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feat(gioui): add grab cursor to DragList
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@ -185,6 +185,7 @@ func (s *FilledDragListStyle) Layout(gtx C) D {
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Types: pointer.Drag | pointer.Press | pointer.Release,
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Grab: s.dragList.drag,
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}.Add(gtx.Ops)
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pointer.CursorNameOp{Name: pointer.CursorGrab}.Add(gtx.Ops)
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}
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return layout.Dimensions{Size: gtx.Constraints.Min}
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}
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