mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-07-14 02:54:16 -04:00
change Audio related code
This commit is contained in:
@ -1666,10 +1666,7 @@ namespace Unity_Studio
|
||||
result = FMOD.Factory.System_Create(out system);
|
||||
if (result != FMOD.RESULT.OK) { return false; }
|
||||
|
||||
result = system.setOutput(FMOD.OUTPUTTYPE.NOSOUND_NRT);
|
||||
if (result != FMOD.RESULT.OK) { return false; }
|
||||
|
||||
result = system.init(1, FMOD.INITFLAGS.NORMAL, (IntPtr)null);
|
||||
result = system.init(1, FMOD.INITFLAGS.NORMAL, IntPtr.Zero);
|
||||
if (result != FMOD.RESULT.OK) { return false; }
|
||||
|
||||
exinfo.cbsize = Marshal.SizeOf(exinfo);
|
||||
@ -1678,22 +1675,21 @@ namespace Unity_Studio
|
||||
result = system.createSound(m_AudioClip.m_AudioData, FMOD.MODE.OPENMEMORY, ref exinfo, out sound);
|
||||
if (result != FMOD.RESULT.OK) { return false; }
|
||||
|
||||
result = sound.getSubSound(0, out sound);
|
||||
result = sound.getSubSound(0, out var subsound);
|
||||
if (result != FMOD.RESULT.OK) { return false; }
|
||||
|
||||
result = sound.setMode(FMOD.MODE.LOOP_OFF);
|
||||
result = subsound.getFormat(out var type, out var format, out int NumChannels, out int BitsPerSample);
|
||||
if (result != FMOD.RESULT.OK) { return false; }
|
||||
|
||||
result = sound.setLoopCount(-1);
|
||||
result = subsound.getDefaults(out var frequency, out int priority);
|
||||
if (result != FMOD.RESULT.OK) { return false; }
|
||||
|
||||
uint length;
|
||||
result = sound.getLength(out length, FMOD.TIMEUNIT.PCMBYTES);
|
||||
var SampleRate = (int)frequency;
|
||||
|
||||
result = subsound.getLength(out var length, FMOD.TIMEUNIT.PCMBYTES);
|
||||
if (result != FMOD.RESULT.OK) { return false; }
|
||||
|
||||
IntPtr ptr1, ptr2;
|
||||
uint len1, len2;
|
||||
result = sound.@lock(0, length, out ptr1, out ptr2, out len1, out len2);
|
||||
result = subsound.@lock(0, length, out var ptr1, out var ptr2, out var len1, out var len2);
|
||||
if (result != FMOD.RESULT.OK) { return false; }
|
||||
|
||||
byte[] buffer = new byte[len1 + 44];
|
||||
@ -1703,19 +1699,20 @@ namespace Unity_Studio
|
||||
Encoding.UTF8.GetBytes("WAVEfmt ").CopyTo(buffer, 8);
|
||||
BitConverter.GetBytes(16).CopyTo(buffer, 16);
|
||||
BitConverter.GetBytes((short)1).CopyTo(buffer, 20);
|
||||
BitConverter.GetBytes((short)m_AudioClip.m_Channels).CopyTo(buffer, 22);
|
||||
BitConverter.GetBytes(m_AudioClip.m_Frequency).CopyTo(buffer, 24);
|
||||
BitConverter.GetBytes(m_AudioClip.m_Frequency * m_AudioClip.m_Channels * m_AudioClip.m_BitsPerSample / 8).CopyTo(buffer, 28);
|
||||
BitConverter.GetBytes((short)(m_AudioClip.m_Channels * m_AudioClip.m_BitsPerSample / 8)).CopyTo(buffer, 32);
|
||||
BitConverter.GetBytes((short)m_AudioClip.m_BitsPerSample).CopyTo(buffer, 34);
|
||||
BitConverter.GetBytes((short)NumChannels).CopyTo(buffer, 22);
|
||||
BitConverter.GetBytes(SampleRate).CopyTo(buffer, 24);
|
||||
BitConverter.GetBytes(SampleRate * NumChannels * BitsPerSample / 8).CopyTo(buffer, 28);
|
||||
BitConverter.GetBytes((short)(NumChannels * BitsPerSample / 8)).CopyTo(buffer, 32);
|
||||
BitConverter.GetBytes((short)BitsPerSample).CopyTo(buffer, 34);
|
||||
Encoding.UTF8.GetBytes("data").CopyTo(buffer, 36);
|
||||
BitConverter.GetBytes(len1).CopyTo(buffer, 40);
|
||||
Marshal.Copy(ptr1, buffer, 44, (int)len1);
|
||||
File.WriteAllBytes(exportFullname, buffer);
|
||||
|
||||
result = sound.unlock(ptr1, ptr2, len1, len2);
|
||||
result = subsound.unlock(ptr1, ptr2, len1, len2);
|
||||
if (result != FMOD.RESULT.OK) { return false; }
|
||||
|
||||
subsound.release();
|
||||
sound.release();
|
||||
system.release();
|
||||
}
|
||||
|
Reference in New Issue
Block a user