AssetStudio/Unity Studio/Unity Studio Classes/ClassIDReference.cs
2017-02-20 15:38:04 +08:00

281 lines
9.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Unity_Studio
{
public class ClassStruct : ListViewItem
{
public int ID;
public List<ClassMember> members;
public string membersstr
{
get
{
var sb = new StringBuilder();
foreach (var i in members)
{
sb.AppendFormat("{0}{1} {2} {3}\r\n", (new string('\t', i.Level)), i.Type, i.Name, i.Size);
}
return sb.ToString();
}
}
}
public class ClassMember
{
public int Level;
public string Type;
public string Name;
public int Size;
}
public static class ClassIDReference
{
public static Dictionary<int, string> Names = new Dictionary<int, string>()
{
{1, "GameObject"},
{2, "Component"},
{3, "LevelGameManager"},
{4, "Transform"},
{5, "TimeManager"},
{6, "GlobalGameManager"},
{8, "Behaviour"},
{9, "GameManager"},
{11, "AudioManager"},
{12, "ParticleAnimator"},
{13, "InputManager"},
{15, "EllipsoidParticleEmitter"},
{17, "Pipeline"},
{18, "EditorExtension"},
{19, "Physics2DSettings"},
{20, "Camera"},
{21, "Material"},
{23, "MeshRenderer"},
{25, "Renderer"},
{26, "ParticleRenderer"},
{27, "Texture"},
{28, "Texture2D"},
{29, "SceneSettings"},
{30, "GraphicsSettings"},
{33, "MeshFilter"},
{41, "OcclusionPortal"},
{43, "Mesh"},
{45, "Skybox"},
{47, "QualitySettings"},
{48, "Shader"},
{49, "TextAsset"},
{50, "Rigidbody2D"},
{51, "Physics2DManager"},
{53, "Collider2D"},
{54, "Rigidbody"},
{55, "PhysicsManager"},
{56, "Collider"},
{57, "Joint"},
{58, "CircleCollider2D"},
{59, "HingeJoint"},
{60, "PolygonCollider2D"},
{61, "BoxCollider2D"},
{62, "PhysicsMaterial2D"},
{64, "MeshCollider"},
{65, "BoxCollider"},
{66, "SpriteCollider2D"},
{68, "EdgeCollider2D"},
{72, "ComputeShader"},
{74, "AnimationClip"},
{75, "ConstantForce"},
{76, "WorldParticleCollider"},
{78, "TagManager"},
{81, "AudioListener"},
{82, "AudioSource"},
{83, "AudioClip"},
{84, "RenderTexture"},
{87, "MeshParticleEmitter"},
{88, "ParticleEmitter"},
{89, "Cubemap"},
{90, "Avatar"},
{91, "AnimatorController"},
{92, "GUILayer"},
{93, "RuntimeAnimatorController"},
{94, "ScriptMapper"},
{95, "Animator"},
{96, "TrailRenderer"},
{98, "DelayedCallManager"},
{102, "TextMesh"},
{104, "RenderSettings"},
{108, "Light"},
{109, "CGProgram"},
{110, "BaseAnimationTrack"},
{111, "Animation"},
{114, "MonoBehaviour"},
{115, "MonoScript"},
{116, "MonoManager"},
{117, "Texture3D"},
{118, "NewAnimationTrack"},
{119, "Projector"},
{120, "LineRenderer"},
{121, "Flare"},
{122, "Halo"},
{123, "LensFlare"},
{124, "FlareLayer"},
{125, "HaloLayer"},
{126, "NavMeshAreas"},
{127, "HaloManager"},
{128, "Font"},
{129, "PlayerSettings"},
{130, "NamedObject"},
{131, "GUITexture"},
{132, "GUIText"},
{133, "GUIElement"},
{134, "PhysicMaterial"},
{135, "SphereCollider"},
{136, "CapsuleCollider"},
{137, "SkinnedMeshRenderer"},
{138, "FixedJoint"},
{140, "RaycastCollider"},
{141, "BuildSettings"},
{142, "AssetBundle"},
{143, "CharacterController"},
{144, "CharacterJoint"},
{145, "SpringJoint"},
{146, "WheelCollider"},
{147, "ResourceManager"},
{148, "NetworkView"},
{149, "NetworkManager"},
{150, "PreloadData"},
{152, "MovieTexture"},
{153, "ConfigurableJoint"},
{154, "TerrainCollider"},
{155, "MasterServerInterface"},
{156, "TerrainData"},
{157, "LightmapSettings"},
