mirror of
https://github.com/aelurum/AssetStudio.git
synced 2026-11-14 11:18:47 -05:00
321 lines
18 KiB
C#
321 lines
18 KiB
C#
namespace AssetStudioGUI
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{
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partial class StudioOptionsForm
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.tabControl1 = new System.Windows.Forms.TabControl();
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this.tabPage1 = new System.Windows.Forms.TabPage();
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this.guiComponentsGroupBox = new System.Windows.Forms.GroupBox();
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this.buildSceneHierarchyCheckBox = new System.Windows.Forms.CheckBox();
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this.cacheGroupBox = new System.Windows.Forms.GroupBox();
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this.alwaysDecompressToDiskCheckBox = new System.Windows.Forms.CheckBox();
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this.cacheFreeSpaceLabel = new System.Windows.Forms.Label();
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this.cachePathLabel = new System.Windows.Forms.Label();
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this.cachePathSelectButton = new System.Windows.Forms.Button();
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this.cachePathResetButton = new System.Windows.Forms.Button();
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this.tabPage2 = new System.Windows.Forms.TabPage();
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this.groupBox2 = new System.Windows.Forms.GroupBox();
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this.displayAllCheckBox = new System.Windows.Forms.CheckBox();
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this.parseByTypetreeCheckBox = new System.Windows.Forms.CheckBox();
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this.meshPreProcessingCheckBox = new System.Windows.Forms.CheckBox();
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this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
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this.OKbutton = new System.Windows.Forms.Button();
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this.Cancel = new System.Windows.Forms.Button();
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this.tabControl1.SuspendLayout();
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this.tabPage1.SuspendLayout();
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this.guiComponentsGroupBox.SuspendLayout();
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this.cacheGroupBox.SuspendLayout();
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this.tabPage2.SuspendLayout();
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this.groupBox2.SuspendLayout();
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this.SuspendLayout();
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//
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// tabControl1
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//
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this.tabControl1.Controls.Add(this.tabPage1);
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this.tabControl1.Controls.Add(this.tabPage2);
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this.tabControl1.Location = new System.Drawing.Point(12, 12);
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this.tabControl1.Margin = new System.Windows.Forms.Padding(12);
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this.tabControl1.Name = "tabControl1";
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this.tabControl1.SelectedIndex = 0;
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this.tabControl1.Size = new System.Drawing.Size(371, 327);
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this.tabControl1.TabIndex = 0;
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//
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// tabPage1
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//
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this.tabPage1.BackColor = System.Drawing.SystemColors.Menu;
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this.tabPage1.Controls.Add(this.guiComponentsGroupBox);
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this.tabPage1.Controls.Add(this.cacheGroupBox);
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this.tabPage1.Location = new System.Drawing.Point(4, 24);
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this.tabPage1.Name = "tabPage1";
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this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
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this.tabPage1.Size = new System.Drawing.Size(363, 299);
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this.tabPage1.TabIndex = 0;
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this.tabPage1.Text = "General";
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//
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// guiComponentsGroupBox
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//
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this.guiComponentsGroupBox.AutoSize = true;
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this.guiComponentsGroupBox.Controls.Add(this.buildSceneHierarchyCheckBox);
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this.guiComponentsGroupBox.Dock = System.Windows.Forms.DockStyle.Top;
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this.guiComponentsGroupBox.Location = new System.Drawing.Point(3, 128);
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this.guiComponentsGroupBox.Name = "guiComponentsGroupBox";
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this.guiComponentsGroupBox.Size = new System.Drawing.Size(357, 63);
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this.guiComponentsGroupBox.TabIndex = 1;
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this.guiComponentsGroupBox.TabStop = false;
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this.guiComponentsGroupBox.Text = "GUI components";
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//
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// buildSceneHierarchyCheckBox
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//
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this.buildSceneHierarchyCheckBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.buildSceneHierarchyCheckBox.Checked = true;
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this.buildSceneHierarchyCheckBox.CheckState = System.Windows.Forms.CheckState.Checked;
