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const & is a bit faster here
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@ -82,7 +82,7 @@ void K_IStream::clear()
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* format into the normal 32 bit pixel format. Process is from the
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* ILM code.
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*/
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QRgb RgbaToQrgba(struct Imf::Rgba imagePixel)
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QRgb RgbaToQrgba(struct Imf::Rgba &imagePixel)
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{
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float r, g, b, a;
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