VaDiM
e1e43439c3
Add option to manually bind UV map types
2025-03-29 23:57:59 +03:00
svn
5ac597c935
Add CMakeLists for cross platform FBXNative build
2023-08-31 21:03:07 +01:00
VaDiM
95fd1823c8
Merge branch 'Perfare_master' into AssetStudio-mod
2021-12-13 04:45:41 +02:00
Perfare
a94caa5e34
Update project
2021-12-09 17:21:44 +08:00
VaDiM
792850dbb2
Update projects
2021-11-22 16:00:51 +02:00
Perfare
caa45216ef
fix compilation error
2021-05-28 22:16:50 +08:00
Ishotihadus
32ee8b326f
fix problems in exporting fbx with multiple blendshapes
2020-09-16 19:44:11 +09:00
Perfare
03f74bac64
Fix BlendShape output error
2020-08-24 22:00:53 +08:00
Perfare
419ca63f9d
Set Runtime Library to /MT
2020-08-10 09:52:09 +08:00
Perfare
0a41615763
fix UV problems
2020-08-06 12:34:59 +08:00
Perfare
9d34f668d5
modify project file
2020-08-06 11:59:35 +08:00
hozuki
c76e41b1ab
Replace C++/CLI components with P/Invoke components ( #562 )
...
* Replace C++/CLI components with P/Invoke
* Deleted C++/CLI projects
* Use Utf8StringHandle to marshal UTF-8 strings
* Use plaform-default calling convention
* Handle DLL preloading on Linux and macOS
* Change intermediate and output directories of native projects
* Improve P/Invoke documentation
2020-08-06 10:35:50 +08:00