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this.buildSceneHierarchyCheckBox.Location = new System.Drawing.Point(6, 22);
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this.buildSceneHierarchyCheckBox.Name = "buildSceneHierarchyCheckBox";
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this.buildSceneHierarchyCheckBox.Size = new System.Drawing.Size(348, 19);
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this.buildSceneHierarchyCheckBox.TabIndex = 0;
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this.buildSceneHierarchyCheckBox.Text = "Build scene hierarchy";
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this.toolTip1.SetToolTip(this.buildSceneHierarchyCheckBox, "You can disable tree structure building if you don\'t use the Scene Hierarchy tab");
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this.buildSceneHierarchyCheckBox.UseVisualStyleBackColor = true;
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//
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// cacheGroupBox
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//
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this.cacheGroupBox.AutoSize = true;
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this.cacheGroupBox.Controls.Add(this.alwaysDecompressToDiskCheckBox);
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this.cacheGroupBox.Controls.Add(this.cacheFreeSpaceLabel);
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this.cacheGroupBox.Controls.Add(this.cachePathLabel);
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this.cacheGroupBox.Controls.Add(this.cachePathSelectButton);
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this.cacheGroupBox.Controls.Add(this.cachePathResetButton);
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this.cacheGroupBox.Dock = System.Windows.Forms.DockStyle.Top;
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this.cacheGroupBox.Location = new System.Drawing.Point(3, 3);
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this.cacheGroupBox.Name = "cacheGroupBox";
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this.cacheGroupBox.Size = new System.Drawing.Size(357, 125);
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this.cacheGroupBox.TabIndex = 0;
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this.cacheGroupBox.TabStop = false;
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this.cacheGroupBox.Text = "Disk cache";
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//
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// alwaysDecompressToDiskCheckBox
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//
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this.alwaysDecompressToDiskCheckBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.alwaysDecompressToDiskCheckBox.Location = new System.Drawing.Point(9, 84);
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this.alwaysDecompressToDiskCheckBox.Name = "alwaysDecompressToDiskCheckBox";
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this.alwaysDecompressToDiskCheckBox.Size = new System.Drawing.Size(345, 19);
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this.alwaysDecompressToDiskCheckBox.TabIndex = 4;
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this.alwaysDecompressToDiskCheckBox.Text = "Decompress asset bundles to disk (cache dir)";
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this.toolTip1.SetToolTip(this.alwaysDecompressToDiskCheckBox, "If not selected, any bundles less than 2GB will be decompressed to RAM");
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this.alwaysDecompressToDiskCheckBox.UseVisualStyleBackColor = true;
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//
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// cacheFreeSpaceLabel
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//
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this.cacheFreeSpaceLabel.AutoSize = true;
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this.cacheFreeSpaceLabel.Location = new System.Drawing.Point(160, 49);
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this.cacheFreeSpaceLabel.Name = "cacheFreeSpaceLabel";
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this.cacheFreeSpaceLabel.Size = new System.Drawing.Size(91, 15);
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this.cacheFreeSpaceLabel.TabIndex = 3;
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this.cacheFreeSpaceLabel.Text = "Available space:";
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//
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// cachePathLabel
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//
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this.cachePathLabel.AutoEllipsis = true;
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this.cachePathLabel.Location = new System.Drawing.Point(6, 19);
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this.cachePathLabel.Name = "cachePathLabel";
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this.cachePathLabel.Size = new System.Drawing.Size(348, 20);
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this.cachePathLabel.TabIndex = 0;
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this.cachePathLabel.Text = "Cache directory: <program folder>";
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//
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// cachePathSelectButton
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//
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this.cachePathSelectButton.Location = new System.Drawing.Point(9, 44);
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this.cachePathSelectButton.Name = "cachePathSelectButton";
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this.cachePathSelectButton.Size = new System.Drawing.Size(60, 25);
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this.cachePathSelectButton.TabIndex = 1;
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this.cachePathSelectButton.Text = "Select";
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this.cachePathSelectButton.UseVisualStyleBackColor = false;
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this.cachePathSelectButton.Click += new System.EventHandler(this.cachePathSelectButton_Click);
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//
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// cachePathResetButton
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//
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this.cachePathResetButton.Location = new System.Drawing.Point(75, 44);
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this.cachePathResetButton.Name = "cachePathResetButton";
