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https://github.com/vsariola/sointu.git
synced 2025-05-28 03:10:24 -04:00
feat(sointu): add functions to figure out the stack use and need of a unit
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parent
35d2ff6308
commit
8cfd915311
28
sointu.go
28
sointu.go
@ -452,6 +452,34 @@ func (s *Song) ParamHintString(instrIndex, unitIndex int, param string) string {
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return ""
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}
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func (u *Unit) StackChange() int {
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switch u.Type {
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case "addp", "mulp", "pop", "out", "outaux", "aux":
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return -1 - u.Parameters["stereo"]
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case "envelope", "oscillator", "push", "noise", "receive", "loadnote", "loadval", "in", "compressor":
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return 1 + u.Parameters["stereo"]
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case "pan":
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return 1 - u.Parameters["stereo"]
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case "speed":
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return -1
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case "send":
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return (-1 - u.Parameters["stereo"]) * u.Parameters["sendpop"]
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}
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return 0
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}
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func (u *Unit) StackNeed() int {
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switch u.Type {
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case "envelope", "oscillator", "noise", "receive", "loadnote", "loadval", "in":
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return 0
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case "mulp", "mul", "add", "addp", "xch":
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return 2 * (1 + u.Parameters["stereo"])
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case "speed":
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return 1
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}
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return 1 + u.Parameters["stereo"]
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}
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func Play(synth Synth, song Song) ([]float32, error) {
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err := song.Validate()
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if err != nil {
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@ -2,6 +2,7 @@ package tracker
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import (
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"image"
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"strconv"
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"gioui.org/io/pointer"
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"gioui.org/layout"
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@ -154,15 +155,41 @@ func (t *Tracker) layoutInstrumentEditor(gtx C) D {
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addUnitBtnStyle.Inset = layout.UniformInset(unit.Dp(4))
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margin := layout.UniformInset(unit.Dp(2))
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for len(t.StackUse) < len(t.song.Patch.Instruments[t.CurrentInstrument].Units) {
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t.StackUse = append(t.StackUse, 0)
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}
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stackHeight := 0
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for i, u := range t.song.Patch.Instruments[t.CurrentInstrument].Units {
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stackHeight += u.StackChange()
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t.StackUse[i] = stackHeight
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}
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element := func(gtx C, i int) D {
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gtx.Constraints = layout.Exact(image.Pt(gtx.Px(unit.Dp(120)), gtx.Px(unit.Dp(20))))
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u := t.song.Patch.Instruments[t.CurrentInstrument].Units[i]
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labelStyle := LabelStyle{Text: u.Type, ShadeColor: black, Color: white, Font: labelDefaultFont, FontSize: unit.Sp(12)}
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if labelStyle.Text == "" {
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labelStyle.Text = "---"
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labelStyle.Alignment = layout.Center
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unitNameLabel := LabelStyle{Text: u.Type, ShadeColor: black, Color: white, Font: labelDefaultFont, FontSize: unit.Sp(12)}
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if unitNameLabel.Text == "" {
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unitNameLabel.Text = "---"
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unitNameLabel.Alignment = layout.Center
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}
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return labelStyle.Layout(gtx)
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var stackText string
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if i < len(t.StackUse) {
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stackText = strconv.FormatInt(int64(t.StackUse[i]), 10)
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var prevStackUse int
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if i > 0 {
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prevStackUse = t.StackUse[i-1]
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}
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if u.StackNeed() > prevStackUse || (i == len(t.StackUse)-1 && t.StackUse[i] > 0) {
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unitNameLabel.Color = errorColor
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}
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}
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stackLabel := LabelStyle{Text: stackText, ShadeColor: black, Color: mediumEmphasisTextColor, Font: labelDefaultFont, FontSize: unit.Sp(12)}
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return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
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layout.Flexed(1, unitNameLabel.Layout),
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layout.Rigid(stackLabel.Layout),
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)
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}
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unitList := FilledDragList(t.Theme, t.UnitDragList, len(t.song.Patch.Instruments[t.CurrentInstrument].Units), element, t.SwapUnits)
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@ -109,3 +109,5 @@ var activeLightSurfaceColor = color.NRGBA{R: 45, G: 45, B: 45, A: 255}
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var cursorColor = color.NRGBA{R: 100, G: 140, B: 255, A: 48}
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var selectionColor = color.NRGBA{R: 100, G: 140, B: 255, A: 8}
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var inactiveSelectionColor = color.NRGBA{R: 140, G: 140, B: 140, A: 16}
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var errorColor = color.NRGBA{R: 207, G: 102, B: 121, A: 255}
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@ -76,6 +76,7 @@ type Tracker struct {
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TopHorizontalSplit *Split
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BottomHorizontalSplit *Split
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VerticalSplit *Split
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StackUse []int
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sequencer *Sequencer
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ticked chan struct{}
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