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Instead of telling it in the construction after forcing the window creation, install an event handler that sets it when we get the PlatformSurface event. It has the advantage that it will also trigger in subsequent platform surface events (e.g. after hide and show).
LayerShellQt
This component is meant for applications to be able to easily use clients based on wlr-layer-shell.
Here you can read about what the protocol does and how shells work: https://drewdevault.com/2018/07/29/Wayland-shells.html
Report issues in this component here: https://bugs.kde.org/enter_bug.cgi?product=layer-shell-qt
Usage
CMake
To use it from a CMake project you'll need to:
find_package(LayerShellQt REQUIRED)
Then it will offer us the target LayerShellQt::Interface that we can link to to get access to this framework.
C++
You can use LayerShellQt::Shell::useLayerShell(); to enable it before any clients are created.
The class LayerShellQt::Window will give us access to surface-specific settings. We can get it by using LayerShellQt::Window::get(window) on whatever QWindow we need to tweak.
Description
Languages
C++
76.6%
CMake
15.7%
QML
7.7%