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Merge pull request #613 from Ishotihadus/master
Problems in exporting fbx with multiple blendshapes
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commit
a1f2e3e7fe
@ -1093,7 +1093,7 @@ AS_API(void) AsFbxMorphAddBlendShapeChannel(AsFbxContext* pContext, AsFbxMorphCo
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}
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}
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AS_API(void) AsFbxMorphAddBlendShapeChannelShape(AsFbxContext* pContext, AsFbxMorphContext* pMorphContext, float weight)
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AS_API(void) AsFbxMorphAddBlendShapeChannelShape(AsFbxContext* pContext, AsFbxMorphContext* pMorphContext, float weight, const char* shapeName)
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{
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if (pContext == nullptr || pContext->pScene == nullptr)
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{
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@ -1105,7 +1105,7 @@ AS_API(void) AsFbxMorphAddBlendShapeChannelShape(AsFbxContext* pContext, AsFbxMo
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return;
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}
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auto lShape = FbxShape::Create(pContext->pScene, FbxString(weight));
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auto lShape = FbxShape::Create(pContext->pScene, shapeName);
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pMorphContext->lShape = lShape;
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if (pMorphContext->lBlendShapeChannel != nullptr) {
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@ -1126,12 +1126,9 @@ AS_API(void) AsFbxMorphCopyBlendShapeControlPoints(AsFbxMorphContext* pMorphCont
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pMorphContext->lShape->InitControlPoints(vectorCount);
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auto dstControlPoints = pMorphContext->lShape->GetControlPoints();
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for (int j = 0; j < vectorCount; j++)
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{
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auto vertex = srcControlPoints[j];
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dstControlPoints[j] = FbxVector4(vertex);
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pMorphContext->lShape->SetControlPointAt(FbxVector4(srcControlPoints[j]), j);;
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}
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}
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@ -1142,7 +1139,25 @@ AS_API(void) AsFbxMorphSetBlendShapeVertex(AsFbxMorphContext* pMorphContext, uin
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return;
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}
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auto pControlPoints = pMorphContext->lShape->GetControlPoints();
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pControlPoints[index] = FbxVector4(x, y, z, 0);
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pMorphContext->lShape->SetControlPointAt(FbxVector4(x, y, z, 0), index);
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}
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AS_API(void) AsFbxMorphCopyBlendShapeControlPointsNormal(AsFbxMorphContext* pMorphContext)
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{
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if (pMorphContext == nullptr || pMorphContext->pMesh == nullptr || pMorphContext->lShape == nullptr)
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{
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return;
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}
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pMorphContext->lShape->InitNormals(pMorphContext->pMesh);
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}
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AS_API(void) AsFbxMorphSetBlendShapeVertexNormal(AsFbxMorphContext* pMorphContext, uint32_t index, float x, float y, float z)
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{
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if (pMorphContext == nullptr || pMorphContext->lShape == nullptr)
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{
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return;
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}
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pMorphContext->lShape->SetControlPointNormalAt(FbxVector4(x, y, z, 0), index);
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}
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@ -150,8 +150,12 @@ AS_API(void) AsFbxMorphDisposeContext(AsFbxMorphContext** ppMorphContext);
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AS_API(void) AsFbxMorphAddBlendShapeChannel(AsFbxContext* pContext, AsFbxMorphContext* pMorphContext, const char* channelName);
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AS_API(void) AsFbxMorphAddBlendShapeChannelShape(AsFbxContext* pContext, AsFbxMorphContext* pMorphContext, float weight);
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AS_API(void) AsFbxMorphAddBlendShapeChannelShape(AsFbxContext* pContext, AsFbxMorphContext* pMorphContext, float weight, const char* shapeName);
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AS_API(void) AsFbxMorphCopyBlendShapeControlPoints(AsFbxMorphContext* pMorphContext);
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AS_API(void) AsFbxMorphSetBlendShapeVertex(AsFbxMorphContext* pMorphContext, uint32_t index, float x, float y, float z);
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AS_API(void) AsFbxMorphCopyBlendShapeControlPointsNormal(AsFbxMorphContext* pMorphContext);
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AS_API(void) AsFbxMorphSetBlendShapeVertexNormal(AsFbxMorphContext* pMorphContext, uint32_t index, float x, float y, float z);
