Commit Graph

45 Commits

Author SHA1 Message Date
94926c5596 update README.md - add link to | by epoqe 2023-08-19 20:21:52 +03:00
338529012a update README.md 2023-07-18 16:22:43 +03:00
f5980ecb79 Update README.md 2023-07-07 01:44:01 +03:00
c06ac6ea5e update README.md 2023-05-15 21:22:27 +03:00
cd700ed954 feat!: implement vsti, along with various refactorings and api changes for it
The RPC and sync library mechanisms were removed for now; they never really worked and contained several obvious bugs. Need to consider if syncs are useful at all during the compose time, or just used during intro.
2023-05-13 17:56:13 +03:00
15cf8a750c Update README.md 2021-04-24 22:09:30 +03:00
e9affe31ae Update README.md and screenshot 2021-04-12 20:42:32 +03:00
df9713865f Update README.md 2021-03-10 00:08:09 +02:00
99dbdfe223 feat: add the ability to use Sointu as a sync-tracker
There is a new "sync" opcode that saves the top-most signal every 256 samples to the new "syncBuffer" output. Additionally, you can enable saving the current fractional row as sync[0], avoiding calculating the beat in the shader, but also calculating the beat correctly when the beat is modulated.
2021-03-09 23:52:33 +02:00
062180db1e update README 2021-03-04 18:05:18 +02:00
b7c326a0a7 update README & screenshot 2021-03-04 17:53:19 +02:00
68fbb914cd add screenshot 2021-02-05 22:40:17 +02:00
7974f0ff82 fix(x86): denormalize delay damp filters
the damp filters, after input was switched off, cause the CPU to spike up and causing the tracker audio to start chopping
2020-12-30 19:50:38 +02:00
e4490faa2e feat(compiler): Add support for targeting WebAssembly.
The working principle is similar as before with x86, but instead of outputting .asm, it outputs .wat. This can be compiled into .wasm by using the wat2wasm assembler.
2020-12-26 23:16:18 +02:00
7e4bcf18e4 Update README.md. 2020-12-18 22:51:32 +02:00
2d00640e06 Update README.md 2020-12-17 00:01:27 +02:00
358db1ca46 Update README.md 2020-12-16 23:56:07 +02:00
335d2af05b feat(asm&CI): Add support for macho-formats to header.inc and run tests also on MacOS.
Mac was giving errors about position dependent code, so had to add linker flag -Wl,-no_pie to ld & cgo.
2020-11-16 23:59:13 +02:00
a799ee2b6d Update README.md: add Tests/Passing badge. 2020-11-12 13:05:05 +02:00
910bf42da9 Update README.md 2020-11-07 21:31:24 +02:00
b94bb79366 Update README.md 2020-11-02 22:43:15 +02:00
dc88b885e9 Fix warnings when built using nasm.
Nasm gives warnings about labels without colons in the end; these were particularly prevalent in struc members: ".size" has be ".size:". Nasm also wasn't happy with extra trailing commas when calling macros.
2020-11-02 22:31:22 +02:00
acab824523 Update README.md 2020-10-24 23:36:56 +03:00
c9e8000c5f Remove the cmake magic to create bridge.go from bridge.go.in.
The bridge.go now just assumes that the library you want is built in the build/ directory. It's probably a lot better idea than using wherever the latest build was; this way the same build is always used for the library.
2020-10-23 00:04:54 +03:00
b9ec015b4a Document MinGW build commands in README.md. 2020-10-22 21:19:14 +03:00
af14cd310b Change .asm files that are actually only ever included into .inc-files, and rename all files as _header.inc & _footer.inc, depending where they are included. 2020-10-21 11:01:09 +03:00
06e8365c06 Update README.md 2020-10-21 09:50:19 +03:00
5e05057240 Fix builds and tests to pass on Linux.
Builds on both 32-bit and 64-bit executables and all tests (except gm.dls stuff obviously, which was excluded) pass on 64-bit Linux. Cannot test the 32-bit executables, as WSL does not support running 32-bit.
2020-05-27 10:54:37 +03:00
dac5afea60 Implement IN, OUTAUX and AUX opcodes, to conveniently input from or output to global ports. 2020-05-25 23:23:24 +03:00
654e5868bc Implement support for 64-bit builds.
The implentation is through a few macros to handle the fact in 64-bit, all addresses have to be loaded first to register and only offsets are ok. Also, push only supports 64-bit registers in 64-bit, so we have _AX, _BX, _CX etc. defines, which are eax, ebx and ecx on 32bit and rax, rbx and rcx on 64bit.
2020-05-21 17:18:18 +03:00
dc99157fbb Implement unison oscillators: multiple versions of slightly detuned oscillators that are added up to make a signal. 2020-05-19 22:52:21 +03:00
adc4a6e45f Implement sample-based oscillators, with sample import from gm.dls. 2020-05-19 18:29:47 +03:00
5d1145be39 Improve README. 2020-05-17 16:48:28 +03:00
fc0ad4c011 Implement compressor. 2020-05-17 16:37:08 +03:00
71a5a18257 Implement player speed modulation opcode for triplets and such. 2020-05-17 09:51:20 +03:00
3b33b4e4d2 Improve README. 2020-05-16 23:27:30 +03:00
e966bc0084 Improve README. 2020-05-16 21:57:32 +03:00
d328431413 Improve README. 2020-05-16 08:54:55 +03:00
78d4cd50e8 Rewrote most of the synth to better support stereo signals and polyphony. VSTi removed as there is no plan to update the VSTi to support the new features.
The stereo opcode variants have bit 1 of the command stream set. The polyphony is split into two parts: 1) polyphony, meaning that voices reuse the same opcodes; 2) multitrack voices, meaning that a track triggers more than voice. They both can be flexible defined in any combinations: for example voice 1 and 2 can be triggered by track 1 and use instrument 1, and voice 3 by track 2/instrument 2 and voice 4 by track 3/instrument 2. This is achieved through the use of bitmasks: in the aforementioned example, bit 1 of su_voicetrack_bitmask would be set, meaning "the voice after voice #1 will be triggered by the same track". On the other hand, bits 1 and 3 of su_polyphony_bitmask would be set to indicate that "the voices after #1 and #3 will reuse the same instruments".
2020-05-16 08:25:52 +03:00
b06829eab1 Update README.md 2018-10-29 08:55:57 +01:00
d1f776b473 Merge branch 'master' of https://github.com/hzdgopher/4klang 2018-03-16 19:18:56 +01:00
ced4a2b7b9 fixed bug in distortion when using stereo and sample&hold. 2018-03-16 19:18:41 +01:00
de562f8785 updated readme with screenshot 2018-03-14 22:30:45 +01:00
e14aefaa8e Update README.md 2018-03-11 13:40:21 +01:00
8eeef4f3d3 Initial commit 2018-02-07 15:32:56 +01:00