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synced 2025-11-12 04:46:13 -05:00
feat: add multithreaded rendering to the tracker side
The compiled player does not support multithreading, but with this, users can already start composing songs with slightly less powerful machines, even when targeting high-end machines. Related to #199
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commit
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@ -19,6 +19,7 @@ type (
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list *layout.List
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soloBtn *Clickable
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muteBtn *Clickable
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threadBtns [4]*Clickable
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soloHint string
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unsoloHint string
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muteHint string
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@ -38,6 +39,7 @@ func NewInstrumentProperties() *InstrumentProperties {
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muteBtn: new(Clickable),
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voices: NewNumericUpDownState(),
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splitInstrumentBtn: new(Clickable),
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threadBtns: [4]*Clickable{new(Clickable), new(Clickable), new(Clickable), new(Clickable)},
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}
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ret.soloHint = makeHint("Solo", " (%s)", "SoloToggle")
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ret.unsoloHint = makeHint("Unsolo", " (%s)", "SoloToggle")
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@ -66,7 +68,21 @@ func (ip *InstrumentProperties) layout(gtx C) D {
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)
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}
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return ip.list.Layout(gtx, 9, func(gtx C, index int) D {
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thread1btn := ToggleIconBtn(tr.Thread1(), tr.Theme, ip.threadBtns[0], icons.ImageCropSquare, icons.ImageFilter1, "Do not render instrument on thread 1", "Render instrument on thread 1")
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thread2btn := ToggleIconBtn(tr.Thread2(), tr.Theme, ip.threadBtns[1], icons.ImageCropSquare, icons.ImageFilter2, "Do not render instrument on thread 2", "Render instrument on thread 2")
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thread3btn := ToggleIconBtn(tr.Thread3(), tr.Theme, ip.threadBtns[2], icons.ImageCropSquare, icons.ImageFilter3, "Do not render instrument on thread 3", "Render instrument on thread 3")
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thread4btn := ToggleIconBtn(tr.Thread4(), tr.Theme, ip.threadBtns[3], icons.ImageCropSquare, icons.ImageFilter4, "Do not render instrument on thread 4", "Render instrument on thread 4")
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threadbtnline := func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(thread1btn.Layout),
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layout.Rigid(thread2btn.Layout),
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layout.Rigid(thread3btn.Layout),
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layout.Rigid(thread4btn.Layout),
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)
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}
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return ip.list.Layout(gtx, 11, func(gtx C, index int) D {
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switch index {
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case 0:
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return layoutInstrumentPropertyLine(gtx, "Name", func(gtx C) D {
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@ -81,6 +97,8 @@ func (ip *InstrumentProperties) layout(gtx C) D {
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soloBtn := ToggleIconBtn(tr.Solo(), tr.Theme, ip.soloBtn, icons.ToggleCheckBoxOutlineBlank, icons.ToggleCheckBox, ip.soloHint, ip.unsoloHint)
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return layoutInstrumentPropertyLine(gtx, "Solo", soloBtn.Layout)
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case 8:
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return layoutInstrumentPropertyLine(gtx, "Thread", threadbtnline)
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case 10:
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return layout.UniformInset(unit.Dp(6)).Layout(gtx, func(gtx C) D {
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return ip.commentEditor.Layout(gtx, tr.InstrumentComment(), tr.Theme, &tr.Theme.InstrumentEditor.InstrumentComment, "Comment")
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})
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@ -94,7 +112,7 @@ func (ip *InstrumentProperties) layout(gtx C) D {
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func layoutInstrumentPropertyLine(gtx C, text string, content layout.Widget) D {
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tr := TrackerFromContext(gtx)
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gtx.Constraints.Max.X = min(gtx.Dp(unit.Dp(200)), gtx.Constraints.Max.X)
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gtx.Constraints.Max.X = min(gtx.Dp(300), gtx.Constraints.Max.X)
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label := Label(tr.Theme, &tr.Theme.InstrumentEditor.Properties.Label, text)
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(layout.Spacer{Width: 6, Height: 36}.Layout),
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@ -4,15 +4,19 @@ import (
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"fmt"
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"image"
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"image/color"
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"slices"
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"strconv"
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"strings"
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"gioui.org/gesture"
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"gioui.org/layout"
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"gioui.org/op/clip"
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"gioui.org/op/paint"
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"gioui.org/unit"
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"github.com/vsariola/sointu"
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"github.com/vsariola/sointu/tracker"
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"github.com/vsariola/sointu/version"
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"github.com/vsariola/sointu/vm"
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"golang.org/x/exp/shiny/materialdesign/icons"
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)
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@ -110,10 +114,37 @@ func (t *SongPanel) layoutSongOptions(gtx C) D {
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}
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oversamplingBtn := Btn(tr.Theme, &tr.Theme.Button.Text, t.OversamplingBtn, oversamplingTxt, "")
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cpuload := tr.Model.CPULoad()
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cpuLabel := Label(tr.Theme, &tr.Theme.SongPanel.RowValue, fmt.Sprintf("%.0f %%", cpuload*100))
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if cpuload >= 1 {
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cpuLabel.Color = tr.Theme.SongPanel.ErrorColor
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cpuSmallLabel := func(gtx C) D {
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var a [vm.MAX_THREADS]sointu.CPULoad
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c := tr.Model.CPULoad(a[:])
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load := slices.Max(a[:c])
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cpuLabel := Label(tr.Theme, &tr.Theme.SongPanel.RowValue, fmt.Sprintf("%d%%", int(load*100+0.5)))
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if load >= 1 {
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cpuLabel.Color = tr.Theme.SongPanel.ErrorColor
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}
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return cpuLabel.Layout(gtx)
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}
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cpuEnlargedWidget := func(gtx C) D {
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var sb strings.Builder
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var a [vm.MAX_THREADS]sointu.CPULoad
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c := tr.Model.CPULoad(a[:])
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high := false
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for i := range c {
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if i > 0 {
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fmt.Fprint(&sb, ", ")
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}
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cpuLoad := a[i]
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fmt.Fprintf(&sb, "%d%%", int(cpuLoad*100+0.5))
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if cpuLoad >= 1 {
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high = true
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}
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}
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cpuLabel := Label(tr.Theme, &tr.Theme.SongPanel.RowValue, sb.String())
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if high {
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cpuLabel.Color = tr.Theme.SongPanel.ErrorColor
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}
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return cpuLabel.Layout(gtx)
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}
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synthBtn := Btn(tr.Theme, &tr.Theme.Button.Text, t.SynthBtn, tr.Model.SyntherName(), "")
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@ -150,10 +181,10 @@ func (t *SongPanel) layoutSongOptions(gtx C) D {
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})
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}),
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layout.Rigid(func(gtx C) D {
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return t.CPUExpander.Layout(gtx, tr.Theme, "CPU", cpuLabel.Layout,
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return t.CPUExpander.Layout(gtx, tr.Theme, "CPU", cpuSmallLabel,
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func(gtx C) D {
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return layout.Flex{Axis: layout.Vertical, Alignment: layout.End}.Layout(gtx,
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layout.Rigid(func(gtx C) D { return layoutSongOptionRow(gtx, tr.Theme, "Load", cpuLabel.Layout) }),
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layout.Rigid(func(gtx C) D { return layoutSongOptionRow(gtx, tr.Theme, "Load", cpuEnlargedWidget) }),
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layout.Rigid(func(gtx C) D { return layoutSongOptionRow(gtx, tr.Theme, "Synth", synthBtn.Layout) }),
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)
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},
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