mirror of
https://github.com/aelurum/AssetStudio.git
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[AK][GUI] Add support for sprites with an external alpha texture
- Added support for Arknights chararts sprites - Added support for Arknights avg sprites
This commit is contained in:
72
AssetStudioGUI/Properties/Settings.Designer.cs
generated
72
AssetStudioGUI/Properties/Settings.Designer.cs
generated
@ -286,5 +286,77 @@ namespace AssetStudioGUI.Properties {
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this["exportSpriteWithMask"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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public bool fixFaceSpriteNames {
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get {
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return ((bool)(this["fixFaceSpriteNames"]));
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}
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set {
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this["fixFaceSpriteNames"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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public bool useExternalAlpha {
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get {
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return ((bool)(this["useExternalAlpha"]));
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}
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set {
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this["useExternalAlpha"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("False")]
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public bool addAliases {
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get {
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return ((bool)(this["addAliases"]));
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}
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set {
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this["addAliases"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("3")]
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public int resamplerIndex {
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get {
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return ((int)(this["resamplerIndex"]));
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}
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set {
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this["resamplerIndex"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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public bool resizedOnly {
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get {
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return ((bool)(this["resizedOnly"]));
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}
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set {
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this["resizedOnly"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("2")]
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public int alphaMaskGamma {
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get {
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return ((int)(this["alphaMaskGamma"]));
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}
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set {
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this["alphaMaskGamma"] = value;
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}
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}
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}
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}
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@ -68,5 +68,23 @@
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<Setting Name="exportSpriteWithMask" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="fixFaceSpriteNames" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="useExternalAlpha" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="addAliases" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">False</Value>
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</Setting>
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<Setting Name="resamplerIndex" Type="System.Int32" Scope="User">
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<Value Profile="(Default)">3</Value>
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</Setting>
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<Setting Name="resizedOnly" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="alphaMaskGamma" Type="System.Int32" Scope="User">
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<Value Profile="(Default)">2</Value>
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</Setting>
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</Settings>
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</SettingsFile>
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