Also includes a refactoring of the List: all methods that accepted
or returned a [from, to] range now return a Range, which is
non-inclusive i.e. [start,end).
Also the assignUnitIds was slightly refactored & a new function
called assignUnitIdsForPatch was added, to assign all unit IDs for
an patch at once.
Closes#157, #163.
The sample-based oscillators converted the samplepos to an integer
and did samplepos < loop_end comparison to check if we are past
looping. Unfortunately, the < comparison was done in signed math.
Normally, this should never happen, but if the x87 FPU stack
overflowed exactly at right position, we then got 0x80000000 in
samplepos, which is equal to -2147483648. Thus, we considered that
sample is not looping and read the sample table at position
-2147483648, well out of bound. TL;DR changing jl to jb makes sure
we always wrap within to sample table, no matter what.
Fixes#149.
When voice was silent, the exponential decays in the filter unit
were causing the high pass component to eventually denormalize,
causing high CPU loads. The solution is the same as in the delay
unit: add and subtract a small number from the value, causing
essentially a flush to zero.
https://en.wikipedia.org/wiki/Subnormal_numberFixes#68.
The modulated delay time was converted to int with i32.trunc_f32_u.
This throws runtime error if the modulations caused the delaytime
to become negative, because _u implied that it should be unsigned
integer and negative numbers were out of range. Using
i32.trunc_f32_s fixed this.
Quite often the user wants to experiment what particular unit(s) add
to the sound. This commit adds ability to disable any set of units
temporarily, without actually deleting them. Ctrl-D disables and
re-enables the units. Disabled units are considered non-existent in
the patch.
Closes#116.