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@ -298,8 +298,16 @@ namespace AssetStudio.FbxInterop
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[DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)]
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private static extern void AsFbxMorphAddBlendShapeChannel(IntPtr pContext, IntPtr pMorphContext, IntPtr strChannelName);
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private static void AsFbxMorphAddBlendShapeChannelShape(IntPtr pContext, IntPtr pMorphContext, float weight, string shapeName)
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{
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using (var shapeNameUtf8 = new Utf8StringHandle(shapeName))
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{
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AsFbxMorphAddBlendShapeChannelShape(pContext, pMorphContext, weight, shapeNameUtf8.DangerousGetHandle());
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}
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}
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[DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)]
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private static extern void AsFbxMorphAddBlendShapeChannelShape(IntPtr pContext, IntPtr pMorphContext, float weight);
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private static extern void AsFbxMorphAddBlendShapeChannelShape(IntPtr pContext, IntPtr pMorphContext, float weight, IntPtr strShapeName);
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[DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)]
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private static extern void AsFbxMorphCopyBlendShapeControlPoints(IntPtr pMorphContext);
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@ -307,5 +315,11 @@ namespace AssetStudio.FbxInterop
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[DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)]
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private static extern void AsFbxMorphSetBlendShapeVertex(IntPtr pMorphContext, uint index, float x, float y, float z);
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[DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)]
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private static extern void AsFbxMorphCopyBlendShapeControlPointsNormal(IntPtr pMorphContext);
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[DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)]
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private static extern void AsFbxMorphSetBlendShapeVertexNormal(IntPtr pMorphContext, uint index, float x, float y, float z);
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}
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}
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@ -611,9 +611,11 @@ namespace AssetStudio.FbxInterop
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{
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AsFbxMorphAddBlendShapeChannel(_pContext, pMorphContext, channel.Name);
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foreach (var keyframe in channel.KeyframeList)
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for (var i = 0; i < channel.KeyframeList.Count; i++)
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{
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AsFbxMorphAddBlendShapeChannelShape(_pContext, pMorphContext, keyframe.Weight);
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var keyframe = channel.KeyframeList[i];
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AsFbxMorphAddBlendShapeChannelShape(_pContext, pMorphContext, keyframe.Weight, i == 0 ? channel.Name : $"{channel.Name}_{i + 1}");
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AsFbxMorphCopyBlendShapeControlPoints(pMorphContext);
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@ -622,6 +624,17 @@ namespace AssetStudio.FbxInterop
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var v = vertex.Vertex.Vertex;
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AsFbxMorphSetBlendShapeVertex(pMorphContext, vertex.Index, v.X, v.Y, v.Z);
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}
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if (keyframe.hasNormals)
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{
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AsFbxMorphCopyBlendShapeControlPointsNormal(pMorphContext);
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foreach (var vertex in keyframe.VertexList)
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{
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var v = vertex.Vertex.Normal;
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AsFbxMorphSetBlendShapeVertexNormal(pMorphContext, vertex.Index, v.X, v.Y, v.Z);
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}
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}
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}
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}
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}
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@ -500,7 +500,7 @@ namespace AssetStudio
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crc.Update(bytes, 0, (uint)bytes.Length);
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morphChannelNames[crc.GetDigest()] = blendShapeName;
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channel.Name = shapeChannel.name;
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channel.Name = shapeChannel.name.Split('.').Last();
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channel.KeyframeList = new List<ImportedMorphKeyframe>(shapeChannel.frameCount);
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var frameEnd = shapeChannel.frameIndex + shapeChannel.frameCount;
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for (int frameIdx = shapeChannel.frameIndex; frameIdx < frameEnd; frameIdx++)
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