VaDiM
a5825bd693
Some other minor fixes
2026-06-19 20:59:50 +03:00
VaDiM
ed453e60fc
Do not throw an error during mesh processing. Close #134
2026-06-19 20:59:18 +03:00
VaDiM
071afb5e7e
Improve support for normal maps. Close #57
...
src: https://github.com/AssetRipper/AssetRipper/blob/master/Source/AssetRipper.Export.Modules.Textures/TextureConverter.cs
2026-06-19 20:58:31 +03:00
VaDiM
cce02d22c8
Move lib classes; Replace brotli decompressor
2026-06-06 17:53:38 +03:00
VaDiM
02a288894d
Add option to dump material assets during model export
2026-06-03 03:01:42 +03:00
VaDiM
4154ce0b82
Fix for json float converter
2026-06-01 18:02:15 +03:00
VaDiM
7adfdef62f
Add support for latest Tuanjie versions (up to v1.9)
...
still partial
2026-05-27 02:50:58 +03:00
VaDiM
22e4b0e8a1
Improve support for Unity 6.5, 6.6+ and some cleanup
2026-05-22 21:56:26 +03:00
VaDiM
65169f5120
Improve auto-detection of Tuanjie meshes
2026-05-19 02:18:29 +03:00
VaDiM
a195d4dac7
Rework options a bit
2026-05-13 16:21:33 +03:00
VaDiM
9a172610df
[GUI] Add option to specify parsing mode of Tuanjie meshes
2026-04-29 01:26:17 +03:00
VaDiM
bd93a9f5d6
Some other fixes
2026-04-24 12:03:58 +03:00
VaDiM
456bc63e96
Update BigArrayPool
2026-04-20 03:35:31 +03:00
VaDiM
472ddbf778
Fix parallel export from a single stream
2026-04-20 03:30:23 +03:00
VaDiM
7a369f65b2
Fix Unity 6.5 support for net472
2026-04-20 03:21:32 +03:00
VaDiM
969c766427
[GUI] Add Unity version label to status strip
2026-04-20 03:08:50 +03:00
VaDiM
36699541fa
Improve support for legacy Unity versions (WIP). Close #103
2026-04-20 03:03:51 +03:00
VaDiM
e92d96bb08
Replace Newtonsoft.Json with System.Text.Json for MonoBehaviour assets
2026-03-23 19:45:21 +03:00
VaDiM
1eb35015c3
Fix for EndianBinaryReader
2026-03-16 09:43:24 +03:00
VaDiM
5719a6bab8
Some fixes for TypeTreeHelper. Close #137
...
- Fixed an error during parsing typetree data of Font assets
- Chaged display format of large byte arrays to base64 string
2026-03-16 02:35:29 +03:00
VaDiM
61d9bc8f15
Add option to export images in "assetName@hash" name format
...
- Redesigned spriteHelper & texture2DConverter
- Improved speed of texture2D preview a bit
2026-03-13 13:27:47 +03:00
VaDiM
094f1a4f9d
[GUI] Improve lzma progress report
2026-03-02 17:25:34 +03:00
VaDiM
0a381aff55
Extract fileList to a separate class
2026-03-02 17:21:34 +03:00
VaDiM
1856378377
Add support for Unity 6.5
2026-03-02 15:20:27 +03:00
VaDiM
6bdf6fa80b
Extend UnityVersion class to compare build numbers
2026-02-27 16:09:51 +03:00
VaDiM
0ae33f995f
Improve Import options
...
- Added Import options window
- Changed cache logic:
- single cache file instead of separate cache files for each bundle
- program folder as a default cache folder
- added an option to specify a custom cache folder
2026-02-22 00:40:19 +03:00
VaDiM
ab5b81d01e
Update span extensions
2026-02-21 03:20:05 +03:00
VaDiM
daf3e18bd6
Some refactor for customBundleOptions
2026-01-27 02:12:29 +03:00
VaDiM
ac7644621f
[GUI] Disable ANSI codes support for console logger in Wine
2026-01-27 00:07:31 +03:00
VaDiM
40530962e0
Fix loading of some bundle files
2026-01-27 00:07:03 +03:00
VaDiM
c8a5a5009e
Use span for stringBuffer in SerializedFile
2026-01-27 00:06:46 +03:00
VaDiM
1a0217b6f1
[GUI] Some improvements for TypeTreeHelper and dump tree view
2026-01-27 00:06:30 +03:00
VaDiM
d2867f84f7
Add support for Cubism5.3
2026-01-27 00:06:15 +03:00
VaDiM
0e0f28aecf
Update Live2D namespace
2026-01-27 00:06:01 +03:00
VaDiM
6fcbf4ca2e
Fix a bug in the bundle block reader. Close #119
2026-01-27 00:04:49 +03:00
VaDiM
0021cf221e
Some minor improvements
2025-10-11 14:28:05 +03:00
VaDiM
c07dc59f51
Improve support for Unity 6000.2+ assets
2025-10-10 04:11:27 +03:00
VaDiM
6d5b633d55
Some minor fixes
2025-10-07 01:07:14 +03:00
VaDiM
6c3ff89dbf
Improve lzma progress report
2025-09-12 19:57:36 +03:00
VaDiM
763f188afb
Fix memory allocation for uncompressed bundles inside a multiBundle
2025-09-08 03:06:03 +03:00
VaDiM
6de33d0437
Update to v0.19 & update dependencies
2025-09-04 20:07:22 +03:00
VaDiM
2d449ff4cd
Fix support for meshes with omitted weight values. Close #21
2025-09-03 13:12:59 +03:00
VaDiM
355c99c034
[CLI] Fix deleting of temp files
2025-09-01 22:19:48 +03:00
VaDiM
963cd6546b
Improve mesh loading
2025-09-01 16:32:46 +03:00
VaDiM
ae3b5169df
Some other fixes
2025-08-27 05:23:50 +03:00
VaDiM
521e2f3bbc
Improve Tuanjie support
2025-08-27 05:22:46 +03:00
VaDiM
52b0a21181
Some fixes for bundle reader
2025-08-11 01:27:02 +03:00
VaDiM
054906a426
More spans
2025-08-11 01:25:42 +03:00
VaDiM
36bd3c8342
[GUI] Rework some import options
...
- Added feature to load and export import options to a file (import options include unity version).
- Added option to always decompress bundles to disk. (Related issue: #58 )
2025-08-03 00:08:00 +03:00
VaDiM
c20c07b5f2
Update bundle reader
...
- Replaced creation of a duplicated file/memory stream with OffsetStream.
- Added separate processing of uncompressed bundles (including streamed bundles). They will be read directly from disk.
- Added progress report on LZMA decompression process.
2025-07-24 19:07:24 +03:00