Commit Graph
935 Commits
Author SHA1 Message Date
Veikko Sariola 5f4b85b0a4 Change the Go API to have two versions: Render(buffer []float32), which always fill the whole buffer, and RenderTime(buffer []float32,int maxtime), which ends either when the buffer is full, or modulated time is reached. 2020-10-27 17:26:08 +02:00
Veikko Sariola 7a9ac3489b Add polyphonism support to bridge.go 2020-10-26 13:06:50 +02:00
Veikko Sariola 1d07b4f192 Change the .asm song format so it's a bit easier to parse, by replacing PORT and GLOBALPORT macros with LOCALPORT and GLOBALPORT.
The LOCALPORT and GLOBALPORT just get numeric parameters (unit, port) and (voice, unit, port), respectively, which should be now quite intuitive as most of the time the port index is one of the parameters visible in the .asm file. Only a few units have extra ports beyond transformed variables. Overall, this should make the parsing of the .asm files a lot easier.
2020-10-26 12:55:15 +02:00
Veikko Sariola f495b0575a Fix bug in song.go: the note was pulled from the song data incorrectly. 2020-10-26 12:55:14 +02:00
Veikko Sariola debeaa181c Fix bug in song.go: len(s.Patterns) should have been len(s.Tracks). 2020-10-26 12:55:14 +02:00
Veikko Sariola 470ba28592 Change the Render function in bridge.go to return a tuple of: number of samples rendered; bool indicating if rowend was reached; and a possible error.
The callbacks are gone; the row looping is the job of the user which is probably better for everyone.
2020-10-26 08:30:43 +02:00
Veikko Sariola acab824523 Update README.md 2020-10-24 23:36:56 +03:00
Veikko Sariola 6c90ba2067 Implement a song struct to hold all the information of a single song (corresponding one .asm file) and Render function for it. 2020-10-24 23:25:23 +03:00
Veikko Sariola be7a4e21f3 Optimize asm player size, removing one unnecessary instruction. 2020-10-24 22:07:58 +03:00
Veikko Sariola 3bb3e5c88e Fix su_render_samples to return correct values when built in 32-bit. 2020-10-24 17:04:27 +03:00
Veikko Sariola aa133b4606 Change bridge.go so that there is just SetPatch(...) function, instead of having to SetCommands, SetValues etc.
Now the patch definition in bridge_test.go and test_envelope.asm appear quite similar, so it's clear how they are related.
2020-10-24 16:15:15 +03:00
Veikko Sariola 1abc6f22d5 Change the Go bridge API to more idiomatic Go, offering a callback when the row advances. 2020-10-24 14:39:10 +03:00
Veikko Sariola 6e85ff674a Change the sointu.h api to return -1, 0 or n>0 depending if buffer is full and/or row ended.
test_render_samples_api.c was added to test the api. bridge.go was modified to reflect that there is no need to check for row manually; su_render_samples already returns the information if a row has ended.
2020-10-24 13:00:08 +03:00
Veikko Sariola c9e8000c5f Remove the cmake magic to create bridge.go from bridge.go.in.
The bridge.go now just assumes that the library you want is built in the build/ directory. It's probably a lot better idea than using wherever the latest build was; this way the same build is always used for the library.
2020-10-23 00:04:54 +03:00
Veikko Sariola 163af33c9b Add .cache/ to .gitignore. 2020-10-22 23:31:05 +03:00
Veikko Sariola 896e7e70b1 Add Opcode type to bridge, and pull the opcodes from the cgo side. 2020-10-22 23:29:37 +03:00
Veikko Sariola af75dd38aa Add common build folder names to .gitignore. 2020-10-22 21:19:14 +03:00
Veikko Sariola 95b70018cc Fix all CMake tests passing on MinGW: consider minor (< 1e-6) errors in waveform shape successes.
Such errors are due to floating point rounding errors.
2020-10-22 21:19:14 +03:00
Veikko Sariola b9ec015b4a Document MinGW build commands in README.md. 2020-10-22 21:19:14 +03:00
Veikko SariolaandVeikko Sariola 7aac3917b7 Implement a bridge to call Sointu from Go language.
The main interface is render_samples function, which renders several samples in one call,
to limit the number of calls from Go to C. This is compiled into a library, which is then
linked and called from bridge.go.
