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feat: add ability to disable units temporarily
Quite often the user wants to experiment what particular unit(s) add to the sound. This commit adds ability to disable any set of units temporarily, without actually deleting them. Ctrl-D disables and re-enables the units. Disabled units are considered non-existent in the patch. Closes #116.
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parent
2b3f6d8200
commit
17312bbe4e
@ -7,6 +7,7 @@ import (
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"strconv"
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"strings"
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"gioui.org/font"
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"gioui.org/io/clipboard"
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"gioui.org/io/key"
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"gioui.org/layout"
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@ -343,6 +344,7 @@ func (ie *InstrumentEditor) layoutUnitList(gtx C, t *Tracker) D {
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}
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u := units[i]
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var color color.NRGBA = white
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f := labelDefaultFont
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var stackText string
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stackText = strconv.FormatInt(int64(u.StackAfter), 10)
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@ -353,6 +355,10 @@ func (ie *InstrumentEditor) layoutUnitList(gtx C, t *Tracker) D {
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color = warningColor
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(*tracker.Alerts)(t.Model).AddNamed("InstrumentLeavesSignals", fmt.Sprintf("Instrument leaves %v signal(s) on the stack", u.StackAfter), tracker.Warning)
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}
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if u.Disabled {
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color = disabledTextColor
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f.Style = font.Italic
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}
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stackLabel := LabelStyle{Text: stackText, ShadeColor: black, Color: mediumEmphasisTextColor, Font: labelDefaultFont, FontSize: unit.Sp(12), Shaper: t.Theme.Shaper}
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rightMargin := layout.Inset{Right: unit.Dp(10)}
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@ -381,7 +387,7 @@ func (ie *InstrumentEditor) layoutUnitList(gtx C, t *Tracker) D {
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editor.Color = color
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editor.HintColor = instrumentNameHintColor
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editor.TextSize = unit.Sp(12)
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editor.Font = labelDefaultFont
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editor.Font = f
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defer clip.Rect(image.Rect(0, 0, gtx.Constraints.Max.X, gtx.Constraints.Max.Y)).Push(gtx.Ops).Pop()
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key.InputOp{Tag: &ie.searchEditor, Keys: globalKeys}.Add(gtx.Ops)
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@ -399,7 +405,7 @@ func (ie *InstrumentEditor) layoutUnitList(gtx C, t *Tracker) D {
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}
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return ret
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} else {
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unitNameLabel := LabelStyle{Text: u.Type, ShadeColor: black, Color: color, Font: labelDefaultFont, FontSize: unit.Sp(12), Shaper: t.Theme.Shaper}
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unitNameLabel := LabelStyle{Text: u.Type, ShadeColor: black, Color: color, Font: f, FontSize: unit.Sp(12), Shaper: t.Theme.Shaper}
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if unitNameLabel.Text == "" {
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unitNameLabel.Text = "---"
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}
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@ -64,6 +64,11 @@ func (t *Tracker) KeyEvent(e key.Event, o *op.Ops) {
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t.Model.Redo().Do()
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return
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}
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case "D":
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if e.Modifiers.Contain(key.ModShortcut) {
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t.Model.UnitDisabled().Bool().Toggle()
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return
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}
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case "N":
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if e.Modifiers.Contain(key.ModShortcut) {
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t.NewSong().Do()
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@ -21,25 +21,27 @@ import (
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)
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type UnitEditor struct {
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sliderList *DragList
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searchList *DragList
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Parameters []*ParameterWidget
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DeleteUnitBtn *ActionClickable
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CopyUnitBtn *TipClickable
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ClearUnitBtn *ActionClickable
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SelectTypeBtn *widget.Clickable
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tag bool
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caser cases.Caser
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sliderList *DragList
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searchList *DragList
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Parameters []*ParameterWidget
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DeleteUnitBtn *ActionClickable
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CopyUnitBtn *TipClickable
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ClearUnitBtn *ActionClickable
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DisableUnitBtn *BoolClickable
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SelectTypeBtn *widget.Clickable
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tag bool
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caser cases.Caser
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}
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func NewUnitEditor(m *tracker.Model) *UnitEditor {
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ret := &UnitEditor{
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DeleteUnitBtn: NewActionClickable(m.DeleteUnit()),
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ClearUnitBtn: NewActionClickable(m.ClearUnit()),
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CopyUnitBtn: new(TipClickable),
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SelectTypeBtn: new(widget.Clickable),
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sliderList: NewDragList(m.Params().List(), layout.Vertical),
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searchList: NewDragList(m.SearchResults().List(), layout.Vertical),
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DeleteUnitBtn: NewActionClickable(m.DeleteUnit()),
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ClearUnitBtn: NewActionClickable(m.ClearUnit()),
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DisableUnitBtn: NewBoolClickable(m.UnitDisabled().Bool()),
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CopyUnitBtn: new(TipClickable),
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SelectTypeBtn: new(widget.Clickable),
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sliderList: NewDragList(m.Params().List(), layout.Vertical),
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searchList: NewDragList(m.SearchResults().List(), layout.Vertical),
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}
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ret.caser = cases.Title(language.English)
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return ret
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@ -114,6 +116,7 @@ func (pe *UnitEditor) layoutFooter(gtx C, t *Tracker) D {
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}
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copyUnitBtnStyle := TipIcon(t.Theme, pe.CopyUnitBtn, icons.ContentContentCopy, "Copy unit (Ctrl+C)")
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deleteUnitBtnStyle := ActionIcon(t.Theme, pe.DeleteUnitBtn, icons.ActionDelete, "Delete unit (Ctrl+Backspace)")
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disableUnitBtnStyle := ToggleIcon(t.Theme, pe.DisableUnitBtn, icons.AVVolumeUp, icons.AVVolumeOff, "Disable unit (Ctrl-D)", "Enable unit (Ctrl-D)")
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text := t.Units().SelectedType()
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if text == "" {
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text = "Choose unit type"
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@ -124,6 +127,7 @@ func (pe *UnitEditor) layoutFooter(gtx C, t *Tracker) D {
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(deleteUnitBtnStyle.Layout),
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layout.Rigid(copyUnitBtnStyle.Layout),
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layout.Rigid(disableUnitBtnStyle.Layout),
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layout.Rigid(func(gtx C) D {
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var dims D
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if t.Units().SelectedType() != "" {
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