +139,12 @@ func (s *SpecAnalyzer) handleMsg(msg MsgToSpecAn) {
|
||||
}
|
||||
switch m := msg.Data.(type) {
|
||||
case *sointu.AudioBuffer:
|
||||
if s.settings.ChnMode != SpecChnModeOff {
|
||||
buf := *m
|
||||
l := len(s.temp.window)
|
||||
// 50% overlap with the windows
|
||||
s.chunker.Process(buf, l, l>>1, func(chunk sointu.AudioBuffer) {
|
||||
TrySend(s.broker.ToModel, MsgToModel{Data: s.update(chunk)})
|
||||
})
|
||||
}
|
||||
buf := *m
|
||||
l := len(s.temp.window)
|
||||
// 50% overlap with the windows
|
||||
s.chunker.Process(buf, l, l>>1, func(chunk sointu.AudioBuffer) {
|
||||
TrySend(s.broker.ToModel, MsgToModel{Data: s.update(chunk)})
|
||||
})
|
||||
s.broker.PutAudioBuffer(m)
|
||||
default:
|
||||
// unknown message type; ignore
|
||||
@ -164,7 +152,7 @@ func (s *SpecAnalyzer) handleMsg(msg MsgToSpecAn) {
|
||||
}
|
||||
|
||||
func (a *SpecAnalyzer) init(s SpecAnSettings) {
|
||||
s.Resolution = min(max(s.Resolution, SpecResolutionMin), SpecResolutionMax)
|
||||
s.Resolution = min(max(s.Resolution, SpecResolutionMin), SpecResolutionMax) + 10
|
||||
a.settings = s
|
||||
n := 1 << s.Resolution
|
||||
a.temp = specTemp{
|
||||
@ -205,7 +193,7 @@ func (s *SpecAnalyzer) update(buf sointu.AudioBuffer) *Spectrum {
|
||||
s.process(buf, 1)
|
||||
ret[0] = append(ret[0], s.temp.power[0]...)
|
||||
ret[1] = append(ret[1], s.temp.power[1]...)
|
||||
case SpecChnModeCombine:
|
||||
case SpecChnModeSum:
|
||||
s.process(buf, 0)
|
||||
s.process(buf, 1)
|
||||
ret[0] = append(ret[0], s.temp.power[0]...)
|
||||
@ -260,7 +248,7 @@ func (sd *SpecAnalyzer) process(buf sointu.AudioBuffer, channel int) {
|
||||
vek32.MulNumber_Inplace(t2[:m-1], 2)
|
||||
// calculate difference to current spectrum and add back, multiplied by smoothing factor
|
||||
vek32.Sub_Inplace(t2, sd.temp.power[channel])
|
||||
alpha := spectrumSmoothingMap[sd.settings.Smooth]
|
||||
alpha := float32(math.Pow(2, float64(sd.settings.Smooth-SpecSpeedMax)))
|
||||
vek32.MulNumber_Inplace(t2, alpha)
|
||||
vek32.Add_Inplace(sd.temp.power[channel], t2)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user