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https://github.com/aelurum/AssetStudio.git
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support 2020.1
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parent
7596dcc7cd
commit
796317f9d9
@ -27,7 +27,7 @@ namespace AssetStudio
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public AudioCompressionFormat m_CompressionFormat;
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public string m_Source;
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public long m_Offset;
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public ulong m_Offset;
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public long m_Size;
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public ResourceReader m_AudioData;
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@ -48,7 +48,7 @@ namespace AssetStudio
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var tsize = m_Size % 4 != 0 ? m_Size + 4 - m_Size % 4 : m_Size;
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if (reader.byteSize + reader.byteStart - reader.Position != tsize)
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{
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m_Offset = reader.ReadInt32();
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m_Offset = reader.ReadUInt32();
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m_Source = assetsFile.fullName + ".resS";
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}
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}
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@ -72,8 +72,9 @@ namespace AssetStudio
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m_Legacy3D = reader.ReadBoolean();
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reader.AlignStream();
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//StreamedResource m_Resource
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m_Source = reader.ReadAlignedString();
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m_Offset = reader.ReadInt64();
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m_Offset = reader.ReadUInt64();
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m_Size = reader.ReadInt64();
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m_CompressionFormat = (AudioCompressionFormat)reader.ReadInt32();
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}
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@ -95,6 +95,8 @@ namespace AssetStudio
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}
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m_SavedProperties = new UnityPropertySheet(reader);
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//vector m_BuildTextureStacks 2020 and up
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}
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}
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}
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@ -50,6 +50,10 @@ namespace AssetStudio
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{
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var m_RayTracingMode = reader.ReadByte();
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}
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if (version[0] >= 2020) //2020.1 and up
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{
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var m_RayTraceProcedural = reader.ReadByte();
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}
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reader.AlignStream();
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}
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else
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@ -201,6 +201,7 @@ namespace AssetStudio
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public SerializedShaderFloatValue zTest;
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public SerializedShaderFloatValue zWrite;
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public SerializedShaderFloatValue culling;
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public SerializedShaderFloatValue conservative;
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public SerializedShaderFloatValue offsetFactor;
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public SerializedShaderFloatValue offsetUnits;
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public SerializedShaderFloatValue alphaToMask;
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@ -239,6 +240,10 @@ namespace AssetStudio
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zTest = new SerializedShaderFloatValue(reader);
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zWrite = new SerializedShaderFloatValue(reader);
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culling = new SerializedShaderFloatValue(reader);
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if (version[0] >= 2020) //2020.1 and up
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{
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conservative = new SerializedShaderFloatValue(reader);
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}
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offsetFactor = new SerializedShaderFloatValue(reader);
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offsetUnits = new SerializedShaderFloatValue(reader);
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alphaToMask = new SerializedShaderFloatValue(reader);
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@ -357,11 +362,18 @@ namespace AssetStudio
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{
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public int m_NameIndex;
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public int m_Index;
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public int m_ArraySize;
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public BufferBinding(BinaryReader reader)
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public BufferBinding(ObjectReader reader)
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{
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var version = reader.version;
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m_NameIndex = reader.ReadInt32();
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m_Index = reader.ReadInt32();
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if (version[0] >= 2020) //2020.1 and up
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{
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m_ArraySize = reader.ReadInt32();
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}
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}
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}
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@ -4,13 +4,22 @@ namespace AssetStudio
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{
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public class StreamingInfo
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{
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public uint offset;
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public ulong offset;
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public uint size;
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public string path;
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public StreamingInfo(ObjectReader reader)
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{
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offset = reader.ReadUInt32();
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var version = reader.version;
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if (version[0] >= 2020) //2020.1 and up
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{
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offset = reader.ReadUInt64();
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}
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else
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{
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offset = reader.ReadUInt32();
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}
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size = reader.ReadUInt32();
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path = reader.ReadAlignedString();
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}
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@ -59,6 +68,10 @@ namespace AssetStudio
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m_Width = reader.ReadInt32();
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m_Height = reader.ReadInt32();
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var m_CompleteImageSize = reader.ReadInt32();
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if (version[0] >= 2020) //2020.1 and up
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{
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var m_MipsStripped = reader.ReadInt32();
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}
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m_TextureFormat = (TextureFormat)reader.ReadInt32();
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if (version[0] < 5 || (version[0] == 5 && version[1] < 2)) //5.2 down
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{
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@ -68,9 +81,29 @@ namespace AssetStudio
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{