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this.cachePathResetButton.Size = new System.Drawing.Size(60, 25);
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this.cachePathResetButton.TabIndex = 2;
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this.cachePathResetButton.Text = "Reset";
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this.cachePathResetButton.UseVisualStyleBackColor = false;
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this.cachePathResetButton.Click += new System.EventHandler(this.cachePathResetButton_Click);
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//
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// tabPage2
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//
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this.tabPage2.BackColor = System.Drawing.SystemColors.Menu;
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this.tabPage2.Controls.Add(this.groupBox2);
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this.tabPage2.Location = new System.Drawing.Point(4, 24);
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this.tabPage2.Name = "tabPage2";
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this.tabPage2.Padding = new System.Windows.Forms.Padding(3);
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this.tabPage2.Size = new System.Drawing.Size(363, 299);
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this.tabPage2.TabIndex = 1;
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this.tabPage2.Text = "Assets";
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//
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// groupBox2
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//
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this.groupBox2.AutoSize = true;
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this.groupBox2.Controls.Add(this.displayAllCheckBox);
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this.groupBox2.Controls.Add(this.parseByTypetreeCheckBox);
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this.groupBox2.Controls.Add(this.meshPreProcessingCheckBox);
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this.groupBox2.Dock = System.Windows.Forms.DockStyle.Top;
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this.groupBox2.Location = new System.Drawing.Point(3, 3);
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this.groupBox2.Name = "groupBox2";
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this.groupBox2.Size = new System.Drawing.Size(357, 113);
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this.groupBox2.TabIndex = 3;
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this.groupBox2.TabStop = false;
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this.groupBox2.Text = "Asset parsing";
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//
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// displayAllCheckBox
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//
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this.displayAllCheckBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.displayAllCheckBox.Location = new System.Drawing.Point(6, 22);
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this.displayAllCheckBox.Name = "displayAllCheckBox";
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this.displayAllCheckBox.Size = new System.Drawing.Size(348, 19);
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this.displayAllCheckBox.TabIndex = 3;
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this.displayAllCheckBox.Text = "Display all assets";
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this.toolTip1.SetToolTip(this.displayAllCheckBox, "Check this option will display all types assets. Not extractable assets can expor" +
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"t the RAW file.");
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this.displayAllCheckBox.UseVisualStyleBackColor = true;
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//
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// parseByTypetreeCheckBox
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//
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this.parseByTypetreeCheckBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.parseByTypetreeCheckBox.Checked = true;
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this.parseByTypetreeCheckBox.CheckState = System.Windows.Forms.CheckState.Checked;
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this.parseByTypetreeCheckBox.Location = new System.Drawing.Point(6, 72);
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this.parseByTypetreeCheckBox.Name = "parseByTypetreeCheckBox";
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this.parseByTypetreeCheckBox.Size = new System.Drawing.Size(348, 19);
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this.parseByTypetreeCheckBox.TabIndex = 1;
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this.parseByTypetreeCheckBox.Text = "Parse assets using their typetree";
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this.toolTip1.SetToolTip(this.parseByTypetreeCheckBox, "(Applies to assets with typetree included)\r\nSlower but can parse non-standard ass" +
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"ets.\r\nOnly for Texture2D, AnimationClip and Material assets for now.");
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this.parseByTypetreeCheckBox.UseVisualStyleBackColor = true;
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//
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// meshPreProcessingCheckBox
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//
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this.meshPreProcessingCheckBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.meshPreProcessingCheckBox.Location = new System.Drawing.Point(6, 47);
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this.meshPreProcessingCheckBox.Name = "meshPreProcessingCheckBox";
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this.meshPreProcessingCheckBox.Size = new System.Drawing.Size(348, 19);
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this.meshPreProcessingCheckBox.TabIndex = 2;
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this.meshPreProcessingCheckBox.Text = "Pre-process Mesh assets during loading";
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this.toolTip1.SetToolTip(this.meshPreProcessingCheckBox, "Requires more RAM");
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this.meshPreProcessingCheckBox.UseVisualStyleBackColor = true;
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//
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// OKbutton
