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change Audio related code
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9
Unity Studio/UnityStudioForm.Designer.cs
generated
9
Unity Studio/UnityStudioForm.Designer.cs
generated
@ -591,6 +591,7 @@
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//
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// FMODinfoLabel
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//
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this.FMODinfoLabel.AutoSize = true;
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this.FMODinfoLabel.ForeColor = System.Drawing.SystemColors.ControlLightLight;
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this.FMODinfoLabel.Location = new System.Drawing.Point(305, 271);
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this.FMODinfoLabel.Name = "FMODinfoLabel";
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@ -600,9 +601,9 @@
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// FMODtimerLabel
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//
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this.FMODtimerLabel.ForeColor = System.Drawing.SystemColors.ControlLightLight;
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this.FMODtimerLabel.Location = new System.Drawing.Point(435, 271);
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this.FMODtimerLabel.Location = new System.Drawing.Point(440, 271);
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this.FMODtimerLabel.Name = "FMODtimerLabel";
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this.FMODtimerLabel.Size = new System.Drawing.Size(158, 13);
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this.FMODtimerLabel.Size = new System.Drawing.Size(155, 13);
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this.FMODtimerLabel.TabIndex = 7;
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this.FMODtimerLabel.Text = "0:00.0 / 0:00.0";
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this.FMODtimerLabel.TextAlign = System.Drawing.ContentAlignment.TopRight;
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@ -619,10 +620,10 @@
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// FMODprogressBar
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//
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this.FMODprogressBar.AutoSize = false;
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this.FMODprogressBar.Location = new System.Drawing.Point(252, 290);
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this.FMODprogressBar.Location = new System.Drawing.Point(249, 290);
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this.FMODprogressBar.Maximum = 1000;
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this.FMODprogressBar.Name = "FMODprogressBar";
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this.FMODprogressBar.Size = new System.Drawing.Size(348, 24);
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this.FMODprogressBar.Size = new System.Drawing.Size(350, 24);
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this.FMODprogressBar.TabIndex = 5;
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this.FMODprogressBar.TickStyle = System.Windows.Forms.TickStyle.None;
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this.FMODprogressBar.Scroll += new System.EventHandler(this.FMODprogressBar_Scroll);
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