feat(gioui): add single letter track titles to order list

This commit is contained in:
vsariola 2021-04-10 18:09:20 +03:00
parent a44c27f4bb
commit 847967c7b7

View File

@ -12,6 +12,7 @@ import (
"gioui.org/op/clip"
"gioui.org/op/paint"
"gioui.org/text"
"gioui.org/unit"
"gioui.org/widget"
"github.com/vsariola/sointu/tracker"
)
@ -43,6 +44,31 @@ func (t *Tracker) layoutPatterns(gtx C) D {
Corner1: tracker.SongPoint{SongRow: tracker.SongRow{Pattern: t.Cursor().Pattern}, Track: t.Cursor().Track},
Corner2: tracker.SongPoint{SongRow: tracker.SongRow{Pattern: t.SelectionCorner().Pattern}, Track: t.SelectionCorner().Track},
}
// draw the single letter titles for tracks
{
gtx := gtx
curVoice := 0
stack := op.Save(gtx.Ops)
op.Offset(f32.Pt(patternRowMarkerWidth, 0)).Add(gtx.Ops)
gtx.Constraints = layout.Exact(image.Pt(patternCellWidth, patternCellHeight))
for _, track := range t.Song().Score.Tracks {
instr, err := t.Song().Patch.InstrumentForVoice(curVoice)
var title string
if err == nil && len(t.Song().Patch[instr].Name) > 0 {
title = string(t.Song().Patch[instr].Name[0])
} else {
title = "I"
}
LabelStyle{Alignment: layout.N, Text: title, FontSize: unit.Dp(12), Color: mediumEmphasisTextColor}.Layout(gtx)
op.Offset(f32.Pt(patternCellWidth, 0)).Add(gtx.Ops)
curVoice += track.NumVoices
}
stack.Load()
}
op.Offset(f32.Pt(0, patternCellHeight)).Add(gtx.Ops)
gtx.Constraints.Max.Y -= patternCellHeight
gtx.Constraints.Min.Y -= patternCellHeight
for j := 0; j < t.Song().Score.Length; j++ {
if playPos, ok := t.player.Position(); ok && j == playPos.Pattern {
paint.FillShape(gtx.Ops, patternPlayColor, clip.Rect{Max: image.Pt(gtx.Constraints.Max.X, patternCellHeight)}.Op())