{158, "WebCamTexture"},
{159, "EditorSettings"},
{160, "InteractiveCloth"},
{161, "ClothRenderer"},
{162, "EditorUserSettings"},
{163, "SkinnedCloth"},
{164, "AudioReverbFilter"},
{165, "AudioHighPassFilter"},
{166, "AudioChorusFilter"},
{167, "AudioReverbZone"},
{168, "AudioEchoFilter"},
{169, "AudioLowPassFilter"},
{170, "AudioDistortionFilter"},
{171, "SparseTexture"},
{180, "AudioBehaviour"},
{181, "AudioFilter"},
{182, "WindZone"},
{183, "Cloth"},
{184, "SubstanceArchive"},
{185, "ProceduralMaterial"},
{186, "ProceduralTexture"},
{191, "OffMeshLink"},
{192, "OcclusionArea"},
{193, "Tree"},
{194, "NavMeshObsolete"},
{195, "NavMeshAgent"},
{196, "NavMeshSettings"},
{197, "LightProbesLegacy"},
{198, "ParticleSystem"},
{199, "ParticleSystemRenderer"},
{200, "ShaderVariantCollection"},
{205, "LODGroup"},
{206, "BlendTree"},
{207, "Motion"},
{208, "NavMeshObstacle"},
{210, "TerrainInstance"},
{212, "SpriteRenderer"},
{213, "Sprite"},
{214, "CachedSpriteAtlas"},
{215, "ReflectionProbe"},
{216, "ReflectionProbes"},
{220, "LightProbeGroup"},
{221, "AnimatorOverrideController"},
{222, "CanvasRenderer"},
{223, "Canvas"},
{224, "RectTransform"},
{225, "CanvasGroup"},
{226, "BillboardAsset"},
{227, "BillboardRenderer"},
{228, "SpeedTreeWindAsset"},
{229, "AnchoredJoint2D"},
{230, "Joint2D"},
{231, "SpringJoint2D"},
{232, "DistanceJoint2D"},
{233, "HingeJoint2D"},
{234, "SliderJoint2D"},
{235, "WheelJoint2D"},
{238, "NavMeshData"},
{240, "AudioMixer"},
{241, "AudioMixerController"},
{243, "AudioMixerGroupController"},
{244, "AudioMixerEffectController"},
{245, "AudioMixerSnapshotController"},
{246, "PhysicsUpdateBehaviour2D"},
{247, "ConstantForce2D"},
{248, "Effector2D"},
{249, "AreaEffector2D"},
{250, "PointEffector2D"},
{251, "PlatformEffector2D"},
{252, "SurfaceEffector2D"},
{258, "LightProbes"},
{271, "SampleClip"},
{272, "AudioMixerSnapshot"},
{273, "AudioMixerGroup"},
{290, "AssetBundleManifest"},
{300, "RuntimeInitializeOnLoadManager"},
{301, "CloudWebServicesManager"},
{310, "UnityConnectSettings"},
{1001, "Prefab"},
{1002, "EditorExtensionImpl"},
{1003, "AssetImporter"},
{1004, "AssetDatabase"},
{1005, "Mesh3DSImporter"},
{1006, "TextureImporter"},
{1007, "ShaderImporter"},
{1008, "ComputeShaderImporter"},
{1011, "AvatarMask"},
{1020, "AudioImporter"},
{1026, "HierarchyState"},
{1027, "GUIDSerializer"},
{1028, "AssetMetaData"},
{1029, "DefaultAsset"},
{1030, "DefaultImporter"},
{1031, "TextScriptImporter"},
{1032, "SceneAsset"},
{1034, "NativeFormatImporter"},
{1035, "MonoImporter"},
{1037, "AssetServerCache"},
{1038, "LibraryAssetImporter"},
{1040, "ModelImporter"},
{1041, "FBXImporter"},
{1042, "TrueTypeFontImporter"},
{1044, "MovieImporter"},
{1045, "EditorBuildSettings"},
{1046, "DDSImporter"},
{1048, "InspectorExpandedState"},
{1049, "AnnotationManager"},
{1050, "PluginImporter"},
{1051, "EditorUserBuildSettings"},
{1052, "PVRImporter"},
{1053, "ASTCImporter"},
{1054, "KTXImporter"},
{1101, "AnimatorStateTransition"},
{1102, "AnimatorState"},
{1105, "HumanTemplate"},
{1107, "AnimatorStateMachine"},
{1108, "PreviewAssetType"},
{1109, "AnimatorTransition"},
{1110, "SpeedTreeImporter"},
{1111, "AnimatorTransitionBase"},
{1112, "SubstanceImporter"},
{1113, "LightmapParameters"},
{1120, "LightmapSnapshot"},
};
}
}