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7zip
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Fixed bundle reading for Unity 5.3+ bundles with LZMA
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2016-09-14 18:49:13 +08:00 |
FMOD Studio API
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update FMOD Studio API to version 0.1.7.16 and fixed bug
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2016-08-15 16:18:43 +08:00 |
library
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No longer use DevIL
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2017-02-01 20:23:09 +08:00 |
Properties
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0.6.5
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2017-01-20 01:49:46 +08:00 |
Resources
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fixed some bug
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2016-11-08 20:31:07 +08:00 |
Unity Classes
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No longer use DevIL
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2017-02-01 20:23:09 +08:00 |
AboutBox1.cs
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Initial commit
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2015-10-30 04:41:37 +02:00 |
AboutBox1.Designer.cs
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Initial commit
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2015-10-30 04:41:37 +02:00 |
AboutBox1.resx
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Initial commit
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2015-10-30 04:41:37 +02:00 |
AboutBox.cs
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Initial commit
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2015-10-30 04:41:37 +02:00 |
AboutBox.Designer.cs
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Support the 'UnityFS' asset bundle type and a lot of change
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2016-08-02 23:11:14 +08:00 |
AboutBox.resx
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Initial commit
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2015-10-30 04:41:37 +02:00 |
app.config
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- remove "Unique exported filenames" option (assets of the same name will always add a unique numeric identifier)
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2016-08-13 08:20:38 +08:00 |
AssetPreloadData.cs
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Remove exportSize
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2017-01-31 17:13:33 +08:00 |
AssetsFile.cs
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Remove exportSize
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2017-01-31 17:13:33 +08:00 |
BundleFile.cs
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fixed bug
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2016-10-15 20:02:15 +08:00 |
ClassIDReference.cs
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improve ClassStruct read and parse
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2017-01-25 19:38:44 +08:00 |
EndianStream.cs
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- improve export MonoBehaviour
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2017-01-17 04:12:06 +08:00 |
ExportOptions.cs
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Support the 'UnityFS' asset bundle type and a lot of change
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2016-08-02 23:11:14 +08:00 |
ExportOptions.Designer.cs
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- support export m4a AudioClip
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2017-01-16 01:26:39 +08:00 |
ExportOptions.resx
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- export mesh deformers with dummies or bones
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2015-11-11 19:59:28 +02:00 |
GOHierarchy.cs
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Initial commit
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2015-10-30 04:41:37 +02:00 |
helpers.cs
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fixed GameObject in Unity 5.5
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2017-01-16 02:20:30 +08:00 |
Lz4DecoderStream.cs
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Initial commit
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2015-10-30 04:41:37 +02:00 |
Program.cs
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Initial commit
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2015-10-30 04:41:37 +02:00 |
Unity Studio.csproj
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No longer use DevIL
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2017-02-01 20:23:09 +08:00 |
UnityStudioForm.cs
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Move texture related code to Texture2D.cs
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2017-02-01 01:20:43 +08:00 |
UnityStudioForm.Designer.cs
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fixed some bug
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2016-11-08 20:31:07 +08:00 |
UnityStudioForm.resx
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fixed some bug
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2016-11-08 20:31:07 +08:00 |