VaDiM
35b24990c6
Allocation-safe asset reading
...
Try to not pre-allocate memory during asset reading
2025-07-24 04:06:33 +03:00
VaDiM
92a89db4e8
Fix parsing of legacy Tuanjie AnimationClip assets
2025-05-18 02:18:58 +03:00
VaDiM
66229e564a
Fix parsing of AnimationClip assets via typetree for Unity versions < 5
2025-05-09 02:23:42 +03:00
VaDiM
81cd6d79d0
Add AnimationClip equality comparer
2025-03-03 22:18:29 +03:00
VaDiM
6ea1ff3e96
Fix for m_MuscleClipSize
2025-02-10 17:01:21 +03:00
VaDiM
185348d9b8
Replace Math with MathF
2025-01-31 17:55:47 +03:00
VaDiM
b7d21e5bd8
Add support for Tuanjie AnimationClip assets
2025-01-12 04:08:20 +03:00
VaDiM
c37e2e65b7
Fixes and improvements for asset parsing via typetree
2024-10-18 20:55:34 +03:00
VaDiM
58ee2b8f1e
Improve support for some older Unity versions (<3.0)
...
- Fix export of AudioClip assets from unity v2.5 and earlier
- Fix parsing of PlayerSettings assets from unity v2.6 and earlier
- Fix parsing of AnimationClip assets from unity v2.5 and earlier
2024-10-05 02:17:16 +03:00
VaDiM
fa332b45df
Improve support of Unity 2023+
2024-09-25 23:38:19 +03:00
VaDiM
2c860f004b
Use system.text.json to parse typetree
...
well, it's still slower than some more suitable libs for such task, but stable and with minimal code changes (and has net472 support, yeah)
2024-04-14 02:17:06 +03:00
VaDiM
3cc6bed844
Raplace Unity ver array with Unity ver class
2024-04-01 00:21:50 +03:00
VaDiM
4f0afffeba
Add AnimationClip loading via typetree
2024-03-13 22:52:43 +03:00
VaDiM
ed7b0a2415
Unity 2022.2+ AnimationClip fix
2023-09-27 23:41:20 +03:00
Perfare
53f3e8232a
support 2022.1
2022-11-17 04:32:05 +03:00
Perfare
2fe57a1c5d
update enum
2022-11-17 04:31:30 +03:00
Perfare
973a1076e4
support exporting AnimationClip versions below 4.3
2021-06-29 02:43:42 +08:00
Perfare
0b462754a5
Implemented BlendShape export
2019-07-28 16:41:23 +08:00
Perfare
58ab3116db
Implemented AnimationEvent
2019-06-14 11:58:59 +08:00
Perfare
e6ed312de2
change math library
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fixed bug
2019-01-03 08:55:43 +08:00
Perfare
33461e068f
small improved
2018-12-28 10:24:32 +08:00
Perfare
eb170d4f34
minor improvements
2018-12-09 11:56:24 +08:00
Perfare
eb13585174
2018.3.0b support
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Refactor mesh read
Fixed bug
2018-12-05 22:35:05 +08:00
Perfare
98c9eea58a
Improved file reading
2018-12-03 02:42:07 +08:00
Perfare
0a764c74d6
Fixed #284
2018-11-22 13:38:07 +08:00
Perfare
bfaa207853
Refactor read assets
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Generic PPtr
Misc
2018-11-21 15:37:56 +08:00
Perfare
8c749e21e1
improve
2018-11-20 16:47:35 +08:00
Perfare
8ea998b81f
separate code into library
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misc
2018-11-19 06:48:06 +08:00
Perfare
b93866d196
Fixed #308
2018-11-15 05:11:16 +08:00
Perfare
c0a5a7a5dd
improve
2018-11-14 21:16:17 +08:00
Perfare
a98fd52831
improved
2018-11-08 05:00:53 +08:00
Perfare
2c58fae804
Fixed bug
2018-10-22 22:37:24 +08:00
Perfare
1e9b8037ab
Fixed bug
2018-10-22 13:23:49 +08:00
Perfare
767e4d0bf6
improved
2018-09-27 01:15:37 +08:00
Perfare
61751eeb1b
Fixes
2018-09-25 22:30:59 +08:00
Perfare
99651a5d77
Fixed #266
2018-09-19 21:10:47 +08:00
Perfare
18af0a8856
preparation work
2018-09-09 14:26:34 +08:00
Perfare
14ad9431b9
more complete CompressedMesh (m_Skin, m_Normals, m_Tangents)
2018-09-08 23:14:18 +08:00
Perfare
c9a98d7163
compressed AnimationClip supported
2018-09-08 10:01:44 +08:00
Perfare
84054428a8
Fixed #237
2018-07-29 04:53:56 +08:00
Perfare
b2acf9a2a7
fixed bug
2018-06-20 23:02:21 +08:00
Perfare
70c9d0edb3
Fixed #203
2018-06-20 22:36:45 +08:00
Perfare
79af119cf4
Fixed #190
2018-05-06 16:46:23 +08:00
Perfare
8218662548
support 2018.1.0
...
some improvements
2018-05-03 02:41:47 +08:00
Perfare
674c634c2c
Some improvements
2018-04-21 09:36:10 +08:00
Perfare
de464dfe10
Some improvements
2018-04-18 01:29:18 +08:00
Perfare
d5d937247e
Add animation related classes
2018-04-06 23:57:36 +08:00