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Fixed #297
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@ -69,7 +69,7 @@ namespace AssetStudio {
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Exporter(String^ path, IImported^ imported, bool allFrames, bool allBones, bool skins, float boneSize, float scaleFactor, int versionIndex, bool isAscii, bool normals);
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~Exporter();
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void Exporter::LinkTexture(ImportedMaterial^ mat, int attIndex, FbxFileTexture* pTexture, FbxProperty& prop);
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void Exporter::LinkTexture(ImportedMaterialTexture^ texture, FbxFileTexture* pTexture, FbxProperty& prop);
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void SetJointsNode(FbxNode* pNode, HashSet<String^>^ boneNames, bool allBones);
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HashSet<String^>^ SearchHierarchy();
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void SearchHierarchy(ImportedFrame^ frame, HashSet<String^>^ exportFrames);
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@ -77,7 +77,7 @@ namespace AssetStudio {
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void ExportFrame(FbxNode* pParentNode, ImportedFrame^ frame);
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void ExportMesh(FbxNode* pFrameNode, ImportedMesh^ meshList, bool normals);
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FbxNode* FindNodeByPath(String ^ path, bool recursive);
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FbxFileTexture* ExportTexture(ImportedTexture^ matTex, FbxMesh* pMesh);
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FbxFileTexture* ExportTexture(ImportedTexture^ matTex);
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void ExportAnimations(bool eulerFilter, float filterValue, bool flatInbetween);
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void ExportKeyframedAnimation(ImportedKeyframedAnimation^ parser, FbxString& kTakeName, FbxAnimCurveFilterUnroll* eulerFilter, float filterPrecision, bool flatInbetween);
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void ExportMorphs(IImported^ imported, bool morphMask, bool flatInbetween);
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