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36 lines
778 B
C#
36 lines
778 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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namespace Unity_Studio
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{
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public class AssetPreloadData : ListViewItem
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{
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public long m_PathID;
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public uint Offset;
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public int Size;
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public int Type1;
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public int Type2;
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public string TypeString;
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public int fullSize;
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public string InfoText;
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public string extension;
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public AssetsFile sourceFile;
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public string uniqueID;
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public EndianBinaryReader Reader
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{
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get
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{
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var reader = sourceFile.assetsFileReader;
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reader.Position = Offset;
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return reader;
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}
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}
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}
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}
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