AssetStudio/AssetStudio/Classes/Animation.cs
2018-12-09 11:56:24 +08:00

24 lines
636 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AssetStudio
{
public sealed class Animation : Behaviour
{
public PPtr<AnimationClip>[] m_Animations;
public Animation(ObjectReader reader) : base(reader)
{
var m_Animation = new PPtr<AnimationClip>(reader);
int numAnimations = reader.ReadInt32();
m_Animations = new PPtr<AnimationClip>[numAnimations];
for (int i = 0; i < numAnimations; i++)
{
m_Animations[i] = new PPtr<AnimationClip>(reader);
}
}
}
}