fixed bug

This commit is contained in:
Perfare
2017-04-21 11:14:05 +08:00
parent 06b8fcea64
commit b319e92b3e
2 changed files with 6 additions and 4 deletions

View File

@ -155,7 +155,7 @@ namespace Unity_Studio
{
//make use of the bundle file version
assetsFile.m_Version = b_File.versionEngine;
assetsFile.version = Array.ConvertAll((b_File.versionEngine.Split(AssetsFile.strverSplit, StringSplitOptions.RemoveEmptyEntries)), int.Parse);
assetsFile.version = Array.ConvertAll((from Match m in Regex.Matches(assetsFile.m_Version, @"[0-9]") select m.Value).ToArray(), int.Parse);
assetsFile.buildType = b_File.versionEngine.Split(AssetsFile.buildTypeSplit, StringSplitOptions.RemoveEmptyEntries);
}
if (validAssetsFile)