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m_MipCount = reader.ReadInt32();
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}
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var m_IsReadable = reader.ReadBoolean(); //2.6.0 and up
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var m_ReadAllowed = reader.ReadBoolean(); //3.0.0 - 5.4
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//bool m_StreamingMipmaps 2018.2 and up
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if (version[0] > 2 || (version[0] == 2 && version[1] >= 6)) //2.6.0 and up
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{
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var m_IsReadable = reader.ReadBoolean();
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}
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if (version[0] >= 2020) //2020.1 and up
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{
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var m_IsPreProcessed = reader.ReadBoolean();
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}
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if (version[0] > 2019 || (version[0] == 2019 && version[1] >= 3)) //2019.3 and up
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{
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var m_IgnoreMasterTextureLimit = reader.ReadBoolean();
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}
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if (version[0] >= 3) //3.0.0 - 5.4
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{
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if (version[0] < 5 || (version[0] == 5 && version[1] <= 4))
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{
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var m_ReadAllowed = reader.ReadBoolean();
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}
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}
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if (version[0] > 2018 || (version[0] == 2018 && version[1] >= 2)) //2018.2 and up
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{
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var m_StreamingMipmaps = reader.ReadBoolean();
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}
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reader.AlignStream();
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if (version[0] > 2018 || (version[0] == 2018 && version[1] >= 2)) //2018.2 and up
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{
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@ -1,17 +1,26 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.IO;
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namespace AssetStudio
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{
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public class StreamedResource
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{
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public string m_Source;
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public ulong m_Offset;
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public ulong m_Size;
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public StreamedResource(BinaryReader reader)
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{
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m_Source = reader.ReadAlignedString();
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m_Offset = reader.ReadUInt64();
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m_Size = reader.ReadUInt64();
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}
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}
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public sealed class VideoClip : NamedObject
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{
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public ResourceReader m_VideoData;
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public string m_OriginalPath;
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public string m_Source;
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public ulong m_Size;
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public StreamedResource m_ExternalResources;
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public VideoClip(ObjectReader reader) : base(reader)
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{
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@ -32,20 +41,30 @@ namespace AssetStudio
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reader.AlignStream();
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var m_AudioSampleRate = reader.ReadUInt32Array();
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var m_AudioLanguage = reader.ReadStringArray();
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//StreamedResource m_ExternalResources
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m_Source = reader.ReadAlignedString();
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var m_Offset = reader.ReadUInt64();
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m_Size = reader.ReadUInt64();
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if (version[0] >= 2020) //2020.1 and up
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{
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var m_VideoShadersSize = reader.ReadInt32();
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var m_VideoShaders = new PPtr<Shader>[m_VideoShadersSize];
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for (int i = 0; i < m_VideoShadersSize; i++)
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{
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m_VideoShaders[i] = new PPtr<Shader>(reader);
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}
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}
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m_ExternalResources = new StreamedResource(reader);
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var m_HasSplitAlpha = reader.ReadBoolean();
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if (version[0] >= 2020) //2020.1 and up
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{
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var m_sRGB = reader.ReadBoolean();
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}
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ResourceReader resourceReader;
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if (!string.IsNullOrEmpty(m_Source))
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if (!string.IsNullOrEmpty(m_ExternalResources.m_Source))
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{
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resourceReader = new ResourceReader(m_Source, assetsFile, (long)m_Offset, (int)m_Size);
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resourceReader = new ResourceReader(m_ExternalResources.m_Source, assetsFile, m_ExternalResources.m_Offset, (int)m_ExternalResources.m_Size);
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}
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else
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{
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resourceReader = new ResourceReader(reader, reader.BaseStream.Position, (int)m_Size);
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resourceReader = new ResourceReader(reader, reader.BaseStream.Position, (int)m_ExternalResources.m_Size);
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}
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m_VideoData = resourceReader;
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}
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@ -12,12 +12,12 @@ namespace AssetStudio
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private BinaryReader reader;
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public ResourceReader(string path, SerializedFile assetsFile, long offset, int size)
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public ResourceReader(string path, SerializedFile assetsFile, ulong offset, int size)
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{
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needSearch = true;
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this.path = path;
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this.assetsFile = assetsFile;
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this.offset = offset;
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this.offset = (long)offset;
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this.size = size;
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}
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@ -155,7 +155,7 @@ namespace AssetStudioGUI
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break;
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case VideoClip m_VideoClip:
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if (!string.IsNullOrEmpty(m_VideoClip.m_OriginalPath))
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assetItem.FullSize = asset.byteSize + (long)m_VideoClip.m_Size;
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assetItem.FullSize = asset.byteSize + (long)m_VideoClip.m_ExternalResources.m_Size;
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assetItem.Text = m_VideoClip.m_Name;
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exportable = true;
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break;
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