sointu/tracker/gioui/keyevent.go
5684185+vsariola@users.noreply.github.com 17312bbe4e feat: add ability to disable units temporarily
Quite often the user wants to experiment what particular unit(s) add
to the sound. This commit adds ability to disable any set of units
temporarily, without actually deleting them. Ctrl-D disables and
re-enables the units. Disabled units are considered non-existent in
the patch.

Closes #116.
2024-02-19 21:36:14 +02:00

206 lines
4.4 KiB
Go

package gioui
import (
"gioui.org/io/clipboard"
"gioui.org/io/key"
"gioui.org/op"
)
// globalKeys is a list of keys that are handled globally by the app.
// All Editors should capture these keys to prevent them flowing to the global handler.
var globalKeys = key.Set("Space|\\|<|>|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y|Z|1|2|3|4|5|6|7|8|9|0|,|.")
var noteMap = map[string]int{
"Z": -12,
"S": -11,
"X": -10,
"D": -9,
"C": -8,
"V": -7,
"G": -6,
"B": -5,
"H": -4,
"N": -3,
"J": -2,
"M": -1,
",": 0,
"L": 1,
".": 2,
"Q": 0,
"2": 1,
"W": 2,
"3": 3,
"E": 4,
"R": 5,
"5": 6,
"T": 7,
"6": 8,
"Y": 9,
"7": 10,
"U": 11,
"I": 12,
"9": 13,
"O": 14,
"0": 15,
"P": 16,
}
// KeyEvent handles incoming key events and returns true if repaint is needed.
func (t *Tracker) KeyEvent(e key.Event, o *op.Ops) {
if e.State == key.Press {
switch e.Name {
case "V":
if e.Modifiers.Contain(key.ModShortcut) {
clipboard.ReadOp{Tag: t}.Add(o)
return
}
case "Z":
if e.Modifiers.Contain(key.ModShortcut) {
t.Model.Undo().Do()
return
}
case "Y":
if e.Modifiers.Contain(key.ModShortcut) {
t.Model.Redo().Do()
return
}
case "D":
if e.Modifiers.Contain(key.ModShortcut) {
t.Model.UnitDisabled().Bool().Toggle()
return
}
case "N":
if e.Modifiers.Contain(key.ModShortcut) {
t.NewSong().Do()
return
}
case "S":
if e.Modifiers.Contain(key.ModShortcut) {
t.SaveSong().Do()
return
}
case "O":
if e.Modifiers.Contain(key.ModShortcut) {
t.OpenSong().Do()
return
}
case "I":
if e.Modifiers.Contain(key.ModShortcut) {
if e.Modifiers.Contain(key.ModShift) {
t.DeleteInstrument().Do()
} else {
t.AddInstrument().Do()
}
return
}
case "T":
if e.Modifiers.Contain(key.ModShortcut) {
if e.Modifiers.Contain(key.ModShift) {
t.DeleteTrack().Do()
} else {
t.AddTrack().Do()
}
return
}
case "E":
if e.Modifiers.Contain(key.ModShortcut) {
t.InstrEnlarged().Bool().Toggle()
return
}
case "W":
if e.Modifiers.Contain(key.ModShortcut) && canQuit {
t.Quit().Do()
return
}
case "F1":
t.OrderEditor.scrollTable.Focus()
return
case "F2":
t.TrackEditor.scrollTable.Focus()
return
case "F3":
t.InstrumentEditor.Focus()
return
case "F5":
t.SongPanel.RewindBtn.Action.Do()
t.SongPanel.NoteTracking.Bool.Set(!e.Modifiers.Contain(key.ModCtrl))
return
case "F6", "Space":
t.SongPanel.PlayingBtn.Bool.Toggle()
t.SongPanel.NoteTracking.Bool.Set(!e.Modifiers.Contain(key.ModCtrl))
return
case "F7":
t.SongPanel.RecordBtn.Bool.Toggle()
return
case "F8":
t.SongPanel.NoteTracking.Bool.Toggle()
return
case "F12":
t.Panic().Bool().Toggle()
return
case `\`, `<`, `>`:
if e.Modifiers.Contain(key.ModShift) {
t.OctaveNumberInput.Int.Add(1)
} else {
t.OctaveNumberInput.Int.Add(-1)
}
case key.NameTab:
if e.Modifiers.Contain(key.ModShift) {
switch {
case t.OrderEditor.scrollTable.Focused():
t.InstrumentEditor.unitEditor.sliderList.Focus()
case t.TrackEditor.scrollTable.Focused():
t.OrderEditor.scrollTable.Focus()
case t.InstrumentEditor.Focused():
if t.InstrumentEditor.enlargeBtn.Bool.Value() {
t.InstrumentEditor.unitEditor.sliderList.Focus()
} else {
t.TrackEditor.scrollTable.Focus()
}
default:
t.InstrumentEditor.Focus()
}
} else {
switch {
case t.OrderEditor.scrollTable.Focused():
t.TrackEditor.scrollTable.Focus()
case t.TrackEditor.scrollTable.Focused():
t.InstrumentEditor.Focus()
case t.InstrumentEditor.Focused():
t.InstrumentEditor.unitEditor.sliderList.Focus()
default:
if t.InstrumentEditor.enlargeBtn.Bool.Value() {
t.InstrumentEditor.Focus()
} else {
t.OrderEditor.scrollTable.Focus()
}
}
}
}
t.JammingPressed(e)
} else { // e.State == key.Release
t.JammingReleased(e)
}
}
func (t *Tracker) JammingPressed(e key.Event) byte {
if val, ok := noteMap[e.Name]; ok {
if _, ok := t.KeyPlaying[e.Name]; !ok {
n := noteAsValue(t.OctaveNumberInput.Int.Value(), val)
instr := t.InstrumentEditor.instrumentDragList.TrackerList.Selected()
t.KeyPlaying[e.Name] = t.InstrNoteOn(instr, n)
return n
}
}
return 0
}
func (t *Tracker) JammingReleased(e key.Event) bool {
if noteID, ok := t.KeyPlaying[e.Name]; ok {
noteID.NoteOff()
delete(t.KeyPlaying, e.Name)
return true
}
return false
}