This commit is contained in:
Perfare 2017-09-29 05:21:53 +08:00
parent bd7a43f0dc
commit df45fa9b8e

View File

@ -61,8 +61,9 @@ namespace Unity_Studio
{
int m_Stream = a_Stream.ReadInt32();
m_Size = a_Stream.ReadInt32();
var asize = m_Size % 4 != 0 ? m_Size + 4 - m_Size % 4 : m_Size;
if (m_Stream > 1 && preloadData.Size + preloadData.Offset - a_Stream.Position > asize)
var tsize = m_Size % 4 != 0 ? m_Size + 4 - m_Size % 4 : m_Size;
//TODO: Need more test
if (preloadData.Size + preloadData.Offset - a_Stream.Position != tsize)
{
m_Offset = a_Stream.ReadInt32();
m_Source = sourceFile.filePath + ".resS";