mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-05-25 05:40:21 -04:00
260 lines
10 KiB
C#
260 lines
10 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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namespace Unity_Studio
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{
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public class ClassStrStruct : ListViewItem
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{
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public int ID;
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public string members;
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}
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public class ClassIDReference
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{
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public string[] Names = new string[1121];
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public ClassIDReference()
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{
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Names[1] = "GameObject";
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Names[2] = "Component";
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Names[3] = "LevelGameManager";
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Names[4] = "Transform";
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Names[5] = "TimeManager";
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Names[6] = "GlobalGameManager";
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Names[8] = "Behaviour";
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Names[9] = "GameManager";
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Names[11] = "AudioManager";
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Names[12] = "ParticleAnimator";
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Names[13] = "InputManager";
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Names[15] = "EllipsoidParticleEmitter";
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Names[17] = "Pipeline";
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Names[18] = "EditorExtension";
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Names[19] = "Physics2DSettings";
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Names[20] = "Camera";
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Names[21] = "Material";
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Names[23] = "MeshRenderer";
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Names[25] = "Renderer";
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Names[26] = "ParticleRenderer";
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Names[27] = "Texture";
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Names[28] = "Texture2D";
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Names[29] = "SceneSettings";
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Names[30] = "GraphicsSettings";
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Names[33] = "MeshFilter";
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Names[41] = "OcclusionPortal";
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Names[43] = "Mesh";
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Names[45] = "Skybox";
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Names[47] = "QualitySettings";
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Names[48] = "Shader";
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Names[49] = "TextAsset";
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Names[50] = "Rigidbody2D";
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Names[51] = "Physics2DManager";
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Names[53] = "Collider2D";
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Names[54] = "Rigidbody";
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Names[55] = "PhysicsManager";
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Names[56] = "Collider";
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Names[57] = "Joint";
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Names[58] = "CircleCollider2D";
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Names[59] = "HingeJoint";
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Names[60] = "PolygonCollider2D";
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Names[61] = "BoxCollider2D";
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Names[62] = "PhysicsMaterial2D";
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Names[64] = "MeshCollider";
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Names[65] = "BoxCollider";
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Names[66] = "SpriteCollider2D";
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Names[68] = "EdgeCollider2D";
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Names[72] = "ComputeShader";
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Names[74] = "AnimationClip";
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Names[75] = "ConstantForce";
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Names[76] = "WorldParticleCollider";
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Names[78] = "TagManager";
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Names[81] = "AudioListener";
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Names[82] = "AudioSource";
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Names[83] = "AudioClip";
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Names[84] = "RenderTexture";
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Names[87] = "MeshParticleEmitter";
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Names[88] = "ParticleEmitter";
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Names[89] = "Cubemap";
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Names[90] = "Avatar";
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Names[91] = "AnimatorController";
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Names[92] = "GUILayer";
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Names[93] = "RuntimeAnimatorController";
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Names[94] = "ScriptMapper";
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Names[95] = "Animator";
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Names[96] = "TrailRenderer";
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Names[98] = "DelayedCallManager";
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Names[102] = "TextMesh";
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Names[104] = "RenderSettings";
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Names[108] = "Light";
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Names[109] = "CGProgram";
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Names[110] = "BaseAnimationTrack";
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Names[111] = "Animation";
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Names[114] = "MonoBehaviour";
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Names[115] = "MonoScript";
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Names[116] = "MonoManager";
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Names[117] = "Texture3D";
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Names[118] = "NewAnimationTrack";
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Names[119] = "Projector";
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Names[120] = "LineRenderer";
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Names[121] = "Flare";
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Names[122] = "Halo";
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Names[123] = "LensFlare";
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Names[124] = "FlareLayer";
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Names[125] = "HaloLayer";
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Names[126] = "NavMeshAreas";
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Names[127] = "HaloManager";
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Names[128] = "Font";
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Names[129] = "PlayerSettings";
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Names[130] = "NamedObject";
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Names[131] = "GUITexture";
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Names[132] = "GUIText";
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Names[133] = "GUIElement";
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Names[134] = "PhysicMaterial";
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Names[135] = "SphereCollider";
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Names[136] = "CapsuleCollider";
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Names[137] = "SkinnedMeshRenderer";
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Names[138] = "FixedJoint";
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Names[140] = "RaycastCollider";
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Names[141] = "BuildSettings";
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Names[142] = "AssetBundle";
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Names[143] = "CharacterController";
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Names[144] = "CharacterJoint";
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Names[145] = "SpringJoint";
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Names[146] = "WheelCollider";
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Names[147] = "ResourceManager";
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Names[148] = "NetworkView";
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Names[149] = "NetworkManager";
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Names[150] = "PreloadData";
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Names[152] = "MovieTexture";
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Names[153] = "ConfigurableJoint";
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Names[154] = "TerrainCollider";
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Names[155] = "MasterServerInterface";
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Names[156] = "TerrainData";
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Names[157] = "LightmapSettings";
