VaDiM
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1fc504e587
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Optimize memory consumption of swizzled textures
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2024-04-02 00:40:24 +03:00 |
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VaDiM
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3cc6bed844
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Raplace Unity ver array with Unity ver class
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2024-04-01 00:21:50 +03:00 |
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VaDiM
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ae4548f1c3
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Add support for swizzled Switch textures
Co-Authored-By: nesrak1 <12544505+nesrak1@users.noreply.github.com>
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2024-03-09 02:35:23 +03:00 |
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VaDiM
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0f9afa60d7
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Add support for Texture2DArray
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2024-03-04 19:46:28 +03:00 |
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VaDiM
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2f6d9ec77f
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Fixes & Cleanup
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2024-01-31 22:34:12 +03:00 |
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VaDiM
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b9cf95616b
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SwapBytesForXbox refactor
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2023-01-27 13:46:55 +03:00 |
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Perfare
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54445475a3
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Fix and improve Texture2D convert
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2022-11-17 04:22:14 +03:00 |
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Perfare
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3370f93037
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Fixed bug
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2021-12-06 17:37:59 +08:00 |
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Perfare
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80653711cd
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Performance improvement
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2021-12-06 13:36:22 +08:00 |
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Perfare
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bedee240be
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Use ImageSharp to process textures
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2021-06-27 07:33:20 +08:00 |
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Perfare
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1766dcbdeb
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Fixed #570
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2020-08-06 13:31:17 +08:00 |
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Perfare
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182a42ace2
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optimize ResourceReader
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2020-03-28 13:33:37 +08:00 |
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Perfare
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ea461ee3d2
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improve Texture2D decode
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2020-03-25 22:45:53 +08:00 |
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Perfare
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f3a0bf505e
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refactor Texture2D convert
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2020-03-24 06:41:58 +08:00 |
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Kanglai Qian
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7b33d41172
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texture channel
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2020-03-03 12:46:51 +08:00 |
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Perfare
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378840bc1b
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improved Texture2D convert
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2019-06-04 13:05:49 +08:00 |
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Perfare
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e1bb9a6cf0
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Fixed ASTC Decoding
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2019-04-04 21:05:44 +08:00 |
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Perfare
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eb13585174
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2018.3.0b support
Refactor mesh read
Fixed bug
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2018-12-05 22:35:05 +08:00 |
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Perfare
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0a5b866a03
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rename
move files
improve Sprite read
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2018-11-24 23:02:05 +08:00 |
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