..
CSspv
implemented SPIR-V shader export
2020-08-12 22:11:26 +08:00
FMOD Studio API
Replace C++/CLI components with P/Invoke components ( #562 )
2020-08-06 10:35:50 +08:00
Libraries
Refactor MonoBehaviour reading
2020-08-14 00:02:59 +08:00
Properties
update to .net framework 4.7.2
2020-03-27 21:42:40 +08:00
Smolv
implemented SPIR-V shader export
2020-08-12 22:11:26 +08:00
AssemblyLoader.cs
Fix get class from divided UnityEngine.dll
2020-08-14 01:31:49 +08:00
AssetStudioUtility.csproj
Fixed #609
2021-01-15 03:43:52 +08:00
AudioClipConverter.cs
Fix if AudioClip does not contain subsound. Close #672
2021-01-15 05:39:45 +08:00
ModelConverter.cs
Fix blend shape export with multiple submeshes
2021-06-20 00:18:22 -05:00
ModelExporter.cs
add more options for export model
2019-07-28 18:55:08 +08:00
MonoBehaviourConverter.cs
Improve SerializedFile reading.
2021-05-28 22:23:07 +08:00
MyAssemblyResolver.cs
Refactor MonoBehaviour reading
2020-08-14 00:02:59 +08:00
SerializedTypeHelper.cs
Refactor MonoBehaviour reading
2020-08-14 00:02:59 +08:00
ShaderConverter.cs
Fix Shader reading. Close #720
2021-05-29 05:11:05 +08:00
SpirVShaderConverter.cs
implemented SPIR-V shader export
2020-08-12 22:11:26 +08:00
SpriteHelper.cs
improved Sprite export
2021-01-14 19:27:57 +08:00
Texture2DConverter.cs
Fixed #570
2020-08-06 13:31:17 +08:00
Texture2DExtensions.cs
refactor Texture2D convert
2020-03-24 06:41:58 +08:00
TGASharpLib.cs
Fixed #609
2021-01-15 03:43:52 +08:00
TypeDefinitionConverter.cs
Support exporting MonoBehaviour to json. Close #477
2020-08-14 15:45:48 +08:00