AssetStudio/AssetStudio/Classes
2024-10-18 20:55:34 +03:00
..
Animation.cs minor improvements 2018-12-09 11:56:24 +08:00
AnimationClip.cs Fixes and improvements for asset parsing via typetree 2024-10-18 20:55:34 +03:00
Animator.cs Improve support of Unity 2023+ 2024-09-25 23:38:19 +03:00
AnimatorController.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
AnimatorOverrideController.cs minor improvements 2018-12-09 11:56:24 +08:00
AssetBundle.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
AudioClip.cs Improve support for some older Unity versions (<3.0) 2024-10-05 02:17:16 +03:00
Avatar.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
Behaviour.cs Improved file reading 2018-12-03 02:42:07 +08:00
BuildSettings.cs Improve support of Unity 2023+ 2024-09-25 23:38:19 +03:00
Component.cs Refactor read assets 2018-11-21 15:37:56 +08:00
EditorExtension.cs Add support for Texture2DArray 2024-03-04 19:46:28 +03:00
Font.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
GameObject.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
GLTextureSettings.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
GraphicsFormat.cs Add support for Texture2DArray 2024-03-04 19:46:28 +03:00
Material.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
Mesh.cs Move BuildType to UnityVersion class 2024-09-25 23:40:41 +03:00
MeshFilter.cs Improved file reading 2018-12-03 02:42:07 +08:00
MeshRenderer.cs improved 2018-11-08 05:00:53 +08:00
MonoBehaviour.cs Refactor read assets 2018-11-21 15:37:56 +08:00
MonoScript.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
MovieTexture.cs Support 2020.2 2021-01-14 05:23:19 +08:00
NamedObject.cs Add support for Texture2DArray 2024-03-04 19:46:28 +03:00
Object.cs Move BuildType to UnityVersion class 2024-09-25 23:40:41 +03:00
PlayerSettings.cs Improve support for some older Unity versions (<3.0) 2024-10-05 02:17:16 +03:00
PPtr.cs Fixes and improvements for asset parsing via typetree 2024-10-18 20:55:34 +03:00
PreloadData.cs Add support for separate PreloadData 2023-11-21 01:35:25 +03:00
RectTransform.cs improved 2018-11-08 05:00:53 +08:00
Renderer.cs Improve support of Unity 2023+ 2024-09-25 23:38:19 +03:00
ResourceManager.cs add ResourceManager 2020-08-06 23:17:44 +08:00
RuntimeAnimatorController.cs Refactor read assets 2018-11-21 15:37:56 +08:00
Shader.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
SkinnedMeshRenderer.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
Sprite.cs Move BuildType to UnityVersion class 2024-09-25 23:40:41 +03:00
SpriteAtlas.cs Fixes and improvements for asset parsing via typetree 2024-10-18 20:55:34 +03:00
StreamingInfo.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
TextAsset.cs Support 2020.2 2021-01-14 05:23:19 +08:00
Texture2D.cs Fixes and improvements for asset parsing via typetree 2024-10-18 20:55:34 +03:00
Texture2DArray.cs Fixes and improvements for asset parsing via typetree 2024-10-18 20:55:34 +03:00
Texture.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
TextureFormat.cs Add support for Texture2DArray 2024-03-04 19:46:28 +03:00
Transform.cs change math library 2019-01-03 08:55:43 +08:00
VideoClip.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00