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change math library
fixed bug
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@ -4,8 +4,6 @@ using System.Drawing.Drawing2D;
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using System.Drawing.Imaging;
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using System.IO;
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using System.Linq;
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using SharpDX;
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using RectangleF = System.Drawing.RectangleF;
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namespace AssetStudio
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{
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@ -73,7 +71,7 @@ namespace AssetStudio
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{
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path.AddPolygon(p);
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}
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using (var matr = new System.Drawing.Drawing2D.Matrix())
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using (var matr = new Matrix())
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{
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if (m_Sprite.m_Pivot == Vector2.Zero) //5.4.2 down
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{
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