VaDiM
eab789939d
listSearh fix
2020-08-01 21:14:42 +03:00
VaDiM
04266251aa
add "Dump with PathID as filename" feature
2020-07-27 23:22:53 +03:00
VaDiM
c5f7ef6e91
add some features
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- Export tex2D/sprites with PathID as a filename
- Dump selected assets from the context menu strip
- Drag&Drop support by Jayatubi
- Sort by PathID by Tahvohck
2020-07-26 23:40:19 +03:00
Perfare
4a81c461e8
Modify Sprite processing function as an extension function
2020-04-10 18:57:04 +08:00
Perfare
b10d03d50d
fixed bug
2020-04-10 18:51:43 +08:00
Perfare
da98a0c5b8
fixed bug
2020-04-10 18:20:45 +08:00
Perfare
76d17bacf5
improve type read
2020-04-10 18:11:56 +08:00
Perfare
6678ce082b
refactor BundleFile read
2020-04-07 16:13:04 +08:00
Perfare
07074b3deb
improve SerializedFile read
2020-04-07 08:59:04 +08:00
Perfare
df5d9f90d4
Add copy function to assetListView
2020-04-07 08:55:51 +08:00
Perfare
4f2d30552a
set UV1 to NormalMap channel
2020-04-07 08:23:13 +08:00
Perfare
d259c7a5cd
multiple uv export
2020-04-06 19:29:15 +08:00
Perfare
c71ceb7ea6
improve SerializedType read
2020-04-06 19:21:48 +08:00
Perfare
85cf134a49
Fixed if the container has the same key
2020-03-30 09:01:25 +08:00
Perfare
687b1d3a0d
Fixed get triangles of mesh #510
2020-03-30 08:52:16 +08:00
Perfare
a30a0d0bc5
Update README.md
2020-03-28 15:52:15 +08:00
Perfare
e1dc54d6d7
use list to store objects in their original order
2020-03-28 14:13:25 +08:00
Perfare
c4270e186d
fixed bug
2020-03-28 13:46:30 +08:00
Perfare
182a42ace2
optimize ResourceReader
2020-03-28 13:33:37 +08:00
Perfare
06fbe69a97
performance improvement
2020-03-28 04:24:32 +08:00
Perfare
a0bf4f9acd
update LICENSE
2020-03-28 01:22:26 +08:00
Perfare
12568ba044
fix ico
2020-03-27 21:52:16 +08:00
Perfare
de95b02285
update to .net framework 4.7.2
2020-03-27 21:42:40 +08:00
Perfare
286edfe72c
improve texture channel filter
2020-03-27 16:52:21 +08:00
Perfare
d717b223b7
delete some useless features
2020-03-27 01:06:22 +08:00
Perfare
9e195832ef
reduce memory usage
2020-03-26 03:44:07 +08:00
Perfare
c8d08b2793
improve file type check
2020-03-26 02:17:48 +08:00
Perfare
2bcd9662be
improve export
2020-03-26 01:01:02 +08:00
Perfare
ea461ee3d2
improve Texture2D decode
2020-03-25 22:45:53 +08:00
Perfare
fda821b441
add more information to the asset list
2020-03-25 14:01:59 +08:00
Perfare
5c193c761a
using strong typing for setting
2020-03-25 11:18:12 +08:00
Perfare
14f47c6d30
fixed bug
2020-03-24 14:09:54 +08:00
Perfare
e53eacef78
improved
2020-03-24 11:31:57 +08:00
Perfare
ada26db659
improved
2020-03-24 10:42:39 +08:00
Perfare
48ca96807f
Merge pull request #485 from K0lb3/patch-1
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kSPMTight fix
2020-03-24 10:29:01 +08:00
Perfare
2018028853
fixed bug
2020-03-24 09:17:26 +08:00
Perfare
6f138dcc05
Update README.md
2020-03-24 08:52:30 +08:00
Perfare
69bcd2be67
update project
2020-03-24 07:45:47 +08:00
Perfare
45ad53b19a
using Nuget
2020-03-24 07:19:59 +08:00
Perfare
6230240ee3
Merge pull request #499 from qiankanglai/master
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corner case as protection
2020-03-24 07:09:18 +08:00
Perfare
73ec9f4bee
update FBX SDK 2020.0.1 VS2017
2020-03-24 07:04:42 +08:00
Perfare
f3a0bf505e
refactor Texture2D convert
2020-03-24 06:41:58 +08:00
Kanglai Qian
290708876d
corner case as protection
2020-03-14 21:17:34 +08:00
Perfare
5b96a29cca
move file
2020-03-14 16:06:21 +08:00
Perfare
948e2c4d92
Merge pull request #495 from qiankanglai/texchannel
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texture channel support
2020-03-14 00:02:33 +08:00
Perfare
76da1c33ae
Merge pull request #493 from Druhin13/master
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Optimized images
2020-03-14 00:01:13 +08:00
Perfare
72b84ee24d
Merge pull request #494 from qiankanglai/tga
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support exporting texture2d as tga
2020-03-14 00:00:40 +08:00
Kanglai Qian
7b33d41172
texture channel
2020-03-03 12:46:51 +08:00
Kanglai Qian
c7043c1a83
support export texture2d as tga
2020-03-03 11:23:36 +08:00
Druhin Tarafder
d0baf26c61
Merge pull request #1 from Druhin13/imgbot
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Optimized images
2020-03-02 14:39:00 +05:30