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//
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this.OKbutton.AutoSize = true;
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this.OKbutton.BackColor = System.Drawing.SystemColors.ButtonFace;
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this.OKbutton.Location = new System.Drawing.Point(201, 354);
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this.OKbutton.Margin = new System.Windows.Forms.Padding(3, 3, 3, 6);
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this.OKbutton.Name = "OKbutton";
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this.OKbutton.Size = new System.Drawing.Size(88, 27);
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this.OKbutton.TabIndex = 1;
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this.OKbutton.Text = "OK";
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this.OKbutton.UseVisualStyleBackColor = false;
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this.OKbutton.Click += new System.EventHandler(this.OKbutton_Click);
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//
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// Cancel
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//
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this.Cancel.AutoSize = true;
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this.Cancel.BackColor = System.Drawing.SystemColors.ButtonFace;
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this.Cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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this.Cancel.Location = new System.Drawing.Point(295, 354);
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this.Cancel.Margin = new System.Windows.Forms.Padding(3, 3, 6, 6);
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this.Cancel.Name = "Cancel";
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this.Cancel.Size = new System.Drawing.Size(88, 27);
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this.Cancel.TabIndex = 2;
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this.Cancel.Text = "Cancel";
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this.Cancel.UseVisualStyleBackColor = false;
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this.Cancel.Click += new System.EventHandler(this.Cancel_Click);
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//
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// StudioOptionsForm
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//
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this.AcceptButton = this.OKbutton;
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this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
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this.AutoSize = true;
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this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
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this.BackColor = System.Drawing.SystemColors.Menu;
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this.CancelButton = this.Cancel;
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this.ClientSize = new System.Drawing.Size(395, 393);
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this.Controls.Add(this.OKbutton);
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this.Controls.Add(this.Cancel);
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this.Controls.Add(this.tabControl1);
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this.Font = new System.Drawing.Font("Segoe UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "StudioOptionsForm";
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this.ShowIcon = false;
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
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this.Text = "Studio options";
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this.tabControl1.ResumeLayout(false);
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this.tabPage1.ResumeLayout(false);
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this.tabPage1.PerformLayout();
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this.guiComponentsGroupBox.ResumeLayout(false);
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this.cacheGroupBox.ResumeLayout(false);
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this.cacheGroupBox.PerformLayout();
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this.tabPage2.ResumeLayout(false);
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this.tabPage2.PerformLayout();
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this.groupBox2.ResumeLayout(false);
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.TabControl tabControl1;
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private System.Windows.Forms.TabPage tabPage1;
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private System.Windows.Forms.TabPage tabPage2;
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private System.Windows.Forms.GroupBox cacheGroupBox;
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private System.Windows.Forms.CheckBox alwaysDecompressToDiskCheckBox;
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private System.Windows.Forms.Label cacheFreeSpaceLabel;
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private System.Windows.Forms.Label cachePathLabel;
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private System.Windows.Forms.Button cachePathSelectButton;
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private System.Windows.Forms.Button cachePathResetButton;
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private System.Windows.Forms.CheckBox parseByTypetreeCheckBox;
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private System.Windows.Forms.CheckBox buildSceneHierarchyCheckBox;
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private System.Windows.Forms.GroupBox guiComponentsGroupBox;
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private System.Windows.Forms.GroupBox groupBox2;
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private System.Windows.Forms.CheckBox meshPreProcessingCheckBox;
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private System.Windows.Forms.ToolTip toolTip1;
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private System.Windows.Forms.Button OKbutton;
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private System.Windows.Forms.Button Cancel;
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private System.Windows.Forms.CheckBox displayAllCheckBox;
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}
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} |