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mirror of https://github.com/aelurum/AssetStudio.git synced 2026-09-27 06:32:02 -04:00
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f1f2430f976e9603112986385a18bb1fdc6a2e93
AssetStudio/AssetStudioUtility
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History
Perfare dfb74baf79 Fix for mesh weights output
2021-01-15 09:32:57 +08:00
..
CSspv
implemented SPIR-V shader export
2020-08-12 22:11:26 +08:00
FMOD Studio API
…
Libraries
Refactor MonoBehaviour reading
2020-08-14 00:02:59 +08:00
Properties
…
Smolv
implemented SPIR-V shader export
2020-08-12 22:11:26 +08:00
AssemblyLoader.cs
Fix get class from divided UnityEngine.dll
2020-08-14 01:31:49 +08:00
AssetStudioUtility.csproj
Fixed #609
2021-01-15 03:43:52 +08:00
AudioClipConverter.cs
Fix if AudioClip does not contain subsound. Close #672
2021-01-15 05:39:45 +08:00
ModelConverter.cs
Fix for mesh weights output
2021-01-15 09:32:57 +08:00
ModelExporter.cs
…
MonoBehaviourConverter.cs
Support exporting MonoBehaviour to json. Close #477
2020-08-14 15:45:48 +08:00
MyAssemblyResolver.cs
Refactor MonoBehaviour reading
2020-08-14 00:02:59 +08:00
SerializedTypeHelper.cs
Refactor MonoBehaviour reading
2020-08-14 00:02:59 +08:00
ShaderConverter.cs
Support 2020.2
2021-01-14 05:23:19 +08:00
SpirVShaderConverter.cs
implemented SPIR-V shader export
2020-08-12 22:11:26 +08:00
SpriteHelper.cs
improved Sprite export
2021-01-14 19:27:57 +08:00
Texture2DConverter.cs
…
Texture2DExtensions.cs
…
TGASharpLib.cs
Fixed #609
2021-01-15 03:43:52 +08:00
TypeDefinitionConverter.cs
Support exporting MonoBehaviour to json. Close #477
2020-08-14 15:45:48 +08:00
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