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fix(tracker): numeric up down crashed when its height was small
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@ -119,6 +119,9 @@ func (s NumericUpDownStyle) button(height int, icon *widget.Icon, delta int, cli
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if height < size {
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if height < size {
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size = height
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size = height
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}
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}
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if size < 1 {
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size = 1
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}
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if icon != nil {
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if icon != nil {
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icon.Color = s.IconColor
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icon.Color = s.IconColor
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return icon.Layout(gtx, unit.Px(float32(size)))
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return icon.Layout(gtx, unit.Px(float32(size)))
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