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add Sprite support
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@ -321,7 +321,7 @@ namespace Unity_Studio
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{
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int index = a_Stream.ReadInt32();
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asset.Type1 = classIDs[index][0];
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asset.Type2 = (ushort)classIDs[index][1];
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asset.Type2 = classIDs[index][1];
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}
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else
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{
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