VaDiM
bb10ea4ebe
[GUI] Improve multi-monitor & highDpi support
...
- The Export Options window has been reorganized
- Improved multi-monitor support (.net builds)
- Disabled dpi awareness for net472 build, via app.manifest, for better compatibility (with Wine as well)
2026-01-27 00:07:17 +03:00
VaDiM
40530962e0
Fix loading of some bundle files
2026-01-27 00:07:03 +03:00
VaDiM
c8a5a5009e
Use span for stringBuffer in SerializedFile
2026-01-27 00:06:46 +03:00
VaDiM
1a0217b6f1
[GUI] Some improvements for TypeTreeHelper and dump tree view
2026-01-27 00:06:30 +03:00
VaDiM
d2867f84f7
Add support for Cubism5.3
2026-01-27 00:06:15 +03:00
VaDiM
0e0f28aecf
Update Live2D namespace
2026-01-27 00:06:01 +03:00
VaDiM
bb1cba89e1
Some refactor for Texture2DExtensions
2026-01-27 00:05:45 +03:00
VaDiM
abeb251488
Update cropping method for Switch deswizzler
...
Inspired by AssetRipper, yeah
2026-01-27 00:05:24 +03:00
VaDiM
6fcbf4ca2e
Fix a bug in the bundle block reader. Close #119
2026-01-27 00:04:49 +03:00
VaDiM
4abdb30fc9
Fix fbx export of some old models. Regression v0.19.0
2025-11-23 15:34:47 +03:00
VaDiM
adcbf1be2c
Dark mode fixes for net10
2025-11-17 01:17:17 +03:00
VaDiM
6b5278fb68
Add support for swizzled rgba64 textures
2025-11-12 05:28:19 +03:00
VaDiM
6b66ec7467
Fix rendering of some packed sprites. Close #104
2025-10-15 22:23:42 +03:00
VaDiM
0021cf221e
Some minor improvements
2025-10-11 14:28:05 +03:00
VaDiM
c07dc59f51
Improve support for Unity 6000.2+ assets
2025-10-10 04:11:27 +03:00
VaDiM
d1bf0c5a37
Add option to extract raw byte array from MonoBehaviour assets
2025-10-07 01:07:48 +03:00
VaDiM
6d5b633d55
Some minor fixes
2025-10-07 01:07:14 +03:00
VaDiM
6c3ff89dbf
Improve lzma progress report
2025-09-12 19:57:36 +03:00
VaDiM
763f188afb
Fix memory allocation for uncompressed bundles inside a multiBundle
2025-09-08 03:06:03 +03:00
VaDiM
553f0d94f3
Some fixes for Live2D export
...
- [CLI] Replaced "--l2d-force-bezier" with "--l2d-smooth-motions"
2025-09-06 03:50:55 +03:00
VaDiM
80e6a1d074
Update README.md
2025-09-04 23:10:34 +03:00
VaDiM
6de33d0437
Update to v0.19 & update dependencies
v0.19.0
2025-09-04 20:07:22 +03:00
VaDiM
7ce8b8c8ae
[CLI] Some minor fixes
2025-09-04 17:54:55 +03:00
VaDiM
2d449ff4cd
Fix support for meshes with omitted weight values. Close #21
2025-09-03 13:12:59 +03:00
VaDiM
1d65096001
[CLI] Add more info to the "Info" mode
2025-09-01 23:38:05 +03:00
VaDiM
355c99c034
[CLI] Fix deleting of temp files
2025-09-01 22:19:48 +03:00
VaDiM
963cd6546b
Improve mesh loading
2025-09-01 16:32:46 +03:00
VaDiM
ae3b5169df
Some other fixes
2025-08-27 05:23:50 +03:00
VaDiM
521e2f3bbc
Improve Tuanjie support
2025-08-27 05:22:46 +03:00
VaDiM
f0a69025fe
Update asset export logic
...
- Disabled saving files with a unique id if they already exist. A unique id will only be added to files with identical names during export.
- Added an option to overwrite exisisting files.
- Fixed support of multiple model export using "Export selected objects (split)" option. (#43 )
2025-08-19 20:51:38 +03:00
VaDiM
52b0a21181
Some fixes for bundle reader
2025-08-11 01:27:02 +03:00
VaDiM
be11fdf14f
[GUI] Some fixes for animation export
...
- Disabled animation converting if animation export is disabled in the options
- Fixed a bug with ignoring animation selection order when exporting models with selected animationClips via the “Model” tab
2025-08-11 01:25:42 +03:00
VaDiM
054906a426
More spans
2025-08-11 01:25:42 +03:00
VaDiM
35324083e1
[CLI] Add flag to always decompress bundles to disk
2025-08-03 14:26:49 +03:00
VaDiM
36bd3c8342
[GUI] Rework some import options
...
- Added feature to load and export import options to a file (import options include unity version).
- Added option to always decompress bundles to disk. (Related issue: #58 )
2025-08-03 00:08:00 +03:00
VaDiM
c20c07b5f2
Update bundle reader
...
- Replaced creation of a duplicated file/memory stream with OffsetStream.
- Added separate processing of uncompressed bundles (including streamed bundles). They will be read directly from disk.
- Added progress report on LZMA decompression process.
2025-07-24 19:07:24 +03:00
VaDiM
efca2a7557
Add support for bundles with obfuscated unity version
2025-07-24 15:59:38 +03:00
VaDiM
6b41a36c7d
Fix parsing of MovieTexture and MonoScript assets
2025-07-24 15:59:37 +03:00
VaDiM
35b24990c6
Allocation-safe asset reading
...
Try to not pre-allocate memory during asset reading
2025-07-24 04:06:33 +03:00
VaDiM
925f5c12a3
Update FileReader & EndianSpanReader
2025-07-24 04:04:03 +03:00
VaDiM
9c64f7f56d
Fix parsing of Tuanjie Renderer assets
2025-07-24 04:04:03 +03:00
VaDiM
3c6b65f724
Update BuildTarget.cs
2025-07-22 03:00:56 +03:00
VaDiM
34819608c5
Fixes for zip file reading
...
- Fixed path for split files
- Fixed assetsFile loading from an archive
2025-07-22 03:00:56 +03:00
VaDiM
6f8f1a5a8a
Use System.Half
2025-07-13 20:40:34 +03:00
VaDiM
f0029520fb
Fix for TypeTreeHelper
...
ref: https://github.com/nesrak1/AssetsTools.NET/pull/89/commits/b71a7620a39333584a8bf92416d573e731eb3111
2025-07-13 01:56:09 +03:00
VaDiM
7b7eac62d8
Fixes for Live2D export
...
- Fixed export of live2d models from assets without containers.
- Improved method of binding model-related assets.
2025-06-27 00:41:58 +03:00
VaDiM
3a25ed9ccd
[CLI] Update "current options" structure
2025-06-12 01:41:33 +03:00
VaDiM
785eeb8665
[CLI] Add name filtering support for Live2D export mode
2025-06-12 01:41:33 +03:00
VaDiM
fd50054edf
[CLI] Add regex support for splitObject export mode
2025-06-12 01:41:33 +03:00
VaDiM
a1ee61c542
Some minor fixes
2025-06-10 02:06:24 +03:00