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Names[158] = "WebCamTexture";
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Names[159] = "EditorSettings";
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Names[160] = "InteractiveCloth";
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Names[161] = "ClothRenderer";
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Names[162] = "EditorUserSettings";
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Names[163] = "SkinnedCloth";
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Names[164] = "AudioReverbFilter";
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Names[165] = "AudioHighPassFilter";
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Names[166] = "AudioChorusFilter";
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Names[167] = "AudioReverbZone";
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Names[168] = "AudioEchoFilter";
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Names[169] = "AudioLowPassFilter";
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Names[170] = "AudioDistortionFilter";
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Names[171] = "SparseTexture";
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Names[180] = "AudioBehaviour";
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Names[181] = "AudioFilter";
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Names[182] = "WindZone";
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Names[183] = "Cloth";
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Names[184] = "SubstanceArchive";
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Names[185] = "ProceduralMaterial";
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Names[186] = "ProceduralTexture";
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Names[191] = "OffMeshLink";
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Names[192] = "OcclusionArea";
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Names[193] = "Tree";
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Names[194] = "NavMeshObsolete";
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Names[195] = "NavMeshAgent";
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Names[196] = "NavMeshSettings";
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Names[197] = "LightProbesLegacy";
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Names[198] = "ParticleSystem";
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Names[199] = "ParticleSystemRenderer";
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Names[200] = "ShaderVariantCollection";
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Names[205] = "LODGroup";
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Names[206] = "BlendTree";
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Names[207] = "Motion";
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Names[208] = "NavMeshObstacle";
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Names[210] = "TerrainInstance";
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Names[212] = "SpriteRenderer";
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Names[213] = "Sprite";
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Names[214] = "CachedSpriteAtlas";
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Names[215] = "ReflectionProbe";
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Names[216] = "ReflectionProbes";
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Names[220] = "LightProbeGroup";
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Names[221] = "AnimatorOverrideController";
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Names[222] = "CanvasRenderer";
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Names[223] = "Canvas";
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Names[224] = "RectTransform";
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Names[225] = "CanvasGroup";
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Names[226] = "BillboardAsset";
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Names[227] = "BillboardRenderer";
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Names[228] = "SpeedTreeWindAsset";
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Names[229] = "AnchoredJoint2D";
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Names[230] = "Joint2D";
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Names[231] = "SpringJoint2D";
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Names[232] = "DistanceJoint2D";
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Names[233] = "HingeJoint2D";
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Names[234] = "SliderJoint2D";
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Names[235] = "WheelJoint2D";
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Names[238] = "NavMeshData";
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Names[240] = "AudioMixer";
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Names[241] = "AudioMixerController";
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Names[243] = "AudioMixerGroupController";
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Names[244] = "AudioMixerEffectController";
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Names[245] = "AudioMixerSnapshotController";
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Names[246] = "PhysicsUpdateBehaviour2D";
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Names[247] = "ConstantForce2D";
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Names[248] = "Effector2D";
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Names[249] = "AreaEffector2D";
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Names[250] = "PointEffector2D";
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Names[251] = "PlatformEffector2D";
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Names[252] = "SurfaceEffector2D";
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Names[258] = "LightProbes";
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Names[271] = "SampleClip";
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Names[272] = "AudioMixerSnapshot";
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Names[273] = "AudioMixerGroup";
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Names[290] = "AssetBundleManifest";
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Names[1001] = "Prefab";
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Names[1002] = "EditorExtensionImpl";
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Names[1003] = "AssetImporter";
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Names[1004] = "AssetDatabase";
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Names[1005] = "Mesh3DSImporter";
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Names[1006] = "TextureImporter";
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Names[1007] = "ShaderImporter";
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Names[1008] = "ComputeShaderImporter";
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Names[1011] = "AvatarMask";
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Names[1020] = "AudioImporter";
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Names[1026] = "HierarchyState";
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Names[1027] = "GUIDSerializer";
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Names[1028] = "AssetMetaData";
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Names[1029] = "DefaultAsset";
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Names[1030] = "DefaultImporter";
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Names[1031] = "TextScriptImporter";
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Names[1032] = "SceneAsset";
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Names[1034] = "NativeFormatImporter";
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Names[1035] = "MonoImporter";
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Names[1037] = "AssetServerCache";
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Names[1038] = "LibraryAssetImporter";
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Names[1040] = "ModelImporter";
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Names[1041] = "FBXImporter";
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Names[1042] = "TrueTypeFontImporter";
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Names[1044] = "MovieImporter";
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Names[1045] = "EditorBuildSettings";
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Names[1046] = "DDSImporter";
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Names[1048] = "InspectorExpandedState";
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Names[1049] = "AnnotationManager";
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Names[1050] = "PluginImporter";
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Names[1051] = "EditorUserBuildSettings";
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Names[1052] = "PVRImporter";
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Names[1053] = "ASTCImporter";
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Names[1054] = "KTXImporter";
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Names[1101] = "AnimatorStateTransition";
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Names[1102] = "AnimatorState";
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Names[1105] = "HumanTemplate";
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Names[1107] = "AnimatorStateMachine";
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Names[1108] = "PreviewAssetType";
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Names[1109] = "AnimatorTransition";
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Names[1110] = "SpeedTreeImporter";
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Names[1111] = "AnimatorTransitionBase";
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Names[1112] = "SubstanceImporter";
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Names[1113] = "LightmapParameters";
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Names[1120] = "LightmapSnapshot";
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}
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}
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}
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