mirror of
https://github.com/Palm1r/QodeAssist.git
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80 lines
2.1 KiB
C++
80 lines
2.1 KiB
C++
// Copyright (C) 2025-2026 Petr Mironychev
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <QFuture>
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#include <QHash>
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#include <QList>
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#include <QMetaType>
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#include <QMutex>
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#include <QObject>
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#include "BaseTask.hpp"
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#include "TaskConnection.hpp"
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namespace QodeAssist::TaskFlow {
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enum class FlowState { Success, Failed, Cancelled };
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class Flow : public QObject
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{
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Q_OBJECT
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public:
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explicit Flow(QObject *parent = nullptr);
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~Flow() override;
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QString flowId() const;
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void setFlowId(const QString &flowId);
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void addTask(BaseTask *task);
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void removeTask(const QString &taskId);
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void removeTask(BaseTask *task);
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BaseTask *getTask(const QString &taskId) const;
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bool hasTask(const QString &taskId) const;
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QHash<QString, BaseTask *> tasks() const;
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TaskConnection *addConnection(TaskPort *sourcePort, TaskPort *targetPort);
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void removeConnection(TaskConnection *connection);
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QList<TaskConnection *> connections() const;
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QFuture<FlowState> executeAsync();
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virtual FlowState execute();
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bool isValid() const;
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bool hasCircularDependencies() const;
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static QString flowStateAsString(FlowState state);
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QStringList getTaskIds() const;
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signals:
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void taskAdded(const QString &taskId);
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void taskRemoved(const QString &taskId);
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void connectionAdded(QodeAssist::TaskFlow::TaskConnection *connection);
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void connectionRemoved(QodeAssist::TaskFlow::TaskConnection *connection);
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void executionStarted();
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void executionFinished(FlowState result);
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private:
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QString m_flowId;
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QHash<QString, BaseTask *> m_tasks;
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QList<TaskConnection *> m_connections;
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mutable QMutex m_flowMutex;
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QList<BaseTask *> getExecutionOrder() const;
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bool detectCircularDependencies() const;
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void visitTask(
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BaseTask *task,
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QSet<BaseTask *> &visited,
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QSet<BaseTask *> &recursionStack,
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bool &hasCycle) const;
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QList<BaseTask *> getTaskDependencies(BaseTask *task) const;
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};
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} // namespace QodeAssist::TaskFlow
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Q_DECLARE_METATYPE(QodeAssist::TaskFlow::Flow *)
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Q_DECLARE_METATYPE(QodeAssist::TaskFlow::FlowState)
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