mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-05-25 05:40:21 -04:00
160 lines
7.4 KiB
XML
160 lines
7.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{52B196FB-4C8A-499B-B877-1A0EB4F33EC0}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>AssetStudioGUI</RootNamespace>
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<AssemblyName>AssetStudioGUI</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>Resources\as.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>7.3</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<LangVersion>7.3</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="OpenTK, Version=3.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>..\packages\OpenTK.3.1.0\lib\net20\OpenTK.dll</HintPath>
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</Reference>
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<Reference Include="OpenTK.GLControl, Version=3.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>..\packages\OpenTK.GLControl.3.1.0\lib\net20\OpenTK.GLControl.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AssetStudioGUIForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="AssetStudioGUIForm.designer.cs">
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<DependentUpon>AssetStudioGUIForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Components\AssetItem.cs" />
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<Compile Include="Components\GameObjectTreeNode.cs" />
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<Compile Include="Components\GOHierarchy.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="Components\OpenFolderDialog.cs" />
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<Compile Include="Components\TreeViewExtensions.cs" />
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<Compile Include="Components\TypeTreeItem.cs" />
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<Compile Include="Exporter.cs" />
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<Compile Include="ExportOptions.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="ExportOptions.designer.cs">
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<DependentUpon>ExportOptions.cs</DependentUpon>
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</Compile>
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<Compile Include="GUILogger.cs" />
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<Compile Include="GUIProgress.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Studio.cs" />
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<Compile Include="TGASharpLib.cs" />
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<EmbeddedResource Include="AssetStudioGUIForm.resx">
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<DependentUpon>AssetStudioGUIForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="ExportOptions.resx">
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<DependentUpon>ExportOptions.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<None Include="OpenTK.dll.config" />
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<None Include="packages.config" />
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\preview.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\as.ico" />
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</ItemGroup>
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<ItemGroup>
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<ContentWithTargetPath Include="Libraries\x86\fmod.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<TargetPath>x86\fmod.dll</TargetPath>
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</ContentWithTargetPath>
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<ContentWithTargetPath Include="Libraries\x86\libfbxsdk.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<TargetPath>x86\libfbxsdk.dll</TargetPath>
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</ContentWithTargetPath>
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<ContentWithTargetPath Include="Libraries\x64\fmod.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<TargetPath>x64\fmod.dll</TargetPath>
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</ContentWithTargetPath>
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<ContentWithTargetPath Include="Libraries\x64\libfbxsdk.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<TargetPath>x64\libfbxsdk.dll</TargetPath>
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</ContentWithTargetPath>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\AssetStudioUtility\AssetStudioUtility.csproj">
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<Project>{80aec261-21ee-4e4f-a93b-7a744dc84888}</Project>
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<Name>AssetStudioUtility</Name>
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</ProjectReference>
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<ProjectReference Include="..\AssetStudio\AssetStudio.csproj">
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<Project>{7662f8c2-7bfd-442e-a948-a43b4f7eb06e}</Project>
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<Name>AssetStudio</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Target Name="AfterBuild">
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<Copy SourceFiles="$(SolutionDir)AssetStudioFBXNative\bin\Win32\$(Configuration)\AssetStudioFBXNative.dll" DestinationFolder="$(TargetDir)x86" ContinueOnError="true" />
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<Copy SourceFiles="$(SolutionDir)AssetStudioFBXNative\bin\x64\$(Configuration)\AssetStudioFBXNative.dll" DestinationFolder="$(TargetDir)x64" ContinueOnError="true" />
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<Copy SourceFiles="$(SolutionDir)Texture2DDecoderNative\bin\Win32\$(Configuration)\Texture2DDecoderNative.dll" DestinationFolder="$(TargetDir)x86" ContinueOnError="true" />
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<Copy SourceFiles="$(SolutionDir)Texture2DDecoderNative\bin\x64\$(Configuration)\Texture2DDecoderNative.dll" DestinationFolder="$(TargetDir)x64" ContinueOnError="true" />
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</Target>
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</Project> |