.. |
Animation.cs
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minor improvements
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2018-12-09 11:56:24 +08:00 |
AnimationClip.cs
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Fixes and improvements for asset parsing via typetree
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2024-10-18 20:55:34 +03:00 |
Animator.cs
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Improve support of Unity 2023+
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2024-09-25 23:38:19 +03:00 |
AnimatorController.cs
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Raplace Unity ver array with Unity ver class
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2024-04-01 00:21:50 +03:00 |
AnimatorOverrideController.cs
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minor improvements
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2018-12-09 11:56:24 +08:00 |
AssetBundle.cs
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Raplace Unity ver array with Unity ver class
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2024-04-01 00:21:50 +03:00 |
AudioClip.cs
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Improve support for some older Unity versions (<3.0)
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2024-10-05 02:17:16 +03:00 |
Avatar.cs
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Raplace Unity ver array with Unity ver class
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2024-04-01 00:21:50 +03:00 |
Behaviour.cs
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Improved file reading
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2018-12-03 02:42:07 +08:00 |
BuildSettings.cs
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Improve support of Unity 2023+
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2024-09-25 23:38:19 +03:00 |
Component.cs
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Refactor read assets
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2018-11-21 15:37:56 +08:00 |
EditorExtension.cs
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Add support for Texture2DArray
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2024-03-04 19:46:28 +03:00 |
Font.cs
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Raplace Unity ver array with Unity ver class
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2024-04-01 00:21:50 +03:00 |
GameObject.cs
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Raplace Unity ver array with Unity ver class
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2024-04-01 00:21:50 +03:00 |
GLTextureSettings.cs
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Raplace Unity ver array with Unity ver class
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2024-04-01 00:21:50 +03:00 |
GraphicsFormat.cs
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Add support for Texture2DArray
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2024-03-04 19:46:28 +03:00 |
Material.cs
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Raplace Unity ver array with Unity ver class
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2024-04-01 00:21:50 +03:00 |
Mesh.cs
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Move BuildType to UnityVersion class
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2024-09-25 23:40:41 +03:00 |
MeshFilter.cs
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Improved file reading
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2018-12-03 02:42:07 +08:00 |
MeshRenderer.cs
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improved
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2018-11-08 05:00:53 +08:00 |
MonoBehaviour.cs
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Refactor read assets
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2018-11-21 15:37:56 +08:00 |
MonoScript.cs
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Raplace Unity ver array with Unity ver class
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2024-04-01 00:21:50 +03:00 |
MovieTexture.cs
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Support 2020.2
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2021-01-14 05:23:19 +08:00 |
NamedObject.cs
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Add support for Texture2DArray
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2024-03-04 19:46:28 +03:00 |
Object.cs
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Move BuildType to UnityVersion class
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2024-09-25 23:40:41 +03:00 |
PlayerSettings.cs
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Improve support for some older Unity versions (<3.0)
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2024-10-05 02:17:16 +03:00 |
PPtr.cs
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Fixes and improvements for asset parsing via typetree
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2024-10-18 20:55:34 +03:00 |
PreloadData.cs
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Add support for separate PreloadData
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2023-11-21 01:35:25 +03:00 |
RectTransform.cs
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improved
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2018-11-08 05:00:53 +08:00 |
Renderer.cs
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Improve support of Unity 2023+
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2024-09-25 23:38:19 +03:00 |
ResourceManager.cs
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add ResourceManager
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2020-08-06 23:17:44 +08:00 |
RuntimeAnimatorController.cs
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Refactor read assets
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2018-11-21 15:37:56 +08:00 |
Shader.cs
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Raplace Unity ver array with Unity ver class
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2024-04-01 00:21:50 +03:00 |
SkinnedMeshRenderer.cs
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Raplace Unity ver array with Unity ver class
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2024-04-01 00:21:50 +03:00 |
Sprite.cs
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Move BuildType to UnityVersion class
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2024-09-25 23:40:41 +03:00 |
SpriteAtlas.cs
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Fixes and improvements for asset parsing via typetree
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2024-10-18 20:55:34 +03:00 |
StreamingInfo.cs
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Raplace Unity ver array with Unity ver class
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2024-04-01 00:21:50 +03:00 |
TextAsset.cs
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Support 2020.2
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2021-01-14 05:23:19 +08:00 |
Texture2D.cs
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Fixes and improvements for asset parsing via typetree
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2024-10-18 20:55:34 +03:00 |
Texture2DArray.cs
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Fixes and improvements for asset parsing via typetree
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2024-10-18 20:55:34 +03:00 |
Texture.cs
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Raplace Unity ver array with Unity ver class
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2024-04-01 00:21:50 +03:00 |
TextureFormat.cs
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Add support for Texture2DArray
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2024-03-04 19:46:28 +03:00 |
Transform.cs
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change math library
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2019-01-03 08:55:43 +08:00 |
VideoClip.cs
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Raplace Unity ver array with Unity ver class
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2024-04-01 00:21:50 +03:00 |