Julius Zint 9f8b8c9731 Add desiredScreen property to LayerShellQt::Window
If the property is set, the compositor will try to put the window on the
given output. If not set, the compositer will decide where to put the
window (usually the active output). The motivation for this change is the
ability for KRunner to always appear on the active output.
2022-01-26 09:04:14 +01:00
2021-04-08 18:26:32 +02:00
2021-04-15 09:59:18 +01:00
2021-10-07 01:27:09 +02:00
2021-10-05 15:14:05 +02:00
2021-04-06 13:47:24 +02:00
2021-04-07 02:46:47 +02:00

LayerShellQt

This component is meant for applications to be able to easily use clients based on wlr-layer-shell.

Here you can read about what the protocol does and how shells work: https://drewdevault.com/2018/07/29/Wayland-shells.html

Report issues in this component here: https://bugs.kde.org/enter_bug.cgi?product=layer-shell-qt

Usage

CMake

To use it from a CMake project you'll need to:

find_package(LayerShellQt REQUIRED)

Then it will offer us the target LayerShellQt::Interface that we can link to to get access to this framework.

C++

You can use LayerShellQt::Shell::useLayerShell(); to enable it before any clients are created.

The class LayerShellQt::Window will give us access to surface-specific settings. We can get it by using LayerShellQt::Window::get(window) on whatever QWindow we need to tweak.

Languages
C++ 78.2%
CMake 15.9%
QML 5.9%