using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Forms; namespace Unity_Studio { public class ClassStrStruct : ListViewItem { public int ID; public string members; } public class ClassIDReference { public string[] Names = new string[1121]; public ClassIDReference() { Names[1] = "GameObject"; Names[2] = "Component"; Names[3] = "LevelGameManager"; Names[4] = "Transform"; Names[5] = "TimeManager"; Names[6] = "GlobalGameManager"; Names[8] = "Behaviour"; Names[9] = "GameManager"; Names[11] = "AudioManager"; Names[12] = "ParticleAnimator"; Names[13] = "InputManager"; Names[15] = "EllipsoidParticleEmitter"; Names[17] = "Pipeline"; Names[18] = "EditorExtension"; Names[19] = "Physics2DSettings"; Names[20] = "Camera"; Names[21] = "Material"; Names[23] = "MeshRenderer"; Names[25] = "Renderer"; Names[26] = "ParticleRenderer"; Names[27] = "Texture"; Names[28] = "Texture2D"; Names[29] = "SceneSettings"; Names[30] = "GraphicsSettings"; Names[33] = "MeshFilter"; Names[41] = "OcclusionPortal"; Names[43] = "Mesh"; Names[45] = "Skybox"; Names[47] = "QualitySettings"; Names[48] = "Shader"; Names[49] = "TextAsset"; Names[50] = "Rigidbody2D"; Names[51] = "Physics2DManager"; Names[53] = "Collider2D"; Names[54] = "Rigidbody"; Names[55] = "PhysicsManager"; Names[56] = "Collider"; Names[57] = "Joint"; Names[58] = "CircleCollider2D"; Names[59] = "HingeJoint"; Names[60] = "PolygonCollider2D"; Names[61] = "BoxCollider2D"; Names[62] = "PhysicsMaterial2D"; Names[64] = "MeshCollider"; Names[65] = "BoxCollider"; Names[66] = "SpriteCollider2D"; Names[68] = "EdgeCollider2D"; Names[72] = "ComputeShader"; Names[74] = "AnimationClip"; Names[75] = "ConstantForce"; Names[76] = "WorldParticleCollider"; Names[78] = "TagManager"; Names[81] = "AudioListener"; Names[82] = "AudioSource"; Names[83] = "AudioClip"; Names[84] = "RenderTexture"; Names[87] = "MeshParticleEmitter"; Names[88] = "ParticleEmitter"; Names[89] = "Cubemap"; Names[90] = "Avatar"; Names[91] = "AnimatorController"; Names[92] = "GUILayer"; Names[93] = "RuntimeAnimatorController"; Names[94] = "ScriptMapper"; Names[95] = "Animator"; Names[96] = "TrailRenderer"; Names[98] = "DelayedCallManager"; Names[102] = "TextMesh"; Names[104] = "RenderSettings"; Names[108] = "Light"; Names[109] = "CGProgram"; Names[110] = "BaseAnimationTrack"; Names[111] = "Animation"; Names[114] = "MonoBehaviour"; Names[115] = "MonoScript"; Names[116] = "MonoManager"; Names[117] = "Texture3D"; Names[118] = "NewAnimationTrack"; Names[119] = "Projector"; Names[120] = "LineRenderer"; Names[121] = "Flare"; Names[122] = "Halo"; Names[123] = "LensFlare"; Names[124] = "FlareLayer"; Names[125] = "HaloLayer"; Names[126] = "NavMeshAreas"; Names[127] = "HaloManager"; Names[128] = "Font"; Names[129] = "PlayerSettings"; Names[130] = "NamedObject"; Names[131] = "GUITexture"; Names[132] = "GUIText"; Names[133] = "GUIElement"; Names[134] = "PhysicMaterial"; Names[135] = "SphereCollider"; Names[136] = "CapsuleCollider"; Names[137] = "SkinnedMeshRenderer"; Names[138] = "FixedJoint"; Names[140] = "RaycastCollider"; Names[141] = "BuildSettings"; Names[142] = "AssetBundle"; Names[143] = "CharacterController"; Names[144] = "CharacterJoint"; Names[145] = "SpringJoint"; Names[146] = "WheelCollider"; Names[147] = "ResourceManager"; Names[148] = "NetworkView"; Names[149] = "NetworkManager"; Names[150] = "PreloadData"; Names[152] = "MovieTexture"; Names[153] = "ConfigurableJoint"; Names[154] = "TerrainCollider"; Names[155] = "MasterServerInterface"; Names[156] = "TerrainData"; Names[157] = "LightmapSettings"; Names[158] = "WebCamTexture"; Names[159] = "EditorSettings"; Names[160] = "InteractiveCloth"; Names[161] = "ClothRenderer"; Names[162] = "EditorUserSettings"; Names[163] = "SkinnedCloth"; Names[164] = "AudioReverbFilter"; Names[165] = "AudioHighPassFilter"; Names[166] = "AudioChorusFilter"; Names[167] = "AudioReverbZone"; Names[168] = "AudioEchoFilter"; Names[169] = "AudioLowPassFilter"; Names[170] = "AudioDistortionFilter"; Names[171] = "SparseTexture"; Names[180] = "AudioBehaviour"; Names[181] = "AudioFilter"; Names[182] = "WindZone"; Names[183] = "Cloth"; Names[184] = "SubstanceArchive"; Names[185] = "ProceduralMaterial"; Names[186] = "ProceduralTexture"; Names[191] = "OffMeshLink"; Names[192] = "OcclusionArea"; Names[193] = "Tree"; Names[194] = "NavMeshObsolete"; Names[195] = "NavMeshAgent"; Names[196] = "NavMeshSettings"; Names[197] = "LightProbesLegacy"; Names[198] = "ParticleSystem"; Names[199] = "ParticleSystemRenderer"; Names[200] = "ShaderVariantCollection"; Names[205] = "LODGroup"; Names[206] = "BlendTree"; Names[207] = "Motion"; Names[208] = "NavMeshObstacle"; Names[210] = "TerrainInstance"; Names[212] = "SpriteRenderer"; Names[213] = "Sprite"; Names[214] = "CachedSpriteAtlas"; Names[215] = "ReflectionProbe"; Names[216] = "ReflectionProbes"; Names[220] = "LightProbeGroup"; Names[221] = "AnimatorOverrideController"; Names[222] = "CanvasRenderer"; Names[223] = "Canvas"; Names[224] = "RectTransform"; Names[225] = "CanvasGroup"; Names[226] = "BillboardAsset"; Names[227] = "BillboardRenderer"; Names[228] = "SpeedTreeWindAsset"; Names[229] = "AnchoredJoint2D"; Names[230] = "Joint2D"; Names[231] = "SpringJoint2D"; Names[232] = "DistanceJoint2D"; Names[233] = "HingeJoint2D"; Names[234] = "SliderJoint2D"; Names[235] = "WheelJoint2D"; Names[238] = "NavMeshData"; Names[240] = "AudioMixer"; Names[241] = "AudioMixerController"; Names[243] = "AudioMixerGroupController"; Names[244] = "AudioMixerEffectController"; Names[245] = "AudioMixerSnapshotController"; Names[246] = "PhysicsUpdateBehaviour2D"; Names[247] = "ConstantForce2D"; Names[248] = "Effector2D"; Names[249] = "AreaEffector2D"; Names[250] = "PointEffector2D"; Names[251] = "PlatformEffector2D"; Names[252] = "SurfaceEffector2D"; Names[258] = "LightProbes"; Names[271] = "SampleClip"; Names[272] = "AudioMixerSnapshot"; Names[273] = "AudioMixerGroup"; Names[290] = "AssetBundleManifest"; Names[1001] = "Prefab"; Names[1002] = "EditorExtensionImpl"; Names[1003] = "AssetImporter"; Names[1004] = "AssetDatabase"; Names[1005] = "Mesh3DSImporter"; Names[1006] = "TextureImporter"; Names[1007] = "ShaderImporter"; Names[1008] = "ComputeShaderImporter"; Names[1011] = "AvatarMask"; Names[1020] = "AudioImporter"; Names[1026] = "HierarchyState"; Names[1027] = "GUIDSerializer"; Names[1028] = "AssetMetaData"; Names[1029] = "DefaultAsset"; Names[1030] = "DefaultImporter"; Names[1031] = "TextScriptImporter"; Names[1032] = "SceneAsset"; Names[1034] = "NativeFormatImporter"; Names[1035] = "MonoImporter"; Names[1037] = "AssetServerCache"; Names[1038] = "LibraryAssetImporter"; Names[1040] = "ModelImporter"; Names[1041] = "FBXImporter"; Names[1042] = "TrueTypeFontImporter"; Names[1044] = "MovieImporter"; Names[1045] = "EditorBuildSettings"; Names[1046] = "DDSImporter"; Names[1048] = "InspectorExpandedState"; Names[1049] = "AnnotationManager"; Names[1050] = "PluginImporter"; Names[1051] = "EditorUserBuildSettings"; Names[1052] = "PVRImporter"; Names[1053] = "ASTCImporter"; Names[1054] = "KTXImporter"; Names[1101] = "AnimatorStateTransition"; Names[1102] = "AnimatorState"; Names[1105] = "HumanTemplate"; Names[1107] = "AnimatorStateMachine"; Names[1108] = "PreviewAssetType"; Names[1109] = "AnimatorTransition"; Names[1110] = "SpeedTreeImporter"; Names[1111] = "AnimatorTransitionBase"; Names[1112] = "SubstanceImporter"; Names[1113] = "LightmapParameters"; Names[1120] = "LightmapSnapshot"; } } }