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fix(tracker): keep instrument properties when loading a preset
Also when loading an instrument from the disk. We only load units, instrument name and comment. MIDI and the number of voices are kept.
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@ -470,18 +470,9 @@ success:
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for len(m.d.Song.Patch) <= m.d.InstrIndex {
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m.d.Song.Patch = append(m.d.Song.Patch, defaultInstrument.Copy())
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}
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m.d.Song.Patch[m.d.InstrIndex] = sointu.Instrument{}
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numVoices := m.d.Song.Patch.NumVoices()
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if numVoices >= vm.MAX_VOICES {
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// this really shouldn't happen, as we have already cleared the
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// instrument and assuming each instrument has at least 1 voice, it
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// should have freed up some voices
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(*Model)(m).Alerts().Add(fmt.Sprintf("The patch has already %d voices", vm.MAX_VOICES), Error)
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return false
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}
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instrument.NumVoices = clamp(instrument.NumVoices, 1, 32-numVoices)
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(*Model)(m).assignUnitIDs(instrument.Units)
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instrument.MIDI = m.d.Song.Patch[m.d.InstrIndex].MIDI // keep the MIDI config of the current instrument
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m.d.Song.Patch[m.d.InstrIndex] = instrument
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m.d.Song.Patch[m.d.InstrIndex].Name = instrument.Name // only copy the relevant fields to preserve the user defined values e.g. NumVoices and MIDI configuration
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m.d.Song.Patch[m.d.InstrIndex].Comment = instrument.Comment
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m.d.Song.Patch[m.d.InstrIndex].Units = instrument.Units
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return true
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}
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@ -12,7 +12,6 @@ import (
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"strings"
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"github.com/vsariola/sointu"
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"github.com/vsariola/sointu/vm"
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"gopkg.in/yaml.v3"
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)
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@ -165,10 +164,10 @@ func (m *presetResultList) SetSelected(i int) {
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m.d.Song.Patch = append(m.d.Song.Patch, defaultInstrument.Copy())
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}
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newInstr := m.presetData.cache.results[i].instr.Copy()
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newInstr.NumVoices = clamp(m.d.Song.Patch[m.d.InstrIndex].NumVoices, 1, vm.MAX_VOICES)
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(*Model)(m).assignUnitIDs(newInstr.Units)
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newInstr.MIDI = m.d.Song.Patch[m.d.InstrIndex].MIDI // keep the MIDI config of the current instrument
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m.d.Song.Patch[m.d.InstrIndex] = newInstr
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m.d.Song.Patch[m.d.InstrIndex].Name = newInstr.Name // only copy the relevant fields to preserve the user defined values e.g. NumVoices and MIDI configuration
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m.d.Song.Patch[m.d.InstrIndex].Comment = newInstr.Comment
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m.d.Song.Patch[m.d.InstrIndex].Units = newInstr.Units
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}
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// SearchResult returns the search result at the given index in the search
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