Commit Graph
432 Commits
Author SHA1 Message Date
VaDiM a5825bd693 Some other minor fixes 2026-06-19 20:59:50 +03:00
VaDiM ed453e60fc Do not throw an error during mesh processing. Close #134 2026-06-19 20:59:18 +03:00
VaDiM 071afb5e7e Improve support for normal maps. Close #57
src: https://github.com/AssetRipper/AssetRipper/blob/master/Source/AssetRipper.Export.Modules.Textures/TextureConverter.cs
2026-06-19 20:58:31 +03:00
VaDiM cce02d22c8 Move lib classes; Replace brotli decompressor 2026-06-06 17:53:38 +03:00
VaDiM 02a288894d Add option to dump material assets during model export 2026-06-03 03:01:42 +03:00
VaDiM 4154ce0b82 Fix for json float converter 2026-06-01 18:02:15 +03:00
VaDiM 7adfdef62f Add support for latest Tuanjie versions (up to v1.9)
still partial
2026-05-27 02:50:58 +03:00
VaDiM 22e4b0e8a1 Improve support for Unity 6.5, 6.6+ and some cleanup 2026-05-22 21:56:26 +03:00
VaDiM 65169f5120 Improve auto-detection of Tuanjie meshes 2026-05-19 02:18:29 +03:00
VaDiM a195d4dac7 Rework options a bit 2026-05-13 16:21:33 +03:00
VaDiM 9a172610df [GUI] Add option to specify parsing mode of Tuanjie meshes 2026-04-29 01:26:17 +03:00
VaDiM bd93a9f5d6 Some other fixes 2026-04-24 12:03:58 +03:00
VaDiM 456bc63e96 Update BigArrayPool 2026-04-20 03:35:31 +03:00
VaDiM 472ddbf778 Fix parallel export from a single stream 2026-04-20 03:30:23 +03:00
VaDiM 7a369f65b2 Fix Unity 6.5 support for net472 2026-04-20 03:21:32 +03:00
VaDiM 969c766427 [GUI] Add Unity version label to status strip 2026-04-20 03:08:50 +03:00
VaDiM 36699541fa Improve support for legacy Unity versions (WIP). Close #103 2026-04-20 03:03:51 +03:00
VaDiM e92d96bb08 Replace Newtonsoft.Json with System.Text.Json for MonoBehaviour assets 2026-03-23 19:45:21 +03:00
VaDiM 1eb35015c3 Fix for EndianBinaryReader 2026-03-16 09:43:24 +03:00
VaDiM 5719a6bab8 Some fixes for TypeTreeHelper. Close #137
- Fixed an error during parsing typetree data of Font assets
- Chaged display format of large byte arrays to base64 string
2026-03-16 02:35:29 +03:00
VaDiM 61d9bc8f15 Add option to export images in "assetName@hash" name format
- Redesigned spriteHelper & texture2DConverter
- Improved speed of texture2D preview a bit
2026-03-13 13:27:47 +03:00
VaDiM 094f1a4f9d [GUI] Improve lzma progress report 2026-03-02 17:25:34 +03:00
VaDiM 0a381aff55 Extract fileList to a separate class 2026-03-02 17:21:34 +03:00
VaDiM 1856378377 Add support for Unity 6.5 2026-03-02 15:20:27 +03:00
VaDiM 6bdf6fa80b Extend UnityVersion class to compare build numbers 2026-02-27 16:09:51 +03:00
VaDiM 0ae33f995f Improve Import options
- Added Import options window
- Changed cache logic:
  - single cache file instead of separate cache files for each bundle
  - program folder as a default cache folder
  - added an option to specify a custom cache folder
2026-02-22 00:40:19 +03:00
VaDiM ab5b81d01e Update span extensions 2026-02-21 03:20:05 +03:00
VaDiM daf3e18bd6 Some refactor for customBundleOptions 2026-01-27 02:12:29 +03:00
VaDiM ac7644621f [GUI] Disable ANSI codes support for console logger in Wine 2026-01-27 00:07:31 +03:00
VaDiM 40530962e0 Fix loading of some bundle files 2026-01-27 00:07:03 +03:00
VaDiM c8a5a5009e Use span for stringBuffer in SerializedFile 2026-01-27 00:06:46 +03:00
VaDiM 1a0217b6f1 [GUI] Some improvements for TypeTreeHelper and dump tree view 2026-01-27 00:06:30 +03:00
VaDiM d2867f84f7 Add support for Cubism5.3 2026-01-27 00:06:15 +03:00
VaDiM 0e0f28aecf Update Live2D namespace 2026-01-27 00:06:01 +03:00
VaDiM 6fcbf4ca2e Fix a bug in the bundle block reader. Close #119 2026-01-27 00:04:49 +03:00
VaDiM 0021cf221e Some minor improvements 2025-10-11 14:28:05 +03:00
VaDiM c07dc59f51 Improve support for Unity 6000.2+ assets 2025-10-10 04:11:27 +03:00
VaDiM 6d5b633d55 Some minor fixes 2025-10-07 01:07:14 +03:00
VaDiM 6c3ff89dbf Improve lzma progress report 2025-09-12 19:57:36 +03:00
VaDiM 763f188afb Fix memory allocation for uncompressed bundles inside a multiBundle 2025-09-08 03:06:03 +03:00
VaDiM 6de33d0437 Update to v0.19 & update dependencies 2025-09-04 20:07:22 +03:00
VaDiM 2d449ff4cd Fix support for meshes with omitted weight values. Close #21 2025-09-03 13:12:59 +03:00
VaDiM 355c99c034 [CLI] Fix deleting of temp files 2025-09-01 22:19:48 +03:00
VaDiM 963cd6546b Improve mesh loading 2025-09-01 16:32:46 +03:00
VaDiM ae3b5169df Some other fixes 2025-08-27 05:23:50 +03:00
VaDiM 521e2f3bbc Improve Tuanjie support 2025-08-27 05:22:46 +03:00
VaDiM 52b0a21181 Some fixes for bundle reader 2025-08-11 01:27:02 +03:00
VaDiM 054906a426 More spans 2025-08-11 01:25:42 +03:00
VaDiM 36bd3c8342 [GUI] Rework some import options
- Added feature to load and export import options to a file (import options include unity version).
- Added option to always decompress bundles to disk. (Related issue: #58 )
2025-08-03 00:08:00 +03:00
VaDiM c20c07b5f2 Update bundle reader
- Replaced creation of a duplicated file/memory stream with OffsetStream.
- Added separate processing of uncompressed bundles (including streamed bundles). They will be read directly from disk.
- Added progress report on LZMA decompression process.
2025-07-24 19:07:24 +03:00