2020-10-22 21:19:13 +03:00
Veikko Sariola af14cd310b Change .asm files that are actually only ever included into .inc-files, and rename all files as _header.inc & _footer.inc, depending where they are included. 2020-10-21 11:01:09 +03:00
Veikko SariolaandGitHub 06e8365c06 Update README.md 2020-10-21 09:50:19 +03:00
Veikko Sariola 7e3dc19c83 Add inverse gain to compressor. The inverse gain is applied to the signal before any compressor calculations. 2020-05-27 18:54:37 +03:00
Veikko Sariola c5b6e6e28c Move su_load_gmdls into the responsibility of the intro to call, anticipating multicore rendering so it is called once before all the cores are spun up. 2020-05-27 18:54:34 +03:00
Veikko Sariola 200937aa50 Fix single shot samples: only first half of them was getting played. 2020-05-27 16:21:49 +03:00
Veikko Sariola 8956f524c9 Only compile introspection.asm when SU_USE_INTROSPECTION is defined. 2020-05-27 16:04:52 +03:00
Veikko Sariola 45e554a9f9 Fix yasm warnings about flags being ignored on section redeclaration. 2020-05-27 13:17:28 +03:00
Veikko 5e05057240 Fix builds and tests to pass on Linux.
Builds on both 32-bit and 64-bit executables and all tests (except gm.dls stuff obviously, which was excluded) pass on 64-bit Linux. Cannot test the 32-bit executables, as WSL does not support running 32-bit.
2020-05-27 10:54:37 +03:00
Veikko Sariola b64723323f Move player.asm back to sointu.asm, as they were getting again pretty intertwined. 2020-05-26 21:36:06 +03:00
Veikko Sariola e049bf2dce Change loadnote to load values from [-1,1], to allow using notes for both positive and negative modulations.
Also change SPEED to take this change into account.
2020-05-26 19:21:35 +03:00
Veikko Sariola 3cdada41e0 Rename labels in envelope into more sensible. 2020-05-26 18:34:47 +03:00
Veikko Sariola ceae6ffcba Clean up the op_advance code&comments and remove one unnecessary jump. 2020-05-26 18:13:16 +03:00
Veikko Sariola 91b8912015 Rename all SU_BEGIN_* macros into BEGIN_*; there's no real risk of nameclash and makes the code more readable. 2020-05-26 17:45:37 +03:00
Veikko Sariola efc6db71ab Reverse the logic of USE_SECTIONS (it's now DISABLE_SECTIONS) and then remove unnecessary defines. 2020-05-26 17:30:50 +03:00
Veikko Sariola 3b10476dc2 Remove unused strucs / struc members; in particular: .params /.ports. 2020-05-26 16:35:19 +03:00
Veikko Sariola cf86a951f5 Move all constants into the end of sointu.asm, littering them around started getting messy. 2020-05-26 16:30:57 +03:00
Veikko Sariola 35b8253776 Delete CONCATENATE macro - it is not used anymore. 2020-05-26 14:25:15 +03:00
Veikko Sariola dac5afea60 Implement IN, OUTAUX and AUX opcodes, to conveniently input from or output to global ports. 2020-05-25 23:23:24 +03:00
Veikko Sariola 17c6afceb4 Fix bug that su_env_map was not compiled when using only compressor, and rename it to su_nonlinear_map. 2020-05-25 20:45:36 +03:00
Veikko Sariola 1f92373a63 Limit compressor stack use. 2020-05-25 20:39:10 +03:00
Veikko Sariola 1eb6974d5d Optimize compressor size. 2020-05-25 20:29:34 +03:00
Veikko Sariola 55d9ca0ffc Reverse the voiceno counter: now it starts from MAX_VOICES and decrements until 0. This way, the VM needs not know anything about MAX_VOICES. 2020-05-25 17:23:54 +03:00
Veikko Sariola a193b8b1ef Inline transform_values into the VM, leading to a slightly more efficient register use. 2020-05-25 16:59:15 +03:00
Veikko Sariola 3198452b9c Add a change log. 2020-05-25 14:14:13 +03:00
Veikko Sariola 33d83d29a5 Update project description & version. 2020-05-25 13:58:29 +03:00
Veikko Sariola 8d0ae21fb6 Remove separate playerstack and clean up the code. 2020-05-25 13:44:30 +03:00
Veikko Sariola 7de7b49e24 Change apply to "do" and add brackets. 2020-05-25 13:44:29 +03:00
Veikko Sariola 2c6f4f44d5 Use some of the unused space of synth object for curvoices. 2020-05-25 13:44:28 +03:00
Veikko Sariola 457c1fdc32 Move things to stack, anticipating support for multicore rendering. 2020-05-25 13:44:28 +03:00
Veikko Sariola 5c25eacd08 Optimize delay for better register use. 2020-05-23 21:06:58 +03:00