AssetStudio/AssetStudioCLI/Components/AssetItem.cs
2023-08-31 21:07:02 +01:00

29 lines
716 B
C#

using AssetStudio;
namespace AssetStudioCLI
{
internal class AssetItem
{
public Object Asset;
public SerializedFile SourceFile;
public string Container = string.Empty;
public string TypeString;
public long m_PathID;
public long FullSize;
public ClassIDType Type;
public string Text;
public string UniqueID;
public GameObjectNode Node;
public AssetItem(Object asset)
{
Asset = asset;
SourceFile = asset.assetsFile;
Type = asset.type;
TypeString = Type.ToString();
m_PathID = asset.m_PathID;
FullSize = asset.byteSize;
}
}
}