fix(tracker): when instrument panel is clicked, only change EditMode when instruments

Changing to always EditUnits was causing unnecessarily going back from EditParameters.
This commit is contained in:
vsariola 2021-02-15 18:14:59 +02:00
parent e93190892b
commit 0f136d544c

View File

@ -22,7 +22,7 @@ func (t *Tracker) layoutInstruments(gtx C) D {
if !ok {
continue
}
if e.Type == pointer.Press {
if e.Type == pointer.Press && (t.EditMode != EditUnits && t.EditMode != EditParameters) {
t.EditMode = EditUnits
}
}